Ambient Weapons 1.2.0
10.041
219
10.041
219
1.2.0 Ambient Weapons
Change log
1.2.0
- Removed need for keyboard to select items (see control mappings list below)
- Peds are more likely to get wacked on first hit now since Rag doll on collision has been enabled
- Fixed bug where if player was missing night stick it would fail to pick up items
- Added better prop in hand positioning for smaller items like bottles and cans
- Tweaked throw timing to improve animation quality
1.0.1 - General Beta 1 Release
Summary
Wish you could just throw something at peds that annoy you ?
Or how about challenging yourself with quick instincts and use the items around you as melee weapons instead of a firearm ?
Ambient Weapons lets you pick up props and use them for battery and/or for throwing.
Install
Extract to scripts folder
Configuration:
You can change key assignments and throwing force in the .ini file
Using
The controls function as follows:
RM - Right Mouse Click
LM - Left Mouse Click
LT - Controller Left Trigger
RT - Controller Right Trigger
LB - Controller Left Bumper
RB - Controller Right Bumper
On foot:
Pickup Item - RM, LT
Melee Item - LM, RT
Aim item after pickup - RM hold, LT hold
Throw item while aiming - LM, RT
Note: If you release RM, LT AFTER aiming, LM, RT button will drop the item next to the player.
It will not throw or melee attack in this case. Picking it up after that is just like picking it
up for the first time
In/On Vehicle:
Pickup Item - RM, LB
Melee Item - LM, RB
Aim item after pickup - RM hold, LB hold
Throw item while aiming - LM, RB
When the mod is enabled and you are close enough to a useable prop, it will flash.
RM or LT will pick it up
Once armed, press LM or RT to use the prop just like any other melee weapon,
pressing RM or LT will enable crosshair aiming just like any other aim/throw weapon.
While holding RM or LT press LM or RT and whoosh your prop is now a projectile hurtling towards your target!
Instant retrieve - After throwing, if no other item near you is flashing then pressing RM, will put the item
back into your hand ready for re-throwing
Can I use this when in or on a vehicle? Yes. Mouse functions same. Controller changes from triggers to bumpers
because triggers control forward and back when in a vehicle
In Game Experience
Not all props are created equal. Any prop that is simple or not normally attached to something (the ground or a railing) is usually fair game to use. There are some that will melee, but not allow you to throw them.
The good news is that as long as a prop is not attached, it doesn’t matter how big it is A dumpster for instance is normally on wheels so yup, you can grab and throw ‘um. When throwing large objects you can switch to FPV to be able to see the crosshairs.
Basically if it flashes it's fair game. There very tiny props like cigarette butts and it will pick those. I may look like you have nothing but it's there
Street poles, mailboxes, and newspaper vendors are unavailable initially, but throw something fairly large like a trash bin at one and watch what happens.
It will break the pole off at its base, and fall to the ground. Upon running over to it now, it should flash, meaning you can use it.
Limitations
It will not grab or throw peds. Use the jedijosh920 mod for that: https://www.gta5-mods.com/scripts/grab-throw-peds
It will not throw cars. Use Hulkbuster or Gravity Gun mod for that
Sometimes throwing a prop at a ped just bounces off or displaces them. This is because they seem to be invincible when tasks are running. version 2 is better at this but not 100%.
There is this one ped that just stares endlessly through store windows who seems to be invincible. Keep at it using re-throw and eventually they will get wacked.
When used as melee, the prop is not 100% unclipped. I had to do this because contact with the ground while in the players hand causes the player to slide and glitch out
Broken props don’t last indefinitely so they may just disappear on you.
Same with holding props when in/on a vehicle. They just go poof sometimes
There is a very hard to reproduce problem after playing for a very long time switching between vehicle and on foot. The symptom is that you cannot enter a vehicle unless armed with a shooting weapon.
