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Jacknife2014
Minnesota
570 bestanden geliket
48 reacties
0 filmpjes
2 uploads
1 volger
3.490 downloads
  • Heists2

    @F7YO what did you edit in the gameconfig to make it limitless. I made my own a year ago and it made my game actually have unlimited RPFs but I cant remember what it was. I have 10 extra RPFs but its still crashing even with the pack file and heap adjusters

    13 oktober 2019
  • Heists2

    Got it to work. Great mod! Thank you!

    31 december 2018
  • Heists2

    @ImNotMentaL Script hook is not loading the mod. Is this something I can gix, or did the new script hook update break something?

    30 december 2018
  • Heists2

    @LtFlash I see. I just had "NativeUI" not "RAGENatativeUI" Thank you!

    25 december 2018
  • Heists2

    @LtFlash
    [12/22/2018 2:42:11 PM.953] Started new log on 12/22/2018 2:42:11 PM.952
    [12/22/2018 2:42:11 PM.956] ====================================================================================================
    [12/22/2018 2:42:11 PM.950] Log path: D:\steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [12/22/2018 2:42:11 PM.956] Log verbosity: Trivial
    [12/22/2018 2:42:11 PM.957] Initializing input system
    [12/22/2018 2:42:11 PM.960] Initializing game console
    [12/22/2018 2:42:11 PM.966] Console key has been set to F4 (key code: 115)
    [12/22/2018 2:42:12 PM.018] Initializing console variable "ConsoleScrollAmount".
    [12/22/2018 2:42:12 PM.018] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [12/22/2018 2:42:12 PM.031] Read value: <null>
    [12/22/2018 2:42:12 PM.031] Initializing console variable "DisableRenderVersionText".
    [12/22/2018 2:42:12 PM.031] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [12/22/2018 2:42:12 PM.034] Read value: False
    [12/22/2018 2:42:12 PM.034] Setting value of console variable "DisableRenderVersionText" to stored value.
    [12/22/2018 2:42:12 PM.034] Initializing console variable "ConsoleKey".
    [12/22/2018 2:42:12 PM.034] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [12/22/2018 2:42:12 PM.034] Read value: <null>
    [12/22/2018 2:42:12 PM.034] Initializing console variable "PluginTimeoutThreshold".
    [12/22/2018 2:42:12 PM.034] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [12/22/2018 2:42:12 PM.034] Read value: 10000
    [12/22/2018 2:42:12 PM.034] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [12/22/2018 2:42:12 PM.034] Initializing console variable "AlwaysShowConsoleOutput".
    [12/22/2018 2:42:12 PM.034] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [12/22/2018 2:42:12 PM.035] Read value: <null>
    [12/22/2018 2:42:12 PM.035] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [12/22/2018 2:42:12 PM.035] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [12/22/2018 2:42:12 PM.035] Read value: <null>
    [12/22/2018 2:42:12 PM.035] Initializing console variable "ShowOnScreenWarnings".
    [12/22/2018 2:42:12 PM.035] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [12/22/2018 2:42:12 PM.035] Read value: <null>
    [12/22/2018 2:42:12 PM.035] Console initialized
    [12/22/2018 2:42:12 PM.035] Initializing forms manager
    [12/22/2018 2:42:12 PM.036] Cleaning temp folder
    [12/22/2018 2:42:12 PM.037] Version: RAGE Plugin Hook v0.64.1234.15464 PUBLIC ALPHA for Grand Theft Auto V
    [12/22/2018 2:42:12 PM.041] ================ RAGE Plugin Hook ================
