thanks for your help on my previous comment, in the next update is it possible to improve the flying AI? they seem to be crashing too frequently into stuff on helicopters and jumping out when they're not supposed to.
is there anyway to fix the bodyguards flying too low in helicopters? i notice even when i have the flight options set to almost the highest they still stay low to the ground, is there an option i need to enable or is this a bug?
if you dont get what i mean, i mean when the current npcs are in combat they get replaced by new ones that spawn randomly, also can you change the option to increase the npc sight and hearing range max from 200 to maybe 400 or 500? so that way itll be more realistic :)
hey there, this mod is awesome! theres only a few bugs ive noticed unless they were intentional, sometimes the npcs spawn and while they're shooting new ones spawn and it kinda ruins the point since i like to seem them fight till they die, and maybe some new ones spawn?
thanks for your help on my previous comment, in the next update is it possible to improve the flying AI? they seem to be crashing too frequently into stuff on helicopters and jumping out when they're not supposed to.
i also noticed when i make a new bodyguard preset it doesnt show up when i try to deploy a squad, it just shows the default classes
is there anyway to fix the bodyguards flying too low in helicopters? i notice even when i have the flight options set to almost the highest they still stay low to the ground, is there an option i need to enable or is this a bug?
@DSCADX can you make something to add vehicles to squads alongside the preset ones? and maybe something to spawn individual bodyguards?
@bluejeans just figured it out, you need to install lua https://www.gta5-mods.com/tools/lua-plugin-for-script-hook-v, install it and replace the scripts folder with the new one the lua installation gives you, make sure you place the nativeui and the scripts in that script folder!
@bluejeans same, not sure why
if you dont get what i mean, i mean when the current npcs are in combat they get replaced by new ones that spawn randomly, also can you change the option to increase the npc sight and hearing range max from 200 to maybe 400 or 500? so that way itll be more realistic :)
hey there, this mod is awesome! theres only a few bugs ive noticed unless they were intentional, sometimes the npcs spawn and while they're shooting new ones spawn and it kinda ruins the point since i like to seem them fight till they die, and maybe some new ones spawn?