Restarting the game fixes it. I will try to nail down the cause
Credits:
jedijosh920 for initial concept. Your mods continue to inspire me. AB and OpenIV for maintaining the core and turning updates around quickly.
Change log
1.2.0
- Removed need for keyboard to select items (see control mappings list below)
- Peds are more likely to get wacked on first hit now since Rag doll on collision has been enabled
- Fixed bug where if player was missing night stick it would fail to pick up items
- Added better prop in hand positioning for smaller items like bottles and cans
- Tweaked throw timing to improve animation quality
1.0.1 - General Beta 1 Release
Summary
Wish you could just throw something at peds that annoy you ?
Or how about challenging yourself with quick instincts and use the items around you as melee weapons instead of a firearm ?
Ambient Weapons lets you pick up props and use them for battery and/or for throwing.
Install
Extract to scripts folder
Configuration:
You can change key assignments and throwing force in the .ini file
Using
The controls function as follows:
RM - Right Mouse Click
LM - Left Mouse Click
LT - Controller Left Trigger
RT - Controller Right Trigger
LB - Controller Left Bumper
RB - Controller Right Bumper
On foot:
Pickup Item - RM, LT
Melee Item - LM, RT
Aim item after pickup - RM hold, LT hold
Throw item while aiming - LM, RT
Note: If you release RM, LT AFTER aiming, LM, RT button will drop the item next to the player.
It will not throw or melee attack in this case. Picking it up after that is just like picking it
up for the first time
In/On Vehicle:
Pickup Item - RM, LB
Melee Item - LM, RB
Aim item after pickup - RM hold, LB hold
Throw item while aiming - LM, RB
When the mod is enabled and you are close enough to a useable prop, it will flash.
RM or LT will pick it up
Once armed, press LM or RT to use the prop just like any other melee weapon,
pressing RM or LT will enable crosshair aiming just like any other aim/throw weapon.
While holding RM or LT press LM or RT and whoosh your prop is now a projectile hurtling towards your target!
Instant retrieve - After throwing, if no other item near you is flashing then pressing RM, will put the item
back into your hand ready for re-throwing
Can I use this when in or on a vehicle? Yes. Mouse functions same. Controller changes from triggers to bumpers
because triggers control forward and back when in a vehicle
In Game Experience
Not all props are created equal. Any prop that is simple or not normally attached to something (the ground or a railing) is usually fair game to use. There are some that will melee, but not allow you to throw them.
The good news is that as long as a prop is not attached, it doesn’t matter how big it is A dumpster for instance is normally on wheels so yup, you can grab and throw ‘um. When throwing large objects you can switch to FPV to be able to see the crosshairs.
Basically if it flashes it's fair game. There very tiny props like cigarette butts and it will pick those. I may look like you have nothing but it's there
Street poles, mailboxes, and newspaper vendors are unavailable initially, but throw something fairly large like a trash bin at one and watch what happens.
It will break the pole off at its base, and fall to the ground. Upon running over to it now, it should flash, meaning you can use it.
Limitations
It will not grab or throw peds. Use the jedijosh920 mod for that: https://www.gta5-mods.com/scripts/grab-throw-peds
It will not throw cars. Use Hulkbuster or Gravity Gun mod for that
Sometimes throwing a prop at a ped just bounces off or displaces them. This is because they seem to be invincible when tasks are running. version 2 is better at this but not 100%.
There is this one ped that just stares endlessly through store windows who seems to be invincible. Keep at it using re-throw and eventually they will get wacked.
When used as melee, the prop is not 100% unclipped. I had to do this because contact with the ground while in the players hand causes the player to slide and glitch out
Broken props don’t last indefinitely so they may just disappear on you.
Same with holding props when in/on a vehicle. They just go poof sometimes
There is a very hard to reproduce problem after playing for a very long time switching between vehicle and on foot. The symptom is that you cannot enter a vehicle unless armed with a shooting weapon.
