Cop Caller App [.NET] 0.2.2
3.295
73
3.295
73
Cornered by angry Vagos? Stuck on Grove Street? Got robbed in Blaine County? Don't call 911: San Andreas police can now be alerted directly and their valiant officers will rush to protect you with full force. Don't get a wanted level, though, because they'll just mow you down.
This is a simple scripting experiment: it allows you to define units in an XML config file, which you can then spawn by pressing the T key in game and selecting their entry. The sample config includes:
This is a simple scripting experiment: it allows you to define units in an XML config file, which you can then spawn by pressing the T key in game and selecting their entry. The sample config includes:
- a NOOSE unit (agents in a Riot)
- an LSPD unit (cops in a Police Buffalo)
- an LSSC unit (deputies & NOOSE agents in a Sheriff SUV)
- an LSFD unit (firetruck)
- Make sure you have ScriptHookV and ScriptHookV .NET installed and working.
- Extract the mod archive into your GTA 5 installation directory.
- While playing, press T at any time to bring up the menu. Navigate using the Numpad keys.
- <isPoliceTeam> now works properly
- Shrank oversized footer in the GUI menu
- Fixed issue where certain ped models would refuse to spawn, resulting in only an empty vehicle spawning.
- All config files are now located in a subdirectory called mod_config. Just unpack the archive like you did before, and it'll be created.
- Added a mandatory element which specifies whether the team is a police unit or not. This way you can add paramedics, firemen etc. to the config file. The default config has been updated to reflect this.
- @Xx_vGv_xX i18n support has been added :) To translate the script, create a copy of the en.xml file in the mod_config directory, rename it to your language of choice (e.g. es.xml), and use Notepad to translate the strings. Then, change the element in the main config file (CopCallerApp.xml) and enjoy.
- The .NET menus I use in the script seem to have problems with displaying certain special characters. I'll check if there's anything I can do about it.
- Firemen and paramedics spawned using the script will not perform their tasks, as I'm not aware of a native that could allow me to specify these behaviors (as opposed to SET_PED_AS_COP for police). if someone more experienced knows a way, let me know.
Feel free to modify these or add new ones. Especially fun in gangland districts, during missions or when cheating.
Developers: the whole thing is open source. If you're interested, feel free to contribute on GitHub.
Installation:
Latest updates:
0.2.2
0.2.1
0.2
Known issues:
Eerste Upload: 28 mei 2015
Laatst bijgewerkt: 1 juni 2015
Laatst Gedownload: 1 dag geleden
67 Reacties
Cornered by angry Vagos? Stuck on Grove Street? Got robbed in Blaine County? Don't call 911: San Andreas police can now be alerted directly and their valiant officers will rush to protect you with full force. Don't get a wanted level, though, because they'll just mow you down.
This is a simple scripting experiment: it allows you to define units in an XML config file, which you can then spawn by pressing the T key in game and selecting their entry. The sample config includes:
This is a simple scripting experiment: it allows you to define units in an XML config file, which you can then spawn by pressing the T key in game and selecting their entry. The sample config includes:
- a NOOSE unit (agents in a Riot)
- an LSPD unit (cops in a Police Buffalo)
- an LSSC unit (deputies & NOOSE agents in a Sheriff SUV)
- an LSFD unit (firetruck)
- Make sure you have ScriptHookV and ScriptHookV .NET installed and working.
- Extract the mod archive into your GTA 5 installation directory.
- While playing, press T at any time to bring up the menu. Navigate using the Numpad keys.
- <isPoliceTeam> now works properly
- Shrank oversized footer in the GUI menu
- Fixed issue where certain ped models would refuse to spawn, resulting in only an empty vehicle spawning.
- All config files are now located in a subdirectory called mod_config. Just unpack the archive like you did before, and it'll be created.
- Added a mandatory element which specifies whether the team is a police unit or not. This way you can add paramedics, firemen etc. to the config file. The default config has been updated to reflect this.
