Hello guys, Im sorry I havent been updating this mod. The thing is that the "main version" of this mod is the one for RDR2 and I am working on that with other people. The GTA V version, I am working on alone. Since I dont have a lot of free time on my hands, my priority is on the RDR2 version (as there are other people involved). I surely wish to update this version to, since there are a lot of features missing, but I dont know when I will have the time. Just so you know :)
@SemKill Did you maybe ture the ModEffectRange down? Maybe they are not affected by the mod.
Could you give me a link to which mod you are using, so I can reproduce the behavior?
@SemKill The three NPCs which behave normally, what do they do? Are they fleeing? Are they just standing around? Because I tried to reproduce the behavior you seem to be experiencing and started fistfights and shootouts in the streets, but all went well - NPCs either started ducking, running away or shooting back.
@SemKill Could you describe the problem a little more in depth, please? Does it only happen with fistfights or also gunfights? Do NPCs just stand there or what is happening exactly?
@SemKill@KH87 I already have it on my list, but I dont have that much time currently. I will definitely check the unresponsiveness. In the meantime can you try setting the panicking in combat chance to 0?
@415KiDD Lower the NPC damage multipliers (NPCWeaponModifier, etc.).
@princetoothpaste Just disable invincibility in the ini file.
Hey guys,
this mod introduces random crashes to my game. Any advice on what do deactivate (features of this mod) to make it stop?
Hello guys, Im sorry I havent been updating this mod. The thing is that the "main version" of this mod is the one for RDR2 and I am working on that with other people. The GTA V version, I am working on alone. Since I dont have a lot of free time on my hands, my priority is on the RDR2 version (as there are other people involved). I surely wish to update this version to, since there are a lot of features missing, but I dont know when I will have the time. Just so you know :)
@SemKill Do you have any links for me? @KWolf96 You have to ask Bassdragon for that. I would think so, though.
@SemKill Did you maybe ture the ModEffectRange down? Maybe they are not affected by the mod.
Could you give me a link to which mod you are using, so I can reproduce the behavior?
@SemKill The three NPCs which behave normally, what do they do? Are they fleeing? Are they just standing around? Because I tried to reproduce the behavior you seem to be experiencing and started fistfights and shootouts in the streets, but all went well - NPCs either started ducking, running away or shooting back.
@SemKill Could you describe the problem a little more in depth, please? Does it only happen with fistfights or also gunfights? Do NPCs just stand there or what is happening exactly?
@SemKill @KH87 I already have it on my list, but I dont have that much time currently. I will definitely check the unresponsiveness. In the meantime can you try setting the panicking in combat chance to 0?
@SemKill The config changes with v1.1 and so do the parameters and values. If you copy the old ini, you are bound to have bugs.