    [12/22/2018 2:42:12 PM.047] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
    [12/22/2018 2:42:12 PM.048] Checking game support
    [12/22/2018 2:42:12 PM.148] Product name: Grand Theft Auto V
    [12/22/2018 2:42:12 PM.148] Product version: 1.0.1604.0
    [12/22/2018 2:42:12 PM.148] Is steam version: True
    [12/22/2018 2:42:12 PM.149] Initializing DirectX
    [12/22/2018 2:42:12 PM.150] Initializing Direct3D
    [12/22/2018 2:42:12 PM.150] Loading C:\WINDOWS\system32\d3d11.dll
    [12/22/2018 2:42:12 PM.150] Loaded at 0x7FFE649E0000
    [12/22/2018 2:42:12 PM.150] D3D11CreateDeviceAndSwapChain at 0x7FFE649F5950
    [12/22/2018 2:42:12 PM.150] Creating Direct3D 11 device and swap chain
    [12/22/2018 2:42:12 PM.188] Swap Chain created: 0x14864955790
    [12/22/2018 2:42:12 PM.188] Swap Chain VTable: 0x14864955790
    [12/22/2018 2:42:12 PM.188] Swap Chain VTable_2: 0x7FFE66A0EC80
    [12/22/2018 2:42:12 PM.188] 0x748948DF37BE99E9;0x8D48564157552024;0x170EC814890246C
    [12/22/2018 2:42:12 PM.188] D3D11Present: 0x7FFE669A5070
    [12/22/2018 2:42:12 PM.188] D3D11ResizeBuffers: 0x7FFE669B9E60
    [12/22/2018 2:42:12 PM.188] D3D11ResizeTarget: 0x7FFE66A02600
    [12/22/2018 2:42:12 PM.188] D3D11SetFullscreenState: 0x7FFE669C2460
    [12/22/2018 2:42:12 PM.199] Direct3D initialized
    [12/22/2018 2:42:12 PM.199] Initialized DirectX
    [12/22/2018 2:42:12 PM.200] Direct3D watcher thread spawned
    [12/22/2018 2:42:12 PM.445] Getting device
    [12/22/2018 2:42:12 PM.445] Retrieved device
    [12/22/2018 2:42:12 PM.445] Creating wrapper
    [12/22/2018 2:42:12 PM.510] Wrapper created
    [12/22/2018 2:42:12 PM.516] Effect created
    [12/22/2018 2:42:12 PM.516] Creating buffer
    [12/22/2018 2:42:12 PM.516] Created buffer
    [12/22/2018 2:42:12 PM.516] Creating blend state
    [12/22/2018 2:42:12 PM.516] Created blend state
    [12/22/2018 2:42:12 PM.516] Done with creation
    [12/22/2018 2:42:13 PM.667] Initializing texture system.
    [12/22/2018 2:42:13 PM.667] Initializing texture system; phase 1
    [12/22/2018 2:42:13 PM.667] Initializing texture system; phase 2
    [12/22/2018 2:42:13 PM.672] Initializing texture system; phase 3
    [12/22/2018 2:42:13 PM.673] Initializing texture system; phase 4
    [12/22/2018 2:42:13 PM.683] Initializing texture system; phase 5
    [12/22/2018 2:42:13 PM.685] Initializing texture system; phase 6
    [12/22/2018 2:42:13 PM.686] Initializing texture system; phase 7
    [12/22/2018 2:42:13 PM.688] Initializing texture system; phase 8
    [12/22/2018 2:42:13 PM.690] Initializing texture system; phase 9
    [12/22/2018 2:42:13 PM.691] Initializing texture system; phase 10
    [12/22/2018 2:42:13 PM.694] Initializing texture system; phase 11
    [12/22/2018 2:42:13 PM.694] Initializing texture system; phase 12
    [12/22/2018 2:42:13 PM.695] Initializing texture system; phase 13
    [12/22/2018 2:42:13 PM.695] Initializing texture system; phase 14
    [12/22/2018 2:42:17 PM.201] Direct3D watcher thread ended
    [12/22/2018 2:42:45 PM.343] LoadingScreenMsg: Initializing game support
    [12/22/2018 2:42:45 PM.594] Initializing game support
    [12/22/2018 2:42:46 PM.086] LoadingScreenMsg: Velocity limit removed
    [12/22/2018 2:42:46 PM.395] Compatibility level: 0
    [12/22/2018 2:42:46 PM.395] Supported version detected
