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It's awesome to finally be able to do this in SP, but it makes me unable to turn when meleeing, or makes me keep turning if I was already turning while meleeing.
@Drkz the pictures make it pretty obvious what it does.
@Polopai Well, if you ever decide to do it, you can see all the official icons for each of the radio stations here: http://gta.wikia.com/Radio_Stations_in_GTA_V
Looks great, but do you think there could be a version with the official colored ones where available? I know PlasticTangerine's already does that, but I like yours better for the ones that there aren't official versions of, and I'd also like to be able to use it with your colored weapon icons as well.
@imakuni1995 AFAIK without mods they only spawn in a specific rampage and in some storyline missions.
@Smittyjaja Info from gta wiki:
Koreans: Ginger Street in Little Seoul.
Vagos: southern Rancho, central Cypress Flats.
Aztecas: northern Rancho.
Marabunta Grande: El Burro Heights, Vespucci Beach, East Vinewood, La Mesa.
And there's actually a couple more gangs with territories:
Armenian Mafia: Roger's Salvage and Scrap in La Puerta.
Madrazo Cartel: La Fuente Blanca (Madrazo's Ranch).
Forgot to mention the SNS Pistol, if you do include it I think it should have a 7.5% chance.
@Smittyjaja There's rednecks, Hispanics (Vagos, Aztecas, Marabunta Grande), The Lost, Koreans and technically the altruist cult. They're referred to in the loadout file as "LOADOUT_HILLBILLY", "LOADOUT_MEXICAN", "LOADOUT_LOST", "LOADOUT_ASIAN" and "LOADOUT_CULT" respectively. I also noticed that for the Mexicans and Lost there's extra loadouts going like LOADOUT_(gang)_L1, then _L2 and _L3, dunno what those are about but it doesn't seem like they're used by the game.
Another suggestion: seems like the chances for all alternate guns is 10%, I think it would be better if the Uzi was 20%, the sawn-off 10% and the AK 5%. Since The Lost are bikers it would be fitting if they had a higher chance at having the sawn-off than others, I suggest 20%.
Awesome stuff, I was planning to do something like this myself, but you beat me to it.
A couple of suggestions:
1. Have the SNS Pistol be a possible weapon as well with a low chance, for the cheap-ass gangstas.
2. Have these loadouts apply to every gang in the game.
Nice, this will make the Heavy Shotgun actually useful.