Generic Car Parts (ZModeler3 Resource) 2.0
8.220
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8.220
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A collection of useful parts for modelers to use on any vehicle they wish to edit.
V2:
Added a second file with a bunch more parts.
(these new ones were released early access in my group mods this is just the public release update)
As you can see from the screenshot where I attached every part to an ambulance they will all work ingame no problems and include lots of random things from bullbars to spoilers
This is only a few parts I converted to work with GTA V if people find this file useful then I'll update it with more things
They are all textured as (paintable/tintable) Carbon fibre, they all use the same texture file so there isn't a load of annoying textures to wade through to install them onto a vehicle or to change the texture to something else like pure black etc
1st pack File is a .ytf and .ytd file so can be imported into any zmodeler3 project. the 2nd pack file is still in zmodeler format and you will have to either save it as a .yft or import your project car into that file
90% of Parts have not been taken from GTA V vehicles or files they're all fresh converts to V
Other Useful Resource files;
Lightbars by Mrprime https://www.gta5-mods.com/tools/gta-v-default-lightbars
Police Car accessories by BizzleZX10R https://www.gta5-mods.com/tools/police-car-accessories-zmodeler3
-----------------------------------------------------
My site where Private Release and VIP mods can be seen
--
https://sites.google.com/site/authorsaulalanmods
--
Facebook group where group release and early access mods can be found
--
https://www.facebook.com/groups/1632147563687893/
--
V2:
Added a second file with a bunch more parts.
(these new ones were released early access in my group mods this is just the public release update)
As you can see from the screenshot where I attached every part to an ambulance they will all work ingame no problems and include lots of random things from bullbars to spoilers
This is only a few parts I converted to work with GTA V if people find this file useful then I'll update it with more things
They are all textured as (paintable/tintable) Carbon fibre, they all use the same texture file so there isn't a load of annoying textures to wade through to install them onto a vehicle or to change the texture to something else like pure black etc
1st pack File is a .ytf and .ytd file so can be imported into any zmodeler3 project. the 2nd pack file is still in zmodeler format and you will have to either save it as a .yft or import your project car into that file
90% of Parts have not been taken from GTA V vehicles or files they're all fresh converts to V
Other Useful Resource files;
Lightbars by Mrprime https://www.gta5-mods.com/tools/gta-v-default-lightbars
Police Car accessories by BizzleZX10R https://www.gta5-mods.com/tools/police-car-accessories-zmodeler3
-----------------------------------------------------
My site where Private Release and VIP mods can be seen
--
https://sites.google.com/site/authorsaulalanmods
--
Facebook group where group release and early access mods can be found
--
https://www.facebook.com/groups/1632147563687893/
--
Eerste Upload: 4 april 2016
Laatst bijgewerkt: 23 juni 2016
Laatst Gedownload: 4 uur geleden
42 Reacties
A collection of useful parts for modelers to use on any vehicle they wish to edit.
V2:
Added a second file with a bunch more parts.
(these new ones were released early access in my group mods this is just the public release update)
As you can see from the screenshot where I attached every part to an ambulance they will all work ingame no problems and include lots of random things from bullbars to spoilers
This is only a few parts I converted to work with GTA V if people find this file useful then I'll update it with more things
They are all textured as (paintable/tintable) Carbon fibre, they all use the same texture file so there isn't a load of annoying textures to wade through to install them onto a vehicle or to change the texture to something else like pure black etc
1st pack File is a .ytf and .ytd file so can be imported into any zmodeler3 project. the 2nd pack file is still in zmodeler format and you will have to either save it as a .yft or import your project car into that file
90% of Parts have not been taken from GTA V vehicles or files they're all fresh converts to V
Other Useful Resource files;
Lightbars by Mrprime https://www.gta5-mods.com/tools/gta-v-default-lightbars
Police Car accessories by BizzleZX10R https://www.gta5-mods.com/tools/police-car-accessories-zmodeler3
-----------------------------------------------------
My site where Private Release and VIP mods can be seen
--
https://sites.google.com/site/authorsaulalanmods
--
Facebook group where group release and early access mods can be found
--
https://www.facebook.com/groups/1632147563687893/
--
V2:
Added a second file with a bunch more parts.
