Alternative Pistol Draw 1.5
41.203
294
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3 dagen geleden
V1.5
About:
This mod simply allows you to grab your pistol with a simple animation.
since version (V1.2), is the mod no longer assigned on a specific key.
The mod now works whenever you're grabbing a pistol
Enable/Disable specific pistols:
By default as of version 1.2 and up, all the weapons in the INI file list are using the animation.
You can simple edit which one uses this mod by setting "true" to "false" in the INI file.
Bugs:
1. When restarting your scripts folder the outro animation might start.
2. You can shoot while still grabbing the pistol. (will be fixed soon)
Requirements:
1. ScripthookV
2. ScripthookV.NET
(Since the last update you might need the nightly version of scripthookvdotnet)
Install:
Place the all the files (except for the readme) into your "scripts" folder.
If you don't have a "scripts" folder. Make sure to create one in your gtav directory.
Changelogs:
V1.0 (small): Released the mod
V1.1 (small): Added a new option to choose
V1.2 (big):
1. Removed the "new option" from V1.1.
2. Rewrote the entire script.
3. Made the transition from grabbing a pistol to aiming shorter/smoother.
4. Removed the hotkey and made sure the mod works whenever grabbing your gun (weaponwheel etc).
5. Changed the INI so you can edit which pistols uses the mod.
6. Changed the name of the mod.
V1.3 (big):
1. You can now edit every pistol and a few SMG's in the INI:
2. Change wether a specific pistol/SMG uses the mod
3. Change the Draw Time to make the animation longer/shorter
4. Change the Draw Speed to change the speed of the animation
(You can combine 2 and 3 to edit the overall animation speed.
5. Change wether the Double Action Revolver uses the default holster animation.
V1.4
1. Upgraded to SHVDN 3
2. Completely removed NativeUI dependency
3. Fixed slight chance of crash when entering vehicle while switching weapon.
4. New options in INI, you can now choose wether you want to enable the mod in missions or not.
5. You can also now disable or enable the mod in vehicles.
V1.5
1. Cleaned the script a bit
2. The gun now stays hidden for a specific amount of time when grabbing it, you can customize the duration in the INI.
Credits: OneMinuteYT AKA ShadoFax
My discord server
My YouTube channel
Check out my other mods!
Eerste Upload: 1 januari 2022
Laatst bijgewerkt: 3 dagen geleden
Laatst Gedownload: 3 minuten geleden
All Versions
160 Reacties
More mods by OneMinuteYT:
V1.5
About:
This mod simply allows you to grab your pistol with a simple animation.
since version (V1.2), is the mod no longer assigned on a specific key.
The mod now works whenever you're grabbing a pistol
Enable/Disable specific pistols:
By default as of version 1.2 and up, all the weapons in the INI file list are using the animation.
You can simple edit which one uses this mod by setting "true" to "false" in the INI file.
Bugs:
1. When restarting your scripts folder the outro animation might start.
2. You can shoot while still grabbing the pistol. (will be fixed soon)
Requirements:
1. ScripthookV
2. ScripthookV.NET
(Since the last update you might need the nightly version of scripthookvdotnet)
Install:
Place the all the files (except for the readme) into your "scripts" folder.
If you don't have a "scripts" folder. Make sure to create one in your gtav directory.
Changelogs:
V1.0 (small): Released the mod
V1.1 (small): Added a new option to choose
V1.2 (big):
1. Removed the "new option" from V1.1.
2. Rewrote the entire script.
3. Made the transition from grabbing a pistol to aiming shorter/smoother.
4. Removed the hotkey and made sure the mod works whenever grabbing your gun (weaponwheel etc).
5. Changed the INI so you can edit which pistols uses the mod.
6. Changed the name of the mod.
V1.3 (big):
1. You can now edit every pistol and a few SMG's in the INI:
2. Change wether a specific pistol/SMG uses the mod
3. Change the Draw Time to make the animation longer/shorter
4. Change the Draw Speed to change the speed of the animation
(You can combine 2 and 3 to edit the overall animation speed.
5. Change wether the Double Action Revolver uses the default holster animation.
V1.4
1. Upgraded to SHVDN 3
2. Completely removed NativeUI dependency
3. Fixed slight chance of crash when entering vehicle while switching weapon.
4. New options in INI, you can now choose wether you want to enable the mod in missions or not.
5. You can also now disable or enable the mod in vehicles.
V1.5
1. Cleaned the script a bit
2. The gun now stays hidden for a specific amount of time when grabbing it, you can customize the duration in the INI.
Credits: OneMinuteYT AKA ShadoFax
My discord server
My YouTube channel
Check out my other mods!
Eerste Upload: 1 januari 2022
Laatst bijgewerkt: 3 dagen geleden
Laatst Gedownload: 3 minuten geleden
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Hi so I love this mod, works just like you say, but I can see gun appearing in hand waaay to early, it appears before the hand even reaches back. And i know you can change drawspeed and stuff but idk what to change them to. Please answer this, its not a demanding question.
18 december 2024 -
@OneMinuteYT can you add "disableformicheal" to .ini file so only trevor and franklin draw like this?
23 januari 2025 -
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@Jerngryda Hey, I took a break from gta5-mods but you're request has now been added in 1.5
3 dagen geleden -
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@Zazerim55 and you have the correct weapon? you also have all the requirements installed?
3 dagen geleden -
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@primetimeslime4 mod has been tested yesterday with the latest gtav version and the latest version of scripthookvdotnet nighty.
3 dagen geleden -
@OneMinuteYT ill try it again now but it wasn't working and i also checked the ini file for weapons to use animation
3 dagen geleden -
@primetimeslime4 most important thing is to check if you have the *latest* version of scripthookvdotnet nightly
3 dagen geleden -
i have 15 active scripts i keep everything up to date its still not working but would love to see this fixed, love your cage fighting mod btw
2 dagen geleden -
@primetimeslime4 thx, the mod should work fine but maybe one of your other scripts are conflicting? do you get any error in the scripthookvdotnet console?
2 dagen geleden -
@OneMinuteYT Its odd because not appears errors in the console to me,but when the animation is supposed to appears the player does something like the T pose
5 uur geleden -
Make sure you have installed the *LATEST* version of scripthookvdotnetnightly!