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AddonWeapons 2.3

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Modders create a lot of cool weapons for GTA 5, but they have to replace the standard models. AddonWeapons allows you to add weapons to the game without replacement and buy them in Ammu-nation in a separate menu. There are also weapons available exclusively in GTA Online.

The box of weapons is located in the two Ammu-nations with a shooting range in Los Santos.

The script finds new weapons automatically, just install them like any addon mod (eg. cars).

IMPORTANT: This mod by itself doesn't bring any new weapons to the game.


Join my Discord server: https://discord.gg/vvxmKP5y5J
Source code: https://github.com/sruckstar/AddonWeapons


Installation

1. Install ScriptHookV
2. Install ScriptHookVDotNet
3. Install LemonUI (SHVDN3)
4. Move the scripts folder into your main GTAV folder (press Replace the files in the destination if Windows asks you to).


Trainer Mode (BETA)

You can customize AddonWeapons into trainer mode. In this case, the weapon purchase menu can be opened anywhere. Set the menu activation key in the AddonWeapons\settings.ini file


Weapon components (for mod authors)

To display weapon components in the menu, fill in the weapon shop.meta file correctly.


Weapon tints (for mod authors)

In order for the tints names to be displayed correctly in the purchase menu, you need to adhere to Rockstar standards: either use a set of 8 tints from standard weapons, or a set of 32 tints from MKII weapons. If you are not adding all the tints in your mod, or combining them from different types of weapon, you will need to create a text file in the AddonWeapons/tints folder with the name of the weapon from weapon shop.meta, and write all the tints names line by line. Otherwise, the menu will display tints without names (Tint 1, Tint 2, etc.), or the names will not correspond to the actual weapon tint.


Changelog

2.3
  • Fixed crash due to missing weapon components dictionary key


2.2
  • Fixed a bug where some weapons were not saved in the inventory after purchase
  • Fixed a bug where inactive protagonists were missing weapon components


2.1
  • Fixed incorrect display of purchased components in the menu for MKII weapons.
  • Fixed a bug where weapon ammo was not saved when exiting the game and switching between characters.
  • Fixed bug where MKII weapon ammo was missing when installing new components
  • Fixed a crash when installing stun gun tint


2.0
  • Weapons, components, ammo, and tints are now saved in the inventory when switching characters and exiting the game
  • Added the ability to remove purchased components from weapons by reselecting the component in the purchase menu
  • Fixed a bug where a component was replaced by another and had to be purchased again
  • Fixed a bug where duplicate icons of installed components would disappear after exiting the menu
  • Weapons can now be purchased in all Ammunation Shops
  • Removed an unnecessary empty paint item for MKII weapons


1.2
  • Added the Bottom Dollar Bounty livery for the Stun Gun (PS5 and Xbox Series exclusive)
  • The mod no longer needs to be translated into other languages: it now uses the text strings from the game itself
  • Minor bug fixes for automatic detection of DLC weapons: removed duplicate railgun, fixed Snowball Launcher name display


1.1
  • Added tints support for MP and Addon weapons
  • The menu can now be opened anywhere. Set menu activation key in AddonWeapons\settings.ini file
  • Added Portuguese translation (thanks to niziul)


1.0 (BETA):
  • Initial release
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Eerste Upload: 25 mei 2024
Laatst bijgewerkt: 15 uur geleden
Laatst Gedownload: 1 minuut geleden

All Versions

 2.3 (current)

127 downloads , 24 KB
15 uur geleden

 2.2

139 downloads , 24 KB
1 dag geleden

 2.1

382 downloads , 23 KB
3 dagen geleden

 2.0

165 downloads , 22 KB
4 dagen geleden

 1.2

528 downloads , 17 KB
8 dagen geleden

 1.1

2.920 downloads , 23 KB
30 mei 2024

 1.0 (BETA)

1.264 downloads , 18 KB
25 mei 2024

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