6 bestanden geliket
301 reacties
0 filmpjes
2 uploads
32 volgers
  • 7cbf5c aperture

    @FlameTheRager Hi! I'm not familiar with the mods you mentioned - do they alter vanilla RPF files, or other files? If you're talking about RPF files, you can modify them without overriding the vanilla version by using OpenIV.asi & the "mods" folder

    14 februari 2024
  • 7cbf5c aperture

    @FlameTheRager Hi! Unfortunately there's multple versions of .NET so it can be confusing...
    Did you install .NET Desktop Runtime 5 x64 ? You can download it here:

    11 februari 2024
  • 7cbf5c aperture

    @GlennCroft Glad you find it useful! And sorry for the initial misunderstanding ^^'
    I'll try to work on a way to make it crystal clear that deleting a profile will delete the mods within it in a future update

    6 februari 2024
  • 7cbf5c aperture

    @Thorrmak Hi! Thanks for the info, I must've changed my compilation options at some point.
    I updated the description to refer to the x64 version instead. I'm also now using an link to always refer to the latest version of .NET 5 released by Microsoft

    5 januari 2024
  • 7cbf5c aperture

    @Van981 Hi! First, I recommend you put the launcher in the same drive as GTA V if it's not already. If the launcher and GTA V are on separate drives, the files aren't moved as efficiently (they're basically copied to the other drive and deleted on the original drive, which is considerably slower).

    If the launcher and GTA V are on the same drive, moving a file is almost instantaneous. No data has to be transferred, only the file path has to be modified. In this situation, the time it takes to move the files does not depend on the total size of the data but only on the amount of files that have to be moved. So, unless you have thousands of files to move or have a particularly slow drive, it should take at most a few seconds.

    To answer your original question: Since you're talking about a data transfer of 20 MB/s, I assume your launcher & GTA V are not on the same drive. 20 MB/s seems pretty slow even for cross drive data transfer, but since the launcher spends most of its time waiting for the drive to work I can only think of two reasons that could explain this underwhelming speed:
    - Your drive simply cannot write data faster
    - You're moving a lot of small files, which means the drive is spending a lot more time creating new files instead of copying data - in that case, upgrading your drive probably wouldn't change much

    But regardless of the root cause, making sure the launcher is on the same drive as GTA V should drastically improve your wait time.

    Hope that helps!

    16 november 2023
  • 7cbf5c aperture

    @BeanoGrigio Hi! Sorry to hear you're having troubles with the launcher. Please note the launcher doesn't delete any files without explicitely asking you. If your mods are not in your game's directory, they are likely in your profile's external folder which is located in the "Profiles" directory, right next to the launcher's executable

    17 oktober 2023
  • 7cbf5c aperture

    @spdracr Hm weird... I must've changed the compilation options at some point. Does the x64 version work?

    14 oktober 2023
  • 7cbf5c aperture

    @spdracr Hi! Yeah there's a lot of different versions of .NET out there... You need .NET 5 Desktop Runtime (x86) for it to work;

    @s13 Interesting... Did you replace any files from the base game when you modded it?

    14 oktober 2023
  • 7cbf5c aperture

    @deleternal Hi! I'm sorry to hear you've had a bad experience with the launcher. If it crashes, can you please send me your logs so I can look into it (via Thanks!

    15 september 2023
  • 7cbf5c aperture

    @deleternal Hi! The modded folders are merely moved to your modded profile's external directory. You can move them back by switching to the modded profile - that's the whole point of the launcher :)

    Nothing is deleted without a warning

    17 augustus 2023