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@shine102 If you read the site rules, you'll see what's missing in description. Take a look at the topic I've linked before.
@shine0102 Improve the description when you can, there's missing information. Read the site rules: https://forums.gta5-mods.com/topic/23971/updated-author-rules-and-regulations
@GM_gtaV As I told you on the other upload, all the description text should be in English and maybe additional languages translations, but English should be the main one.
@TopMods Edit the description and add an English translation of the text. Is not allowed to upload mods without a proper English translation. Ignoring this by leaving it unedited or uploading new mods without following the rule can get your verified rights revoked.
@DGkamikaze Don't rate mods bad for revenge. Doing that again can get you banned.
@PsiBurner Is fun to see that you've been reporting other people comments that contained insults but then I find your last comment here (already deleted) that.... is... exactly the same. Posting more comments like that can get you banned aswell, so take care of what you say to others please.
@JP-Schindler It's ok. Thanks :)
@JP-Schindler Probably you didn't notice it because it's been a while since the last time that you've visited this site, but your mod description is not following the updated site rules: https://forums.gta5-mods.com/topic/23971/updated-author-rules-and-regulations
Please edit the mod description to adapt it to the site rules (Not doing it would end with the mod page being taken down). Thanks.
@LK_Maps Please include in the description the tool/s that you've used to create the map and a link to the tool/s mod page/s (a.k.a "put credits in description").
@Boondock Don't use real life pictures as preview/main mod showcase images.
@MaxLuk Yes of course. You only need to put the engine sounds files that are on the original Pfister Meteor mod Add-On (located inside of the "dlc.rpf/x64/audio" path) into your own Add-On folder, and once you did that you'll have to edit the "content.xml" file in order to add the paths of the sound files (take a look at the original mod Add-On "content.xml" as example) on it for the game to load them.