Customize The Border 2.0.1
2.476
57
2.476
57
It's a Mod that lets you create borders between South and North San Andreas, and anyone can modify the border's flag and lettering.
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Eerste Upload: 1 december 2023
Laatst bijgewerkt: 14 februari 2024
Laatst Gedownload: 21 uur geleden
54 Reacties
More mods by TyNox Games P:
- Map Models
- Bouwen
- Wegen
4.88
429
25
v1.0.5 SP
It's a Mod that lets you create borders between South and North San Andreas, and anyone can modify the border's flag and lettering.
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Eerste Upload: 1 december 2023
Laatst bijgewerkt: 14 februari 2024
Laatst Gedownload: 21 uur geleden
@Gabesta You just need to know how to install a mod and read the "Readme" and if ever there is a problem report it here or in the discord.
@TyNox Games P I have probably 30+ or maybe even 50+ mods on. They all work. I then install this mod and it crashes every time. I use your uninstaller and it still crashes. what you mean I need to learn how to install mods? LoLz
@TyNox Games P [3/10/2024 3:55:34 AM.780] Started new log on 3/10/2024 3:55:34 AM.780
[3/10/2024 3:55:34 AM.781] ====================================================================================================
[3/10/2024 3:55:34 AM.775] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/10/2024 3:55:34 AM.782] Log verbosity: Trivial
[3/10/2024 3:55:34 AM.783] Initializing input system
[3/10/2024 3:55:34 AM.785] Initializing game console
[3/10/2024 3:55:34 AM.791] Console key has been set to F4 (key code: 115)
[3/10/2024 3:55:34 AM.844] Initializing console variable "ConsoleScrollAmount".
[3/10/2024 3:55:34 AM.844] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/10/2024 3:55:34 AM.846] Read value: <null>
[3/10/2024 3:55:34 AM.846] Initializing console variable "ConsoleKey".
[3/10/2024 3:55:34 AM.846] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/10/2024 3:55:34 AM.847] Read value: <null>
[3/10/2024 3:55:34 AM.847] Initializing console variable "PluginTimeoutThreshold".
[3/10/2024 3:55:34 AM.847] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/10/2024 3:55:34 AM.851] Read value: 50000
[3/10/2024 3:55:34 AM.851] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/10/2024 3:55:34 AM.851] Initializing console variable "AlwaysShowConsoleOutput".
[3/10/2024 3:55:34 AM.851] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/10/2024 3:55:34 AM.851] Read value: <null>
[3/10/2024 3:55:34 AM.851] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/10/2024 3:55:34 AM.851] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/10/2024 3:55:34 AM.852] Read value: <null>
[3/10/2024 3:55:34 AM.852] Initializing console variable "ShowOnScreenWarnings".
[3/10/2024 3:55:34 AM.852] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/10/2024 3:55:34 AM.852] Read value: <null>
[3/10/2024 3:55:34 AM.852] Console initialized
[3/10/2024 3:55:34 AM.852] Initializing forms manager
[3/10/2024 3:55:34 AM.853] Cleaning temp folder
[3/10/2024 3:55:34 AM.854] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[3/10/2024 3:55:34 AM.861] ================ RAGE Plugin Hook ================
[3/10/2024 3:55:34 AM.864] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "DX11" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "windowed" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "borderless" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/10/2024 3:55:34 AM.864] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[3/10/2024 3:55:34 AM.868] Detected Windows 10 Home (64-bit) (10.0.22631.0)!