(these new ones were released early access in my group mods this is just the public release update)
As you can see from the screenshot where I attached every part to an ambulance they will all work ingame no problems and include lots of random things from bullbars to spoilers
This is only a few parts I converted to work with GTA V if people find this file useful then I'll update it with more things
They are all textured as (paintable/tintable) Carbon fibre, they all use the same texture file so there isn't a load of annoying textures to wade through to install them onto a vehicle or to change the texture to something else like pure black etc
1st pack File is a .ytf and .ytd file so can be imported into any zmodeler3 project. the 2nd pack file is still in zmodeler format and you will have to either save it as a .yft or import your project car into that file
90% of Parts have not been taken from GTA V vehicles or files they're all fresh converts to V
Other Useful Resource files;
Lightbars by Mrprime https://www.gta5-mods.com/tools/gta-v-default-lightbars
Police Car accessories by BizzleZX10R https://www.gta5-mods.com/tools/police-car-accessories-zmodeler3
-----------------------------------------------------
My site where Private Release and VIP mods can be seen
--
https://sites.google.com/site/authorsaulalanmods
--
Facebook group where group release and early access mods can be found
--
https://www.facebook.com/groups/1632147563687893/
--
Eerste Upload: 4 april 2016
Laatst bijgewerkt: 23 juni 2016
Laatst Gedownload: 4 uur geleden
how to i install and use?
Fuck yessss
@AuthorSaulAlan when I go to mods/x64e.rpf/models/cdimages/ I want to open one of the rpf-Files but theres an error: "Unable to open archive: Unknown file format or archive is corrupted." What should I do? I want to add mods but it doesn't work. :/ Every file in the cdimages errors
@bizzlezx10r x)
@FlyingDutchman no idea man sorry, sounds like you need to reinstall
Why I cant import custom yft Files in ZModeler ? Please help ! Want to Add some Parts on a custom model only for me.
@QuadGore if you're trying to import someone elses car it's probably locked, https://www.gta5-mods.com/users/AuthorSaulAlan/files download one of my models and try opening the .yft of it, you should be successful as all of mine (bar one) are unlocked.
I want to change brakes on a Lamborghini, thx for helping me :)
Is there any chance to unlock the files ?
@QuadGore No no way to unlock them, well, i'm not sure if some people know how to force unlock them or not but if they do its not public knowledge, you have to stick with unlocked models, or convert your own obviously lol,
Ah danmed, i just want to change brackes from this Ferrari because the colour is too bright, and i want to make screenshot, i love to make gaming screenshots.
https://www.gta5-mods.com/vehicles/2015-ferrari-laferrari-hq-autospoiler
But thanks for help :)
@QuadGore you don't need zmodeler for that, just open the .ytd file in openiv find the texture for the brakes and extract it, edit the image with photoshop/gimp/paint whatever it is you use, make it a darker red, save, import into the .ytd and done.
You're welcome, lol
I can not find the texture in this case.
@QuadGore delete the textures one by one until when you look in the previewer in openiv you dont see any texture on them then youll know the last one you deleted was the one
Good idea :) THX man !
@AuthorSaulAlan When using the second part, I get missing textures in game and in OpenIV, but in Zmodeler, all the parts show up carbon how they are supposed to. Please help me. Thanks in advance.
@AuthorSaulAlan Also I have pictures of the problem: http://i.imgur.com/gRqqrF6.png, http://i.imgur.com/TtgZCEx.png
Dude wish those parts could be uploaded to menyoo awesome job man btw
thanks to all these talented individuals!
@AuthorSaulAlan when ever i use these parts the camera distance gets really messed up and only the interior view works properly.
How do I install and use, please add something in description
the first pack doesn't work in zmod only the second one does