Restarting the game fixes it. I will try to nail down the cause
Credits:
jedijosh920 for initial concept. Your mods continue to inspire me. AB and OpenIV for maintaining the core and turning updates around quickly.
Eerste Upload: 3 december 2015
Laatst bijgewerkt: 8 december 2015
Laatst Gedownload: 2 uur geleden
91 Reacties
More mods by MoMadenU:
1.2.0 Ambient Weapons
Change log
1.2.0
- Removed need for keyboard to select items (see control mappings list below)
- Peds are more likely to get wacked on first hit now since Rag doll on collision has been enabled
- Fixed bug where if player was missing night stick it would fail to pick up items
- Added better prop in hand positioning for smaller items like bottles and cans
- Tweaked throw timing to improve animation quality
1.0.1 - General Beta 1 Release
Summary
Wish you could just throw something at peds that annoy you ?
Or how about challenging yourself with quick instincts and use the items around you as melee weapons instead of a firearm ?
Ambient Weapons lets you pick up props and use them for battery and/or for throwing.
Install
Extract to scripts folder
Configuration:
You can change key assignments and throwing force in the .ini file
Using
The controls function as follows:
RM - Right Mouse Click
LM - Left Mouse Click
LT - Controller Left Trigger
RT - Controller Right Trigger
LB - Controller Left Bumper
RB - Controller Right Bumper
On foot:
Pickup Item - RM, LT
Melee Item - LM, RT
Aim item after pickup - RM hold, LT hold
Throw item while aiming - LM, RT
Note: If you release RM, LT AFTER aiming, LM, RT button will drop the item next to the player.
It will not throw or melee attack in this case. Picking it up after that is just like picking it
up for the first time
In/On Vehicle:
Pickup Item - RM, LB
Melee Item - LM, RB
Aim item after pickup - RM hold, LB hold
Throw item while aiming - LM, RB
When the mod is enabled and you are close enough to a useable prop, it will flash.
RM or LT will pick it up
Once armed, press LM or RT to use the prop just like any other melee weapon,
pressing RM or LT will enable crosshair aiming just like any other aim/throw weapon.
While holding RM or LT press LM or RT and whoosh your prop is now a projectile hurtling towards your target!
Instant retrieve - After throwing, if no other item near you is flashing then pressing RM, will put the item
back into your hand ready for re-throwing
Can I use this when in or on a vehicle? Yes. Mouse functions same. Controller changes from triggers to bumpers
because triggers control forward and back when in a vehicle
In Game Experience
Not all props are created equal. Any prop that is simple or not normally attached to something (the ground or a railing) is usually fair game to use. There are some that will melee, but not allow you to throw them.
The good news is that as long as a prop is not attached, it doesn’t matter how big it is A dumpster for instance is normally on wheels so yup, you can grab and throw ‘um. When throwing large objects you can switch to FPV to be able to see the crosshairs.
Basically if it flashes it's fair game. There very tiny props like cigarette butts and it will pick those. I may look like you have nothing but it's there
Street poles, mailboxes, and newspaper vendors are unavailable initially, but throw something fairly large like a trash bin at one and watch what happens.
It will break the pole off at its base, and fall to the ground. Upon running over to it now, it should flash, meaning you can use it.
Limitations
It will not grab or throw peds. Use the jedijosh920 mod for that: https://www.gta5-mods.com/scripts/grab-throw-peds
It will not throw cars. Use Hulkbuster or Gravity Gun mod for that
Sometimes throwing a prop at a ped just bounces off or displaces them. This is because they seem to be invincible when tasks are running. version 2 is better at this but not 100%.
There is this one ped that just stares endlessly through store windows who seems to be invincible. Keep at it using re-throw and eventually they will get wacked.
When used as melee, the prop is not 100% unclipped. I had to do this because contact with the ground while in the players hand causes the player to slide and glitch out
Broken props don’t last indefinitely so they may just disappear on you.