[3/10/2024 3:55:34 AM.868] Checking game support
[3/10/2024 3:55:34 AM.955] Product name: Grand Theft Auto V
[3/10/2024 3:55:34 AM.955] Product version: 1.0.3095.0
[3/10/2024 3:55:34 AM.955] Is steam version: True
[3/10/2024 3:55:34 AM.955] Initializing DirectX
[3/10/2024 3:55:34 AM.956] Initializing Direct3D
[3/10/2024 3:55:34 AM.956] Getting game swap chain
[3/10/2024 3:55:34 AM.975] Swap Chain created: 0x7FF6C7E704F0
[3/10/2024 3:55:34 AM.975] Swap Chain VTable: 0x1CEE2EDCEC0
[3/10/2024 3:55:34 AM.975] 0x575655FFF5BF25E9;0xEC8148B9246C8D48;0x25058B4800000090
[3/10/2024 3:55:34 AM.975] D3D11Present: 0x7FFE40854820
[3/10/2024 3:55:34 AM.975] D3D11ResizeBuffers: 0x7FFE40843820
[3/10/2024 3:55:34 AM.976] D3D11ResizeTarget: 0x7FFE408956A0
[3/10/2024 3:55:34 AM.976] D3D11SetFullscreenState: 0x7FFE40843E80
[3/10/2024 3:55:34 AM.976] Direct3D initialized
[3/10/2024 3:55:34 AM.976] Initialized DirectX
[3/10/2024 3:55:34 AM.976] Direct3D watcher thread spawned
[3/10/2024 3:55:34 AM.989] Getting device
[3/10/2024 3:55:34 AM.989] Retrieved device
[3/10/2024 3:55:34 AM.989] Creating wrapper
[3/10/2024 3:55:35 AM.032] Wrapper created
[3/10/2024 3:55:35 AM.036] Effect created
[3/10/2024 3:55:35 AM.036] Creating buffer
[3/10/2024 3:55:35 AM.036] Created buffer
[3/10/2024 3:55:35 AM.036] Creating blend state
[3/10/2024 3:55:35 AM.036] Created blend state
[3/10/2024 3:55:35 AM.036] Done with creation
[3/10/2024 3:55:35 AM.077] Initializing texture system.
[3/10/2024 3:55:35 AM.077] Initializing texture system; phase 1
[3/10/2024 3:55:35 AM.077] Initializing texture system; phase 2
[3/10/2024 3:55:35 AM.084] Initializing texture system; phase 3
[3/10/2024 3:55:35 AM.084] Initializing texture system; phase 4
[3/10/2024 3:55:35 AM.091] Initializing texture system; phase 5
[3/10/2024 3:55:35 AM.092] Initializing texture system; phase 6
[3/10/2024 3:55:35 AM.093] Initializing texture system; phase 7
[3/10/2024 3:55:35 AM.095] Initializing texture system; phase 8
[3/10/2024 3:55:35 AM.095] Initializing texture system; phase 9
[3/10/2024 3:55:35 AM.097] Initializing texture system; phase 10
[3/10/2024 3:55:35 AM.099] Initializing texture system; phase 11
[3/10/2024 3:55:35 AM.099] Initializing texture system; phase 12
[3/10/2024 3:55:35 AM.101] Initializing texture system; phase 13
[3/10/2024 3:55:35 AM.101] Initializing texture system; phase 14
[3/10/2024 3:55:39 AM.202] LoadingScreenMsg: Initializing game support
[3/10/2024 3:55:39 AM.452] Initializing game support
[3/10/2024 3:55:39 AM.977] Direct3D watcher thread ended
[3/10/2024 3:55:44 AM.894] LoadingScreenMsg: Velocity limit removed
[3/10/2024 3:55:45 AM.196] Compatibility level: 0
[3/10/2024 3:55:45 AM.197] Supported version detected
[3/10/2024 3:55:45 AM.197] ==================================================
[3/10/2024 3:55:45 AM.197] LoadingScreenMsg: Patching code
[3/10/2024 3:55:45 AM.448] LoadingScreenMsg: Waiting for game initialization
[3/10/2024 3:55:45 AM.699] Waiting for game initialization
[3/10/2024 3:55:45 AM.800] LoadingScreenMsg: Initializing core
[3/10/2024 3:55:46 AM.051] Initializing hook
[3/10/2024 3:55:51 AM.061] LoadingScreenMsg: Completing interoperability
[3/10/2024 3:55:51 AM.313] Completing interoperability
[3/10/2024 3:55:51 AM.313] Initialization code 1.