- @Xx_vGv_xX i18n support has been added :) To translate the script, create a copy of the en.xml file in the mod_config directory, rename it to your language of choice (e.g. es.xml), and use Notepad to translate the strings. Then, change the element in the main config file (CopCallerApp.xml) and enjoy.
- The .NET menus I use in the script seem to have problems with displaying certain special characters. I'll check if there's anything I can do about it.
- Firemen and paramedics spawned using the script will not perform their tasks, as I'm not aware of a native that could allow me to specify these behaviors (as opposed to SET_PED_AS_COP for police). if someone more experienced knows a way, let me know.
Feel free to modify these or add new ones. Especially fun in gangland districts, during missions or when cheating.
Developers: the whole thing is open source. If you're interested, feel free to contribute on GitHub.
Installation:
Latest updates:
0.2.2
0.2.1
0.2
Known issues:
Eerste Upload: 28 mei 2015
Laatst bijgewerkt: 1 juni 2015
Laatst Gedownload: 1 dag geleden
@PapiDimmi It's a tag that allows you to specify in the config file whether a given team is composed of cops or not. For example, I use it in the sample config to specify that the firemen are NOT cops: https://github.com/TK-999/gta5-mods/blob/master/CopCallerApp/CopCallerApp/mod_config/CopCallerApp.xml#L82 , and to specify that the sheriffs ARE cops: https://github.com/TK-999/gta5-mods/blob/master/CopCallerApp/CopCallerApp/mod_config/CopCallerApp.xml#L49
Hope this clarified it :)
Doesn't works for me. When i press 'T', nothing happens. Other Scripthook .NET Mods work.
[21:37:25] [ERROR] Failed to instantiate script 'CopCallerApp.CopCallerApp' because constructor threw an exception:
System.MissingMethodException: Method not found: "Void GTA.UI.Notify(System.String)".
at CopCallerApp.CopCallerApp.loadConfig()
at CopCallerApp.CopCallerApp..ctor()
same, when I press T nothing comes up.
When I press T nothing work too :\
@ImmortanJoe How can I change from T to F11 the mod key?
Mod is doesnt work too
Please add support would be much appreciated to change the activation key . That alone would be missing to be perfect
i'm trying, but i press t and nothing happens. i'll try again.
doesn't work!!! help!
[18:12:18] [ERROR] Failed to instantiate script 'CopCallerApp.CopCallerApp' because constructor threw an exception:
System.MissingMethodException: Método não encontrado: 'Void GTA.UI.Notify(System.String)'.
em CopCallerApp.CopCallerApp.loadConfig()
em CopCallerApp.CopCallerApp..ctor()
Just like ten more people...
[18:14:26] [ERROR] Failed to instantiate script 'CopCallerApp.CopCallerApp' because constructor threw an exception:
System.MissingMethodException: Method not found: 'Void GTA.UI.Notify(System.String)'.
at CopCallerApp.CopCallerApp.loadConfig()
at CopCallerApp.CopCallerApp..ctor()
An update to my last post, I looked through your code and found zero errors where ScriptHookV said so... Here the specific error.
System.MissingMethodException: Method not found: 'Void GTA.UI.Notify(System.String)'.
@ImmortanJoe I got an error
System.MissingMethodException: Method not found: 'Void GTA.UI.Notify(System.String)'.
I looked through your code too... I didn't find any errors...
Please Help!
@ImmortanJoe Sorry I just had to update my GTA. Could you add how high they spawn, for a helicopter unit
Doesn't work anymore.
@ImmortanJoe make update plis :)
[lz make an update it looks awesome ! :)
the mod is top but it doesn't work it's better than waiting for 1 hour for the police who then die 3 stars because it stopped working and it's bad special forces can't be called through the phone
I just want to thank the Author for his work , but sadly did not work for me , I press t nothing happens good idea anyway i even try to add ambulance service. Oh well maybe someone else can try to remake this. All the best to y'all.