    [12/22/2018 2:42:46 PM.395] ==================================================
    [12/22/2018 2:42:46 PM.395] LoadingScreenMsg: Patching code
    [12/22/2018 2:42:46 PM.646] LoadingScreenMsg: Waiting for game initialization
    [12/22/2018 2:42:46 PM.897] Waiting for game initialization
    [12/22/2018 2:42:46 PM.998] LoadingScreenMsg: Initializing core
    [12/22/2018 2:42:47 PM.248] Initializing hook
    [12/22/2018 2:42:52 PM.253] LoadingScreenMsg: Completing interoperability
    [12/22/2018 2:42:52 PM.504] Completing interoperability
    [12/22/2018 2:42:52 PM.504] Initialization code 1.
    [12/22/2018 2:42:52 PM.504] Initialization code 2.
    [12/22/2018 2:42:52 PM.504] Initialization code 3.
    [12/22/2018 2:42:52 PM.511] 1 Address: 0x00007FF65AB0DB0C
    [12/22/2018 2:42:52 PM.511] Calling func 1
    [12/22/2018 2:42:52 PM.527] 2 Address: 0x00007FF65B66D45E
    [12/22/2018 2:42:52 PM.528] 3 Address: 0x00007FF65A105F56
    [12/22/2018 2:42:52 PM.553] Address: 0x00007FF65B66D408
    [12/22/2018 2:42:52 PM.553] Unknown var: 0x00007FF65C684B80
    [12/22/2018 2:42:52 PM.553] Initialization code 4.
    [12/22/2018 2:42:52 PM.553] Initialization code 5.
    [12/22/2018 2:42:52 PM.553] Completing interoperability, phase 1
    [12/22/2018 2:42:52 PM.553] Completing interoperability, phase 2
    [12/22/2018 2:42:52 PM.553] Completing interoperability, phase 3
    [12/22/2018 2:42:52 PM.553] Completing interoperability, phase 4
    [12/22/2018 2:42:52 PM.553] Completing interoperability, phase 5
    [12/22/2018 2:42:52 PM.553] Completing interoperability, phase 6
    [12/22/2018 2:42:52 PM.553] Completing interoperability, phase 7
    [12/22/2018 2:42:52 PM.553] LoadingScreenMsg:
    [12/22/2018 2:42:52 PM.804] LoadingScreenMsg: Loading Story Mode
    [12/22/2018 2:43:22 PM.053] LoadingScreenMsg: Loading and Populating Game World
    [12/22/2018 2:43:22 PM.303] LoadingScreenMsg:
    [12/22/2018 2:43:44 PM.310] Initializing console variable "IsDeveloperModeEnabled".
    [12/22/2018 2:43:44 PM.310] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [12/22/2018 2:43:44 PM.310] Read value: <null>
    [12/22/2018 2:43:44 PM.310] Initializing console variable "TimeScale".
    [12/22/2018 2:43:44 PM.310] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [12/22/2018 2:43:44 PM.311] Read value: <null>
    [12/22/2018 2:44:24 PM.582] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\RAGE_Transportation.dll
    [12/22/2018 2:44:26 PM.279] <UNLOADED PLUGIN>: Initializing input system
    [12/22/2018 2:44:26 PM.280] <UNLOADED PLUGIN>: Initializing game console
    [12/22/2018 2:44:26 PM.281] <UNLOADED PLUGIN>: Initializing forms manager
    [12/22/2018 2:44:26 PM.462] ERROR: Could not load plugin from "D:\steam\steamapps\common\Grand Theft Auto V\Plugins\RAGE_Transportation.dll". Could not load file or assembly 'RAGE_Transportation, Version=1.3.6.4, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.

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    22 december 2018
  • Heists2

    Is anybody else having problems? It says it can't load the ragetransportation.dll file

    16 december 2018
  • Heists2
  • Heists2
  • Heists2

    Very impressive. Very well textured great handling. Honestly R* should add this exact model.

    2 juli 2018
  • Heists2

    Wonderful mod!!! Is there any way I can get the cars to spawn clean. They spawn dirty 8/10 times.

    25 mei 2018