[3/10/2024 3:55:51 AM.313] Initialization code 2.
[3/10/2024 3:55:51 AM.313] Initialization code 3.
[3/10/2024 3:55:51 AM.319] 1 Address: 0x00007FF6C5BBDE18
[3/10/2024 3:55:51 AM.319] Calling func 1
[3/10/2024 3:55:51 AM.332] 2 Address: 0x00007FF6C679CC52
[3/10/2024 3:55:51 AM.333] 3 Address: 0x00007FF6C51761D2
[3/10/2024 3:55:51 AM.357] Address: 0x00007FF6C679CBFC
[3/10/2024 3:55:51 AM.357] Unknown var: 0x00007FF6C77F7510
[3/10/2024 3:55:51 AM.357] Initialization code 4.
[3/10/2024 3:55:51 AM.357] Initialization code 5.
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 1
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 2
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 3
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 4
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 5
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 6
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 7
[3/10/2024 3:55:51 AM.357] LoadingScreenMsg:
[3/10/2024 3:55:51 AM.608] LoadingScreenMsg: Loading Story Mode
[3/10/2024 3:55:51 AM.858] LoadingScreenMsg: Loading and Populating Game World
[3/10/2024 3:55:52 AM.109] LoadingScreenMsg:
[3/10/2024 3:56:08 AM.757] Initializing console variable "IsDeveloperModeEnabled".
[3/10/2024 3:56:08 AM.757] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/10/2024 3:56:08 AM.757] Read value: <null>
[3/10/2024 3:56:08 AM.757] Initializing console variable "TimeScale".
[3/10/2024 3:56:08 AM.757] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/10/2024 3:56:08 AM.758] Read value: <null>
[3/10/2024 3:56:08 AM.766] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll
[3/10/2024 3:56:08 AM.769] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll".
[3/10/2024 3:56:10 AM.276] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:10 AM.277] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:10 AM.277] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:10 AM.294] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[3/10/2024 3:56:10 AM.295] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll
[3/10/2024 3:56:10 AM.295] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll".
[3/10/2024 3:56:11 AM.775] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:11 AM.776] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:11 AM.777] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:11 AM.786] Plugin "Better Hit Reactions" was loaded from "BetterHitReactions.dll".
[3/10/2024 3:56:11 AM.787] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[3/10/2024 3:56:11 AM.787] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll".
[3/10/2024 3:56:13 AM.282] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:13 AM.283] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:13 AM.285] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:13 AM.340] Plugin "BodyCam" was loaded from "BodyCam.dll".
[3/10/2024 3:56:13 AM.341] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll
[3/10/2024 3:56:13 AM.341] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll".
[3/10/2024 3:56:14 AM.830] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:14 AM.831] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:14 AM.832] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:14 AM.841] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll".
[3/10/2024 3:56:14 AM.842] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll
[3/10/2024 3:56:14 AM.842] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll".
[3/10/2024 3:56:16 AM.336] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:16 AM.337] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:16 AM.338] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:16 AM.385] Plugin "Dashcam V" was loaded from "DashcamV.dll".
[3/10/2024 3:56:16 AM.386] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DebuggTackle.dll
[3/10/2024 3:56:16 AM.386] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DebuggTackle.dll".
[3/10/2024 3:56:17 AM.888] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:17 AM.889] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:17 AM.890] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:17 AM.899] Plugin "Debugg Tackle" was loaded from "DebuggTackle.dll".
[3/10/2024 3:56:17 AM.900] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EnhancedWeaponControl.dll
[3/10/2024 3:56:17 AM.900] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EnhancedWeaponControl.dll".
[3/10/2024 3:56:19 AM.393] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:19 AM.394] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:19 AM.394] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:19 AM.404] Plugin "EnhancedWeaponControl" was loaded from "EnhancedWeaponControl.dll".
