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Custom Weapon Animations 1.0

10.686

Installation
Place CustomWeaponAnimations.dll and weaponanimations.meta into your "scripts" folder. You will need the latest Script Hook V and .NET Script Hook.

About
With this mod you can can override the default weapon animations with different in-game animations.

Example of weapon entry:

http://pastebin.com/ZQLmmhKa

This makes the revolver use one handed animations.

Item key - The weapon name
IdleClipSet - The animation dictionary and file separated by a comma that plays when the player is aiming
IdleAnimFreezeTime - The animation time (0.0 - 1.0) in which the idle clipset will freeze (useful for using specific animations), leave -1 to ignore
FireClipSet - The animation dictionary and file separated by a comma that plays when the player is firing, leave "null" without the parentheses to ignore.

I left some examples that are also shown in the video.

Changelog
1.0
- Initial Release
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Eerste Upload: 4 februari 2017
Laatst bijgewerkt: 4 februari 2017
Laatst Gedownload: 15 uur geleden

All Versions

 1.0 (current)

10.686 downloads , 5 KB
4 februari 2017

95 Reacties