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The Remnants Wasteland 3.2B

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The Remnants: Wasteland

OVERVIEW

The world didn't fall to a plague—it fell to chaos.
The Remnants: Wasteland is a comprehensive AI overhaul that transforms San Andreas into a high-stakes tactical warzone. In a world where law and order have vanished, heavily armed factions have risen to claim territory, turning the state into a relentless battlefield for resources and power.
This mod completely replaces standard NPC behavior with professional combat logic. Enemies no longer stand in the open; they flank, suppress, and utilize cover with lethal efficiency. Every street corner is a potential ambush, and every encounter is a high-stakes fight for survival where only the most tactical will prevail.

KEY FEATURES

Tactical Combat AI: Experience a complete AI rebuild. NPCs utilize "Fire & Move" tactics, seek dynamic cover, and actively attempt to outmaneuver the player.
Three-Way Faction Warfare: A fully integrated relationship system creates a living world where factions fight each other for dominance:
The Militia: Elite, heavily armed, and highly organized.
Raiders: Aggressive, unpredictable, and hostile.
Motorized Patrols: Armed squads now patrol the wasteland in SUVs and off-road vehicles, ready to intercept any threat.
Dynamic Map Presence: The conflict spans the entire map, from urban Los Santos to the desolate peaks of Mount Chiliad.

CHANGELOG (v3.2 Beta)
FIXED: Engine Compatibility – Full support for the latest GTA V Game Build (3788+) and ScriptHookV updates by removing unstable/deprecated Native-Call experiments.
FIXED: Fatal Hash Error – Resolved the FATAL: Can't find native crash by replacing broken Hex-IDs with verified Legacy-Natives for maximum stability.
UPDATED: SHVDN 3.7.0 Integration – Fully optimized for the latest ScriptHookVDotNet version to ensure seamless background execution and prevent script-hangs.
IMPROVED: Alliance Forgiveness System – Refined the "LIKE" relationship logic; allied NPCs now automatically abort combat (Task.ClearAll) and reset to patrol if accidentally provoked by the player.
ADDED: Air-Spawn Redeploy – Integrated a 5-second Skydive-Respawn system (including parachute) to prevent infinite loading screens and keep the action flowing after player death.
IMPROVED: Squad Intelligence – Enhanced "Call-for-Help" logic; NPCs within the same faction now act as a coordinated team when engaging enemies.
CLEANUP: Performance Optimization – Refined the core tick logic and the 500m auto-despawn system to maintain high FPS, even with high NPC limits (up to 80).
MAINTENANCE: Code Refactoring – Internal cleanup for better compatibility with heavy combat mods like GunshotWound2 and PrivateSecurityService.

INSTALLATION

Ensure you have the latest version of ScriptHookV and ScriptHookVDotNet 3 installed.
Drag and drop TheRemnants.dll and TheRemnants.ini into your /scripts/ folder.
Customize your experience via the .ini file.
Compatibility: Works perfectly with NVE, QuantV, and GSW2.

CREDITS
Developed by: VelyXCore
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Eerste Upload: 15 februari 2026
Laatst bijgewerkt: 4 dagen geleden
Laatst Gedownload: 2 uur geleden

All Versions

 3.2B (current)

127 downloads , 7 KB
4 dagen geleden

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