[3/10/2024 3:56:19 AM.405] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[3/10/2024 3:56:19 AM.405] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[3/10/2024 3:56:20 AM.889] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:20 AM.890] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:20 AM.891] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:20 AM.951] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[3/10/2024 3:56:20 AM.952] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\GateFix.dll
[3/10/2024 3:56:20 AM.952] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\GateFix.dll".
[3/10/2024 3:56:22 AM.430] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:22 AM.430] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:22 AM.432] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:22 AM.440] Plugin "GateFix" was loaded from "GateFix.dll".
[3/10/2024 3:56:22 AM.441] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Handbrake.dll
[3/10/2024 3:56:22 AM.441] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Handbrake.dll".
[3/10/2024 3:56:23 AM.940] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:23 AM.941] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:23 AM.942] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:23 AM.951] Plugin "Handbrake" was loaded from "Handbrake.dll".
[3/10/2024 3:56:23 AM.951] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll
[3/10/2024 3:56:23 AM.951] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[3/10/2024 3:56:25 AM.434] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:25 AM.435] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:25 AM.437] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:25 AM.446] Plugin "Immersive Effects" was loaded from "Immersive Effects.dll".
[3/10/2024 3:56:25 AM.447] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/10/2024 3:56:25 AM.447] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[3/10/2024 3:56:26 AM.941] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:26 AM.941] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:26 AM.942] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:27 AM.027] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/10/2024 3:56:27 AM.028] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll
[3/10/2024 3:56:27 AM.028] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".
[3/10/2024 3:56:28 AM.504] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:28 AM.504] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:28 AM.505] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:28 AM.514] Plugin "Restrain The Deceased" was loaded from "Restrain The Deceased.dll".
[3/10/2024 3:56:28 AM.516] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[3/10/2024 3:56:28 AM.516] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll".
[3/10/2024 3:56:29 AM.996] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:29 AM.996] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:29 AM.997] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:30 AM.008] Plugin "Spike Strips V" was loaded from "Spike Strips V.dll".
[3/10/2024 3:56:30 AM.009] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[3/10/2024 3:56:30 AM.009] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll".
[3/10/2024 3:56:31 AM.482] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:31 AM.484] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:31 AM.485] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:31 AM.500] Plugin "Spotlight" was loaded from "Spotlight.dll".
[3/10/2024 3:56:31 AM.501] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[3/10/2024 3:56:31 AM.501] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll".
[3/10/2024 3:56:32 AM.989] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:32 AM.990] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:32 AM.991] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:33 AM.000] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[3/10/2024 3:56:33 AM.001] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Gadgets+.dll
[3/10/2024 3:56:33 AM.001] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Gadgets+.dll".
[3/10/2024 3:56:34 AM.510] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:34 AM.511] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:34 AM.512] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:34 AM.524] Plugin "Vehicle Gadgets+" was loaded from "Vehicle Gadgets+.dll".
[3/10/2024 3:56:34 AM.525] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Push.dll
[3/10/2024 3:56:34 AM.525] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Push.dll".
[3/10/2024 3:56:36 AM.065] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:36 AM.066] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:36 AM.067] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:36 AM.077] Plugin "Vehicle Push" was loaded from "Vehicle Push.dll".
[3/10/2024 3:56:36 AM.113] BackWeapon: Loading Configuration...
[3/10/2024 3:56:36 AM.119] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True;
[3/10/2024 3:56:36 AM.146] Better Hit Reactions: Chance = 60
[3/10/2024 3:56:36 AM.146] Better Hit Reactions: DoesPedDropWeapon = True
[3/10/2024 3:56:36 AM.361] Better Hit Reactions: DamageTrackerService Started
[3/10/2024 3:56:36 AM.620] BodyCam: -----------------------------------------------------------------------------
[3/10/2024 3:56:36 AM.620] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[3/10/2024 3:56:36 AM.620] BodyCam: Join the Discord server if you're looking for news or support:
[3/10/2024 3:56:36 AM.620] BodyCam: https://discord.gg/HGFwdyB
[3/10/2024 3:56:36 AM.620] BodyCam: -----------------------------------------------------------------------------
[3/10/2024 3:56:36 AM.851] DamageTrackingFramework: GameFiber started!
