VitalityPlus+ [.net] v3.0
4.881
74
4.881
74
About This Mod
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Controls
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy: Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Enhanced: Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy: Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Enhanced: Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Eerste Upload: 23 augustus 2025
Laatst bijgewerkt: 4 dagen geleden
Laatst Gedownload: 38 minuten geleden
173 Reacties
About This Mod
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Controls
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy: Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Enhanced: Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
IMPORTANT
The mod currently does not support NaturalVision Enhanced (Onigiri)
However, if you are using NaturalVision Enhanced + OpenRPF, the texture installation process is the same.
Simply Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe or GTA5_Enhanced.exe is located)
Legacy: Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Enhanced: Install the "[REQUIRED] [Enhanced] VitalityPlus+ Textures" OIV file through OIV Package Installer
Requirements
Legacy
OpenIV
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Enhanced
OpenRPF
OIV Package Installer
Script Hook V
Script Hook V .NET Enhanced
LemonUI SHVDN3
iFruitAddon2
Changelog
v3.0
- Enhanced Support
- Improved Hud Colors
- Improved Bag Store System
- New Circular Horizontal Hud
- Updated RLS & SLB Map Blips
- Improved Discount Percentages & Reduced the Probability of Discounted Items
- Added Pre-Mission Stats Saving
- Added Basket Menu Key Binding Customization
- Added an option to reset HUD position and size
- New Pause Stats System after Consumption(Currently Limited to Hotdogs)
- Added Item Preview Image Position & Size Adjuster
- HUD is now hidden when the Minimap is disabled
- Added additional size options for the HUD size adjusters, along with a new scroll sensitivity option
- Improved Key Binding setup Helpers
- Reworked all Notifications, Subtitles, and HelpText Messages
- Health reduction has been lowered from −10 HP to −5 HP when a stat is empty
- Added a change logs menu displaying all fixes, improvements, and newly added features
- Disabled Pack of 3 Donuts if No Bag
- Fixed the FPS Bug (minor FPS drops may still occur)
- Fixed the Hud Position Adjusters Not Working Correctly
- Fixed Circular HUD Scaling Issues
- Fixed the Vehicle coming to a Sudden Stop while Consuming an Item
- Fixed Helper Notifications not displaying the current key bindings
- Fixed an issue where the stats HUD appeared empty even when the stat was not fully depleted
- Fixed “Added to Basket” Notifications not displaying
- Fixed an issue where some coffee vending machines were not working
- Fixed a Few Story Mode Compatibility Issues
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Eerste Upload: 23 augustus 2025
Laatst bijgewerkt: 4 dagen geleden
Laatst Gedownload: 38 minuten geleden


















@thalilmythos I will certainly do that, and I apologize for the inconvenience. Perhaps we can collaborate in the future. I’d be happy to work together.
@jeffcarrington82 It appears you are opening the OIV file using WinRAR or 7-Zip. Inside, you will see the content folder, assembly.xml, and icon.png. The file you opened is the OIV file itself. Please install that OIV via the OIV Package Installer
@Cahcahyacah Hello there,
It appears that the textures have not been installed. Please navigate to VitalityPlus+ v3.0\Enhanced[REQUIRED] VitalityPlus+ Textures.
Inside that folder, install [REQUIRED] [Enhanced] VitalityPlus+ Textures.oiv using the OIV Package Installer.
Please note that the mod currently does not support NaturalVision Enhanced (Onigiri)
@dimedius Thank you, and I hope you’re enjoying the mod 😊
Regarding the option to adjust depletion rates through the config file, this is not something I originally planned to add, as I wanted to maintain a more realistic balance. Allowing full control over depletion rates could make the gameplay feel less challenging. However, you can enable the Story Mode compatibility option to reduce the depletion rates. I am also reworking the stat decrease rates for the next update, but even if this is not enough, I will try adding the ability to adjust the depletion rates.
@EzX_GTA already install the req but, when i install oiv my gta dont want open, idk why
@EzX_GTA hi, can u make setting for enable franklin image ?
@Cahcahyacah
Have you installed all the required dependencies (OpenRPF, Script Hook V, Script Hook V .NET Enhanced, LemonUI SHVDN3, and iFruitAddon2)?
Please note that the mod currently does not support NaturalVision Enhanced (Onigiri).
Regarding your suggestion about adding settings to enable the Franklin image, I’m not entirely sure I understood correctly. Are you referring to the classic HUD character face image?
@EzX_GTA I am downloading over and over again a d51efc-VitalityPlus+ v3.0.rar file with those contents inside. If i rename the .rar to .oiv and install it says its not a valid zip.
@jeffcarrington82 Have you installed OpenIV? I’m not sure why the file is showing as a .rar type instead of an .oiv file
This is really cool, the only thing I'd say is that it would be nice if you could disable certain needs, like sleep for example. Also if you could have a setting to disable the bag feature and just have a medium sized player inventory (like 5 or 6 items) for use in LSPDFR that would be awesome.
@EzX_GTA thanks for the reply. I came back to report this has a conflict with driverjobs v - a couple jobs I go to (park rangers, paramedic) causes the event "job terminated work vehicle is broken" message and stops the mission. When I remove this mod, I can do the missions no problem.
I couldn't imagine what would cause it to trigger another mod and make it think the vehicle is broken (tested the vehicle after the message and it still works).
@EzX_GTA already install that all, but when i change dlclist.xml my game always dont want to run.
when is naturalvision enhanced will be supported?
@AllisVanity Disabling certain stats would negatively affect the intended gameplay balance. However, I am working on improving the system by introducing new features, such as the pause-stats-after-consumption mechanic, and further refining the stat decrease system for the next update. Regarding disabling the bag and increasing the default inventory size for LSPDFR, this is something I can implement in the next update specifically for LSPDFR compatibility, to ensure the mod does not interfere with the LSPDFR gameplay experience
@dimedius I will look into it. Thank you for notifying me about the bug 😊
@Cahcahyacah Could you please confirm whether you’re editing the ‘mods’ folder or the original (non-mods) folder?
@jnsn Support may become available when the creator of NVE releases an OpenRPF-based version instead of Onigiri, or once the next SHVDN Enhanced update is released
@EzX_GTA yeah no worries, probably not much you can do now that I think about it. That other mod has so much going on it could just be fragile - I was trying to finish a medic job and I don't know if I left too fast to the driver seat or what but it early termed the job.
@EzX_GTA the mod folder. the dlclist.xml when i edit to add mods, the game dont want to run. enhanced
@Cahcahyacah It is likely that another mod is preventing the game from launching. Could you please try installing only VitalityPlus+ and nothing else to test?