@beansbeansbeans what are you even talking about lol. You do understand the GTA 5 mods will be made even after GTA 6 is released, right? Because its going to take this long to even catch up to the amount of mods GTA 5 has. Plus, GTA 6 is only in the making and isn't supposed to because released till 2024 to 2027 lmao
@Eddlm When are you planning to update your street racing script? A lot of love was shown for that and it seems that you're still actively posting updates for some of your other stuff! You'd be the talk of the GTA5 century (literally) if you'd just update it!
@ProGammer1111 When Hyundai made this car, they thought about the comfort of the driver. Its technically a 3 door vehicle. Its a rare thing for a car company to do. Theres multiple pros to it, but the main reason is that its easier to get out of the driver seat with a longer door, rather than making it 4 door and making the driver struggle. So they made it 1 door driver side, 2 door passenger side. So that way passengers can still get in and out noramlly in the front and back seats and the driver can just get in and out without a problem
@Aquaphobic When i used the OIV to do the engine audio mod, now it crashes on startup sayin that the game has corrupt files? What happensed? And can i fix it?
@TheAdmiester I'm not understanding what i did wrong here. I've added the sound to a 95' Ford Mustang i replaced on the Albany Primo. There's only 2 vehicles.meta files have "primo" in it. They were added to both and for some reason it's just not working. Any suggestions or solutions? (I've been adding sounds to cars for roughly 2 years and I've checked everything. So I'm honestly confused)
Are you ever gonna release the Park Avenue? Possibly a stock interior and exterior? It had a standalone v6 model and a supercharged v6 labled "Ultra" edition by Buick (GM)
I keep seeing "UV" maps or templates in the mod folders but never an explanation as to why they're there or what they're for or to even use them. So why put them in there? Any explanation?
@beansbeansbeans what are you even talking about lol. You do understand the GTA 5 mods will be made even after GTA 6 is released, right? Because its going to take this long to even catch up to the amount of mods GTA 5 has. Plus, GTA 6 is only in the making and isn't supposed to because released till 2024 to 2027 lmao
@Eddlm When are you planning to update your street racing script? A lot of love was shown for that and it seems that you're still actively posting updates for some of your other stuff! You'd be the talk of the GTA5 century (literally) if you'd just update it!
@ProGammer1111 When Hyundai made this car, they thought about the comfort of the driver. Its technically a 3 door vehicle. Its a rare thing for a car company to do. Theres multiple pros to it, but the main reason is that its easier to get out of the driver seat with a longer door, rather than making it 4 door and making the driver struggle. So they made it 1 door driver side, 2 door passenger side. So that way passengers can still get in and out noramlly in the front and back seats and the driver can just get in and out without a problem
@Aquaphobic When i used the OIV to do the engine audio mod, now it crashes on startup sayin that the game has corrupt files? What happensed? And can i fix it?
@TheAdmiester I'm not understanding what i did wrong here. I've added the sound to a 95' Ford Mustang i replaced on the Albany Primo. There's only 2 vehicles.meta files have "primo" in it. They were added to both and for some reason it's just not working. Any suggestions or solutions? (I've been adding sounds to cars for roughly 2 years and I've checked everything. So I'm honestly confused)
Does ANYONE know how to make this work? I've followed the instructions and done it over and over and nothing works
@tk0wnz I followed all your instructions for replacing it and it crashed on loadup
@tk0wnz So um... after following all the instructions... and loading up the game... it crashed. What could've caused this?
Are you ever gonna release the Park Avenue? Possibly a stock interior and exterior? It had a standalone v6 model and a supercharged v6 labled "Ultra" edition by Buick (GM)
I keep seeing "UV" maps or templates in the mod folders but never an explanation as to why they're there or what they're for or to even use them. So why put them in there? Any explanation?