[3/10/2024 3:56:37 AM.422] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1
[3/10/2024 3:56:37 AM.562] EnhancedWeaponControl: Enhanced Weapon Control Loaded
[3/10/2024 3:56:37 AM.833] GateFix: Fixed Michaels gate.
[3/10/2024 3:56:37 AM.835] GateFix: Fixed prison gates
[3/10/2024 3:56:37 AM.836] GateFix: Fixed prison barrier gate
[3/10/2024 3:56:37 AM.837] GateFix: Fixed annoying gates at airport
[3/10/2024 3:56:37 AM.839] GateFix: Fixed side entrance gates of LS airport behind LS customs
[3/10/2024 3:56:37 AM.843] GateFix: Fixed movie studio gates
[3/10/2024 3:56:37 AM.847] GateFix: Fixed gates at the docks
[3/10/2024 3:56:37 AM.871] Handbrake: Loaded settings
[3/10/2024 3:56:38 AM.018] Handbrake: Local version: 1.1.0
[3/10/2024 3:56:38 AM.406] Handbrake: There is no update available
[3/10/2024 3:56:38 AM.443] Immersive Effects: Loaded settings
[3/10/2024 3:56:38 AM.928] Immersive Effects: There is an update available
[3/10/2024 3:56:39 AM.455] Immersive Effects: Initialized UI
[3/10/2024 3:56:39 AM.461] Immersive Effects: Initialized 7/7 visual effects
[3/10/2024 3:56:39 AM.461] Immersive Effects: Initialized 3/3 audio effects
[3/10/2024 3:56:39 AM.590] LSPD First Response: [TRACE] Started loading LSPDFR
[3/10/2024 3:56:39 AM.591] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[3/10/2024 3:56:39 AM.591] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[3/10/2024 3:56:39 AM.591] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/10/2024 3:56:40 AM.206] Restrain The Deceased: Loaded settings
[3/10/2024 3:56:40 AM.694] Restrain The Deceased: Version state: Latest
[3/10/2024 3:56:40 AM.832] Vehicle Push: Loaded settings
[3/10/2024 3:56:41 AM.367] Vehicle Push: There are no updates available
[3/10/2024 3:56:41 AM.497] Better Hit Reactions: Initialized euphoria...
[3/10/2024 3:56:44 AM.756] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/10/2024 3:56:59 AM.896] BackWeapon: Enabling Player Loop...
[3/10/2024 3:56:59 AM.897] BackWeapon: Enabling AI Loop...
[3/10/2024 3:56:59 AM.897] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[3/10/2024 3:57:04 AM.465] LSPD First Response: [TRACE] Game has stopped loading
[3/10/2024 3:57:04 AM.467] ================================================= Spike Strips V =================================================
[3/10/2024 3:57:04 AM.467] Created by: alexguirre
[3/10/2024 3:57:04 AM.472] Version: 1.2.0.37676
[3/10/2024 3:57:04 AM.472] RPH Version: 1.107.1334.16527
[3/10/2024 3:57:04 AM.472]
[3/10/2024 3:57:04 AM.472] Report any issues you have in the comments section and include the RagePluginHook.log
[3/10/2024 3:57:04 AM.472] Enjoy!
[3/10/2024 3:57:04 AM.473] ================================================= Spike Strips V =================================================
[3/10/2024 3:57:04 AM.474] Spotlight: Reading settings...
[3/10/2024 3:57:04 AM.993] Spotlight: Initialized
[3/10/2024 3:57:05 AM.010] Vehicle Gadgets+: Loading config for ENGINE2...
[3/10/2024 3:57:05 AM.700] Vehicle Gadgets+: Loaded config for ENGINE2
[3/10/2024 3:57:05 AM.700] Vehicle Gadgets+: Loading config for ENGINE2A...
