mpClothes - Addon Clothing Slots 1.0
85.377
339
85.377
339
There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
Eerste Upload: 6 juli 2020
Laatst bijgewerkt: 6 juli 2020
Laatst Gedownload: 16 minuten geleden
441 Reacties
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There is a lot of clothes on this website, remember when you had all the cool clothing mods installed, but then another one pops up and you don't have any spare slot left to replace the clothing item?
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
This is exactly what you were looking for! Replacing is no more, this mod adds around 200 extra components (sometimes i did the math wrong, don't blame me, but it's way more than you need :D) with 26 texture slots each and clothing physics flag enabled (You can use .yld files) to every single clothing slot as DLC, exactly how rockstar does it with every update for GTA Online.
This means the slots are added AFTER all existing DLC Clothing, it doesn't move any slots as it should be.
PROPS (GLASSES AND HATS) CURRENTLY ARE ONLY DOUBLED FROM STOCK YMT COUNTERPARTS, MORE MIGHT COME IN LATER VERSIONS
To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there.
SP VERSION COMING SOON
Character slot example:
-Ofcourse you can go higher with numbers since there's a lot of new slots added
head_000_r head_diff_000_a_whi (Extra note, all heads have one texture slot, i didn't feel it was necessary to add more, this might always change if i get enough requests)
berd_000_u berd_diff_000_a_uni
hair_000_u hair_diff_000_a_uni
uppr_000_r uppr_diff_000_a_whi
lowr_000_r lowr_diff_000_a_whi
hand_000_u hand_diff_000_a_uni
feet_000_u feet_diff_000_a_uni
teef_000_u teef_diff_000_a_uni
accs_000_u accs_diff_000_a_uni
task_000_u task_diff_000_a_uni
decl_000_u decl_diff_000_a_uni
jbib_000_u jbib_diff_000_a_uni
Current Issues:
-Heist Bags don't work, because of the way they're set up
Explanation: Heist bags have to be set up manually for every single clothing item with pedalternatevariations.meta, they have around 100 variations to fit for every single clothing item, and you need to manually specify the clothing slot and id, the bag slot and id and so on.
-Masks don't hide hair
Explanation: Similiar to above, maybe it's solveable with another way but i haven't tried anything yet, besides y'all got 200 slots so it can be filled with those variations, heh
I wouldn't suggest using this DLC in your own mods, it should be linked in description, unless you change the dlc name and such, inside the .ymt and .meta files.
Installation:
1.Paste mpclothes folder to mods\update\x64\dlcpacks
2.Open dlclist.meta in mods\update\update.rpf\common\data
3.Add dlcpacks:/mpclothes/ entry
4.Add your clothing models to the folders, following the same naming conventions as in the example.
Credits:
Dexyfex - Codewalker (This wouldn't be possible without him!)
Eerste Upload: 6 juli 2020
Laatst bijgewerkt: 6 juli 2020
Laatst Gedownload: 16 minuten geleden
Well apparently Menyoo crashes if you load a saved preset in it, easy work around is to spawn a ped, load the preset on it and lastly become it, that won't crash your game
@efftee they didnt ask me for mine
recently i get the following error: invalid archive entry size
this happens, when i remove my current lowr files and readd them in a different order, but still the same slots are set.
any fixes for this issue or expiriences?
Any reason why MP Clothes is crashing my game as of recent? I've been using it for a long time with EUP Menu, and now it's crashing my game if I load anything that I've installed out of all the categories (made a previous comment about it only happening witj accs_ and lowr_, but after plenty of testing I've noticed it happens with ALL categories so had to delete to edit and report). I have Packlife Limiter, HeapAdjuster, and the latest GTA GameConfig. Would like some help with this
@Avalanche_501 Got the same problem. Would be super kind if you let me know if you solve the problem.
I don't think it's crashing on purpose, when I was cycling thru clothes it was fine until I landed on the green-red with white logo designs shirt and for shoes it was white racing shoes that made it crash for me so I say try cycling backwards to avoid some rockstar clothes that may crash your game and rockstar did just drop a little update April 26 so that could be a issue as well
I think i found the problem. The rockstar clothing isnt the problem. For some reason it loads for everything one EXTRA slot that crashes the game. I dont know where it comes from but heres an example. The normal shirts for example ending at 414 for me, 415 crashes the game but through out checking the game files i found out that 414 is indeed the last piece of shirt from the mpsecurity dlc. Sorry for my bad english im digging more into that and let you guys know if i found a fix for it.
I found a fix, faster then expected. Just delete every piece of clothing in "mpg9ec". This is the dlcpack that loads pieces of clothing that are crashing the game.
@TigerDerAlteEimer Thank you! That fixed my issue as well. It was driving me nuts all morning.
My lowers dont have there textures only a flesh color texture to them
@TigerDerAlteEimer Do you delete the .rpf files or just all the individual files inside of the .rpfs and their respective folders?
@Avalanche_501 I would just recommend to delete the individual files in the clothing folders. The slots get still loaded if you delete them but they dont have textures so you dont crash if you cycle through them ingame.
@TigerDerAlteEimer inside the mods folder right??
@TigerDerAlteEimer Yup just found it and now the game works. Thanks a million
Also anyone know how to reverse engineer the mod for FiveM? I see tons of people saying they've been able to do it, but no one have shared how
@gtatings I did it in the original files, dont know if it works if you just delete the files in the mods folder. I would recommend to do some backups of the files, in case something goes down south and then delete the original files from the clothes rpf of "mpg9ec"
@TigerDerAlteEimer Cheers! I did it in the mods folder and it worked as well! Many thanks that seemed to have stopped the crashing for me finally
@gtatings Thats nice to hear that it works aswell with just deleting it in the mods folder so you dont have to edit original files!
Does any one know a fix too the lowr not working no matter what i do my lowr does not working
@Shadowviper1 how did u get the pants to work???
@Tys From memory by default it was lowr_000_r and changing the r to a u to make it look like this lowr_000_u fixed it I think I would need to have a look