Same with holding props when in/on a vehicle. They just go poof sometimes
There is a very hard to reproduce problem after playing for a very long time switching between vehicle and on foot. The symptom is that you cannot enter a vehicle unless armed with a shooting weapon.
Restarting the game fixes it. I will try to nail down the cause
Credits:
jedijosh920 for initial concept. Your mods continue to inspire me. AB and OpenIV for maintaining the core and turning updates around quickly.
Change log
1.2.0
- Removed need for keyboard to select items (see control mappings list below)
- Peds are more likely to get wacked on first hit now since Rag doll on collision has been enabled
- Fixed bug where if player was missing night stick it would fail to pick up items
- Added better prop in hand positioning for smaller items like bottles and cans
- Tweaked throw timing to improve animation quality
1.0.1 - General Beta 1 Release
Summary
Wish you could just throw something at peds that annoy you ?
Or how about challenging yourself with quick instincts and use the items around you as melee weapons instead of a firearm ?
Ambient Weapons lets you pick up props and use them for battery and/or for throwing.
Install
Extract to scripts folder
Configuration:
You can change key assignments and throwing force in the .ini file
Using
The controls function as follows:
RM - Right Mouse Click
LM - Left Mouse Click
LT - Controller Left Trigger
RT - Controller Right Trigger
LB - Controller Left Bumper
RB - Controller Right Bumper
On foot:
Pickup Item - RM, LT
Melee Item - LM, RT
Aim item after pickup - RM hold, LT hold
Throw item while aiming - LM, RT
Note: If you release RM, LT AFTER aiming, LM, RT button will drop the item next to the player.
It will not throw or melee attack in this case. Picking it up after that is just like picking it
up for the first time
In/On Vehicle:
Pickup Item - RM, LB
Melee Item - LM, RB
Aim item after pickup - RM hold, LB hold
Throw item while aiming - LM, RB
When the mod is enabled and you are close enough to a useable prop, it will flash.
RM or LT will pick it up
Once armed, press LM or RT to use the prop just like any other melee weapon,
pressing RM or LT will enable crosshair aiming just like any other aim/throw weapon.
While holding RM or LT press LM or RT and whoosh your prop is now a projectile hurtling towards your target!
Instant retrieve - After throwing, if no other item near you is flashing then pressing RM, will put the item
back into your hand ready for re-throwing
Can I use this when in or on a vehicle? Yes. Mouse functions same. Controller changes from triggers to bumpers
because triggers control forward and back when in a vehicle
In Game Experience
Not all props are created equal. Any prop that is simple or not normally attached to something (the ground or a railing) is usually fair game to use. There are some that will melee, but not allow you to throw them.
The good news is that as long as a prop is not attached, it doesn’t matter how big it is A dumpster for instance is normally on wheels so yup, you can grab and throw ‘um. When throwing large objects you can switch to FPV to be able to see the crosshairs.
Basically if it flashes it's fair game. There very tiny props like cigarette butts and it will pick those. I may look like you have nothing but it's there
Street poles, mailboxes, and newspaper vendors are unavailable initially, but throw something fairly large like a trash bin at one and watch what happens.
It will break the pole off at its base, and fall to the ground. Upon running over to it now, it should flash, meaning you can use it.
Limitations
It will not grab or throw peds. Use the jedijosh920 mod for that: https://www.gta5-mods.com/scripts/grab-throw-peds
It will not throw cars. Use Hulkbuster or Gravity Gun mod for that
Sometimes throwing a prop at a ped just bounces off or displaces them. This is because they seem to be invincible when tasks are running. version 2 is better at this but not 100%.
There is this one ped that just stares endlessly through store windows who seems to be invincible. Keep at it using re-throw and eventually they will get wacked.
When used as melee, the prop is not 100% unclipped. I had to do this because contact with the ground while in the players hand causes the player to slide and glitch out
Broken props don’t last indefinitely so they may just disappear on you.