[3/10/2024 3:57:05 AM.701] Vehicle Gadgets+: Loaded config for ENGINE2A
[3/10/2024 3:57:05 AM.701] Vehicle Gadgets+: Loading config for ENGINE2B...
[3/10/2024 3:57:05 AM.702] Vehicle Gadgets+: Loaded config for ENGINE2B
[3/10/2024 3:57:05 AM.702] Vehicle Gadgets+: Loading config for LADDER2...
[3/10/2024 3:57:05 AM.713] Vehicle Gadgets+: Loaded config for LADDER2
[3/10/2024 3:57:05 AM.713] Vehicle Gadgets+: Loading config for RESCUE2A...
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loaded config for RESCUE2A
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loading config for TENDER2...
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loaded config for TENDER2
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loading config for TILLER2...
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loaded config for TILLER2
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loading config for TILLER2B...
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loaded config for TILLER2B
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loading config for TOWER2...
[3/10/2024 3:57:05 AM.716] Vehicle Gadgets+: Loaded config for TOWER2
[3/10/2024 3:57:05 AM.784] Vehicle Gadgets+: Conditions cache file exists
[3/10/2024 3:57:05 AM.792] Vehicle Gadgets+: Loaded conditions from cache
[3/10/2024 3:57:05 AM.808] BackWeapon: Loading Configuration...
[3/10/2024 3:57:05 AM.809] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True;
[3/10/2024 3:57:08 AM.706] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.710] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.779] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/10/2024 3:57:08 AM.785] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[3/10/2024 3:57:09 AM.172] LSPD First Response: [TRACE] Adding Ben J. as character
[3/10/2024 3:57:09 AM.246] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/10/2024 3:57:09 AM.247] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/10/2024 3:57:09 AM.247] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/10/2024 3:57:09 AM.458] LSPD First Response: [TRACE] Adding Gabe StaSta as character
[3/10/2024 3:57:09 AM.471] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.471] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.471] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/10/2024 3:57:09 AM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.475] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/10/2024 3:57:09 AM.478] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.478] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.478] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/10/2024 3:57:09 AM.497] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[3/10/2024 3:57:09 AM.508] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[3/10/2024 3:57:09 AM.510] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[3/10/2024 3:57:09 AM.513] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.514] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.514] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/10/2024 3:57:09 AM.520] LSPD First Response: [TRACE] Failed to parse as chance
[3/10/2024 3:57:09 AM.523] LSPD First Response: [TRACE] Player was in vehicle: False
[3/10/2024 3:57:09 AM.523] LSPD First Response: [TRACE] Last selected character was Gabe StaSta, should spawn as last character True
[3/10/2024 3:57:09 AM.523] LSPD First Response: [TRACE] Loading last selected character Gabe StaSta
[3/10/2024 3:57:09 AM.525] LSPD First Response: [INFO] Changing current player character to Gabe StaSta
[3/10/2024 3:57:09 AM.553] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/10/2024 3:57:09 AM.553] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/10/2024 3:57:09 AM.553] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/10/2024 3:57:09 AM.850] LSPD First Response: [TRACE] Cached 1469 decorators for index 3
[3/10/2024 3:57:09 AM.855] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[3/10/2024 3:57:09 AM.857] LSPD First Response: [TRACE] CharacterSelected: 301
[3/10/2024 3:57:09 AM.857] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/10/2024 3:57:12 AM.190] LSPD First Response: [TRACE] Initialized telemtry service
[3/10/2024 3:57:12 AM.228] LSPD First Response: We have 4 appartments registered
[3/10/2024 3:57:12 AM.232] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[3/10/2024 3:57:12 AM.236] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[3/10/2024 3:57:12 AM.237] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/10/2024 3:57:12 AM.237] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/10/2024 3:57:12 AM.238] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/10/2024 3:57:12 AM.238] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/10/2024 3:57:12 AM.239] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/10/2024 3:57:12 AM.239] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/10/2024 3:57:12 AM.239] LSPD First Response: ApartmentManager initialized
