23.641
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23.641
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Installation
Place Shootdodge.dll and Shootdodge.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
Controls
J - Toggle Shootdodge
The control can be edited via the .ini file.
Controller also works if you press AIM + JUMP and its enabled in your ini file
Settings
Forces in the game are inconsistent and work differently among different game versions and computers so you might have to fine tune these to your liking. You can change how slow (time_scale) and how far/high you jump (jump_force_forward/jump_force_upward) You can also make enemies accuracy worse with (lower_enemy_accuracy) with shootdodge.
About
Shootdodge/bullet time mechanic from Max Payne 3
Changelog
1.0
- Initial Release
1.1
- Added more settings to ini file to adjust timescale and jump forces
1.2
- Added controlller option (press aim + jump to shootdodge) in ini file
- Added lower enemy accuracy option in shootdodge
1.3
- Fixed an issue where the game would crash when the player landed
- Configured the default values in the configuration file to be more like Max Payne 3
Place Shootdodge.dll and Shootdodge.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
Controls
J - Toggle Shootdodge
The control can be edited via the .ini file.
Controller also works if you press AIM + JUMP and its enabled in your ini file
Settings
Forces in the game are inconsistent and work differently among different game versions and computers so you might have to fine tune these to your liking. You can change how slow (time_scale) and how far/high you jump (jump_force_forward/jump_force_upward) You can also make enemies accuracy worse with (lower_enemy_accuracy) with shootdodge.
About
Shootdodge/bullet time mechanic from Max Payne 3
Changelog
1.0
- Initial Release
1.1
- Added more settings to ini file to adjust timescale and jump forces
1.2
- Added controlller option (press aim + jump to shootdodge) in ini file
- Added lower enemy accuracy option in shootdodge
1.3
- Fixed an issue where the game would crash when the player landed
- Configured the default values in the configuration file to be more like Max Payne 3
Eerste Upload: 12 november 2017
Laatst bijgewerkt: 26 december 2018
Laatst Gedownload: 17 uur geleden
211 Reacties
More mods by jedijosh920:
Installation
Place Shootdodge.dll and Shootdodge.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
Controls
J - Toggle Shootdodge
The control can be edited via the .ini file.
Controller also works if you press AIM + JUMP and its enabled in your ini file
Settings
Forces in the game are inconsistent and work differently among different game versions and computers so you might have to fine tune these to your liking. You can change how slow (time_scale) and how far/high you jump (jump_force_forward/jump_force_upward) You can also make enemies accuracy worse with (lower_enemy_accuracy) with shootdodge.
About
Shootdodge/bullet time mechanic from Max Payne 3
Changelog
1.0
- Initial Release
1.1
- Added more settings to ini file to adjust timescale and jump forces
1.2
- Added controlller option (press aim + jump to shootdodge) in ini file
- Added lower enemy accuracy option in shootdodge
1.3
- Fixed an issue where the game would crash when the player landed
- Configured the default values in the configuration file to be more like Max Payne 3
Place Shootdodge.dll and Shootdodge.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.
Controls
J - Toggle Shootdodge
The control can be edited via the .ini file.
Controller also works if you press AIM + JUMP and its enabled in your ini file
Settings
Forces in the game are inconsistent and work differently among different game versions and computers so you might have to fine tune these to your liking. You can change how slow (time_scale) and how far/high you jump (jump_force_forward/jump_force_upward) You can also make enemies accuracy worse with (lower_enemy_accuracy) with shootdodge.
About
Shootdodge/bullet time mechanic from Max Payne 3
Changelog
1.0
- Initial Release
1.1
- Added more settings to ini file to adjust timescale and jump forces
1.2
- Added controlller option (press aim + jump to shootdodge) in ini file
- Added lower enemy accuracy option in shootdodge
1.3
- Fixed an issue where the game would crash when the player landed
- Configured the default values in the configuration file to be more like Max Payne 3
Eerste Upload: 12 november 2017
Laatst bijgewerkt: 26 december 2018
Laatst Gedownload: 17 uur geleden
@jedijosh920 Hey Bro, pin this comment.
As a person who had beaten MP3 twice, I'm familiar with the way Max jumps, and the distance and the bullet time, so here's an accurate value for the mod, Just copy and paste this into the ".ini" file
time_scale = 0.18
jump_force_forward = 26.0
jump_force_upward = 4.8
@u895 The guy spent a lot of time and effort making mods for free of charge and this is how you treat him...nice dude, real nice.
Why the F when i press im flying like superman? it's default setting but im flying like superman
@tandytanz same lol. how can we get this fixed?
@Lil Slim C - the .ini file bro
@KingHenryX no it's not... i thought it is because the update of DLC
@Dufanka HAHAHAHAHAHAH im de4d bruh its because ur boy cant handle the ground
Try this if you're flying like Superman
time_scale = 0.50
jump_force_forward = 22.0
jump_force_upward = 7.0
The time scale seems to affect how much you fly, and terrain matters a lot so a little bump and you'll fly 10ft in the air or barely move, sadly that can't change. Also make sure you're aiming when you use it
eu estava prcisando deste mod ja q eu tenho o max 3 no gta5
It won't let me rebind the keys. No matter what I set it to (I choose B, and make sure no other keys are bound to B), it'll always activate with J
@nenlee br? kkkk
Looks promising i mean i already love your strapped and stance mods already:D
@jedijosh920 i barely go off the ground and dont even have time to shoot, the game only slows down for not even a second, any fixes for this ?
Not working anymore
Crashes the game sadly
Can you do a new Version with not so hight jumps
This mod seems incredible, but I tried to used it 4 years ago, and back that day, was bugged (flying like a superman) and nowadays, I'm flying again.
Great mod, I ragdoll when hitting the groud. I don't think this is supposed to happen. If I could fix this It would be incredible.
This will fix superman flying bug, change your ini accordingly.
[Settings]
time_scale = 0.18
jump_force_forward = 2.2
jump_force_upward = 0.4
controller_enabled = true
lower_enemy_accuracy = true
Mod still working but buggy as hell. Always equip gun, dodging while unarmed will broke the animation.
If you all still interested, i have made new version for this mod
https://www.gta5-mods.com/scripts/shootdodge-sequel
tried downloading the mod did everything in the description and it does not work..