Same with holding props when in/on a vehicle. They just go poof sometimes
There is a very hard to reproduce problem after playing for a very long time switching between vehicle and on foot. The symptom is that you cannot enter a vehicle unless armed with a shooting weapon.
Restarting the game fixes it. I will try to nail down the cause
Credits:
jedijosh920 for initial concept. Your mods continue to inspire me. AB and OpenIV for maintaining the core and turning updates around quickly.
Eerste Upload: 3 december 2015
Laatst bijgewerkt: 8 december 2015
Laatst Gedownload: 2 uur geleden
Suggestion - maybe its possible to use some bigger prop as a shield
btw awesome mod :)
@deezshotz You have to try different things since the center points on props vary. Maybe destroy a tin roof like the ones up in Blaine. Many props let you pick up one of their broken pieces
looks great but I press the button n nothing happens :/
after I press t to enable it, I saw the flashing then it crash :( also I notice this :
15/12/2016 21:36:23: _processState: Hunting _selectedProp:
System.MissingMethodException: Method not found: 'GTA.Prop[] GTA.World.GetNearbyProps(GTA.Math.Vector3, Single)'.
at AmbientWeapons.selectEntity()
at AmbientWeapons.stateMachine()
15/12/2016 21:36:23: _processState: Hunting _selectedProp:
System.MissingMethodException: Method not found: 'GTA.Prop[] GTA.World.GetNearbyProps(GTA.Math.Vector3, Single)'.
at AmbientWeapons.selectEntity()
anybody know how to not make weapons and cash glow when they are pickups on the floor??
Ok this work and is interesting, its fun to see the police thrown away by a big container :D
But there is a issue, when I pick up something and trow it away, it spawn in my hands again like I have a unlimited number of containers in my pocket. Also to use regular weapons again I have to turn of the mod.
@MoMadenU I searched everywhere after this mod. It's very good, but I had hoped it would be more realistic, that it looks more like this. Is this impossible?https://youtu.be/tkct1LoLeI4
It is possible, but it would mean having to match every prop with a specific animation if it even exists. I'll put the code up on Git if someone wants to work on that but I've moved on to other things.
@MoMadenU Hey, I also would really like it if it was more realistic. Can't use it till then because it doesn't really fit in with the rest of the mods I use for realism.
I don't mind so much that objects kinda float next to you, as much as I'd prefer they didn't. My main gripe is that you can throw giant dumpsters at people like you are the hulk or something.
Is making another version with just an exclusion of grabbing really heavy objects like a commercial dumpster out of the question? Thanks man, and it is a cool mod none the less. Actually an amazing mod. I just can't do the super hero strength thing.
@tobcvb What you are asking for would mean coordinating each prop grab with a specific animation. The best one I've seen able to do this is JulioNIB's work and that 's out of my league. I would contact them and see what they can offer you
@kinghippo2000 Wow. I have been working on other projects and have not been back in awhile. Nice to hear folks are still liking it.
This is so cool! Now we can use anything we want as a melee weapon. Thanks for making this unique mod! ;D
This mod helped me a lot. I credited you. Thanks for making it! 1 complaint tho, I don't like that the object is changing its opacity. It shows up in the editor.
https://www.youtube.com/watch?v=9RK3Njh2juU
Haha, this is fun
@SavuKosu Nice to know it still works 6 years in :-)
@MoMadenU Thanks for making this mod man! Still working until now! Peace!
One of the funniest mods, especially when you hit people with trash cans. Ha ha ha!
@MoMadenU - I doubt you will see this anymore, but:
Still works great in 2022.
I wish there was a GitHub of this, however as I would love to find a way to stop the "Instant retrieve" so I am less like some sort of super hero and just a regular guy who has to go back over to get the item I threw.
We now just need animations for the objects, maybe ask some animation pack mod maker?
The mod creator is probably no longer around, but honestly, ignoring some issues here and there, this is soooo fun! 10/10