[3/10/2024 3:57:12 AM.242] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/10/2024 3:57:12 AM.243] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/10/2024 3:57:12 AM.245] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/10/2024 3:57:12 AM.296] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/10/2024 3:57:12 AM.394] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/10/2024 3:57:12 AM.395] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/10/2024 3:57:12 AM.395] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[3/10/2024 3:57:12 AM.402] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[3/10/2024 3:57:12 AM.405] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/10/2024 3:57:12 AM.435] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/10/2024 3:57:12 AM.524] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/10/2024 3:57:12 AM.591] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/10/2024 3:57:12 AM.599] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/10/2024 3:57:12 AM.605] LSPD First Response: [TRACE] Set title to Gabe StaSta for Interaction Menu
[3/10/2024 3:57:12 AM.606] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/10/2024 3:57:12 AM.607] LSPD First Response: [TRACE] Set title to Gabe StaSta for Police Radio
[3/10/2024 3:57:12 AM.613] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/10/2024 3:57:12 AM.615] LSPD First Response: [TRACE] Set title to Gabe StaSta for Vehicle Options
[3/10/2024 3:57:12 AM.618] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/10/2024 3:57:12 AM.619] LSPD First Response: [TRACE] Set title to Gabe StaSta for Inventory
[3/10/2024 3:57:12 AM.620] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/10/2024 3:57:12 AM.621] LSPD First Response: [TRACE] Set title to Gabe StaSta for Settings
[3/10/2024 3:57:12 AM.631] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[3/10/2024 3:57:12 AM.675] LSPD First Response: [TRACE] Requested Audio
[3/10/2024 3:57:12 AM.682] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/10/2024 3:57:13 AM.078] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/10/2024 3:57:13 AM.202] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:13 AM.202] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:13 AM.203] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/10/2024 3:57:13 AM.217] LSPD First Response: [INFO] Vinewood Police Station
[3/10/2024 3:57:13 AM.217] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/10/2024 3:57:13 AM.217] LSPD First Response: [INFO] La Mesa Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Rockford Hills Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Vespucci Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Downtown Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Davis Sheriff Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/10/2024 3:57:13 AM.224] LSPD First Response: [TRACE] Auto started component Debug #1
[3/10/2024 3:57:13 AM.226] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/10/2024 3:57:13 AM.228] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/10/2024 3:57:13 AM.228] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/10/2024 3:57:13 AM.230] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[3/10/2024 3:57:13 AM.230] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/10/2024 3:57:13 AM.231] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/10/2024 3:57:13 AM.231] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/10/2024 3:57:13 AM.231] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/10/2024 3:57:13 AM.232] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/10/2024 3:57:13 AM.280] LSPD First Response: [TRACE] Preloading node data
[3/10/2024 3:57:13 AM.522] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/10/2024 3:57:13 AM.523] LSPD First Response: [TRACE] Checking for updates...
[3/10/2024 3:57:13 AM.526] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/10/2024 3:57:13 AM.526] LSPD First Response: [INFO] Connected to LSPDFR Sync via session a16e1949-252d-4b83-9684-21eb7787d8e8. Enhanced features available.
[3/10/2024 3:57:13 AM.538] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/10/2024 3:57:13 AM.539] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/10/2024 3:57:13 AM.539] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/10/2024 3:57:13 AM.649] LSPD First Response: [TRACE] This version seems up to date.
[3/10/2024 3:57:13 AM.649] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971
[3/10/2024 3:57:14 AM.442] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/10/2024 3:57:14 AM.548] LSPD First Response:
[3/10/2024 3:57:14 AM.548] LSPD First Response: ==============================
[3/10/2024 3:57:14 AM.548] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception type: System.TypeInitializationException
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception message: The type initializer for 'YYEZRdErmzFHnjbdECtRDUbEchhOc' threw an exception.
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Inner exceptions:
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception type: System.ArgumentException
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception message: Invalid node ID
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Stack trace:
[3/10/2024 3:57:14 AM.548] LSPD First Response: at eGYkEFiCnfhGLklZVRqfxpnsvjGq..ctor(UInt32 , UInt32 , UInt32 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\PathfinderNode.cs:line 20
[3/10/2024 3:57:14 AM.549] at xDQdCwYqihxsEhjTCHgxjPkAMCRm.LPzBfxAPbudfBUEfdLTdQwYdcWwFb() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 89
[3/10/2024 3:57:14 AM.549] at YYEZRdErmzFHnjbdECtRDUbEchhOc.IJbIOPYTdxglRunXgaRoGsvdtvNMA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 172
[3/10/2024 3:57:14 AM.549] at YYEZRdErmzFHnjbdECtRDUbEchhOc.ZeLatgSQOxsSaMPfgFOlvufMCIke() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 142
[3/10/2024 3:57:14 AM.549] at YYEZRdErmzFHnjbdECtRDUbEchhOc..cctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 137
[3/10/2024 3:57:14 AM.549] LSPD First Response: ==============================
[3/10/2024 3:57:14 AM.549] LSPD First Response:
[3/10/2024 3:57:14 AM.549] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.549] LSPD First Response: Stack trace:
[3/10/2024 3:57:14 AM.557] LSPD First Response: at YYEZRdErmzFHnjbdECtRDUbEchhOc.ZeLatgSQOxsSaMPfgFOlvufMCIke()
[3/10/2024 3:57:14 AM.557] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.ZeHaZbMULmaiIBTAyOtVnkSXpYPb() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 212
[3/10/2024 3:57:14 AM.557] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.QSlyywejenOHCdyOsSBZCBtuYIZS() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 409
[3/10/2024 3:57:14 AM.557] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.qqrpYFlKgMSlmSJWvTDrfPrpFXUcA(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 324
[3/10/2024 3:57:14 AM.557] at Rage.GameFiber.Main()
[3/10/2024 3:57:14 AM.557] LSPD First Response: ==============================
[3/10/2024 3:57:14 AM.557] LSPD First Response:
[3/10/2024 3:57:14 AM.560] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/10/2024 3:57:14 AM.567] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/10/2024 3:57:14 AM.567] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/10/2024 3:57:14 AM.573] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/10/2024 3:57:14 AM.574] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/10/2024 3:57:14 AM.580] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/10/2024 3:57:14 AM.585] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/10/2024 3:57:14 AM.585] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/10/2024 3:57:18 AM.374] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/10/2024 3:57:18 AM.374] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/10/2024 3:57:18 AM.376] LSPD First Response: [FATAL] Forced termination
[3/10/2024 3:57:18 AM.377] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/10/2024 3:57:18 AM.428] LSPD First Response: [INFO] LSPDFR has shut down
Crashes every time.
@TyNox Games P also you'll have to link me to your discord if that's better communication. I have alot of ads that are popping up on my screen so if its posted than I cant see it
road is still blocked for me.
@noplaymaker Please look at the old messages or download the latest version.
nao consigo tirar as grades que fecha a rodovia
@TyNox Games P thanks man. works fine now.
@noplaymaker Good, because fixing bugs is very complicated, especially with lspdfr or fiveM.
@TyNox Games P wanted to know if the path/nodes work with fivem got the borders in but traffic is somewhat crazy
Do you have a way to make it compatible with mp map?
when mexico wall
@apqmods What do you use to activate mp maps?
@uzi_theuzi Mdrr it's in progress, it should arrive for V3 in december.
And @ me when you send me a message
@TyNox Games P Enable All Interiors or Simple Trainer
@apqmods Normally you'll find what you need in the “custom” category.
how do I open and change stuff on the borders
@SFTron8 That is to say, normally everything is explained in the “readme”.
Its amazing this mod but iwith LSPDFR it doesnt appears but with singleplayer mod it appears