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  • Default

    Where do I put the Ifruitcontacts?

    5 augustus 2015
  • Default

    @LogicSpawn I dont have RPGMod folder there.

    2 augustus 2015
  • Default

    The mod didn't work for me. This what I found in scripthookvdotnet:

    [21:29:05] [DEBUG] Instantiating script 'LogicSpawn.GTARPG.Core.GameHandler' in script domain 'ScriptDomain_D6A8ED0' ...
    [21:29:05] [ERROR] Failed to instantiate script 'LogicSpawn.GTARPG.Core.GameHandler' because constructor threw an exception:
    System.TypeInitializationException: The type initializer for 'LogicSpawn.GTARPG.Core.RPG' threw an exception. ---> System.TypeLoadException: Could not load type 'System.Collections.Generic.IReadOnlyDictionary`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
    at Newtonsoft.Json.Utilities.CollectionUtils.IsDictionaryType(Type type)
    at Newtonsoft.Json.Serialization.DefaultContractResolver.CreateContract(Type objectType)
    at Newtonsoft.Json.Serialization.DefaultContractResolver.ResolveContract(Type type)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize(JsonWriter jsonWriter, Object value, Type objectType)
    at Newtonsoft.Json.JsonSerializer.SerializeInternal(JsonWriter jsonWriter, Object value, Type objectType)
    at Newtonsoft.Json.JsonConvert.SerializeObjectInternal(Object value, Type type, JsonSerializer jsonSerializer)
    at LogicSpawn.GTARPG.Core.General.GM.Copy[T](T other)
    at LogicSpawn.GTARPG.Core.PlayerData..ctor()
    at LogicSpawn.GTARPG.Core.RPG..cctor()
    --- End of inner exception stack trace ---
    at LogicSpawn.GTARPG.Core.GameHandler..ctor()

    2 augustus 2015
  • Default

    @dbock1989 I did that but still not working. Nothing is working for me in the script folder. Am I supposed to click something to make it appear in map? or does it not work on cracked gta 5?

    27 juli 2015
  • Default

    Can you help me with this?
    Found this in scripthook V.net log

    [19:18:43] [DEBUG] Instantiating script 'AnimalArk' in script domain 'ScriptDomain_AAAA4D1C' ...
    [19:18:45] [ERROR] Failed to instantiate script 'AnimalArk' because constructor threw an exception:
    System.TypeLoadException: Could not load type 'NativeUI.InstructionalButton' from assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at AnimalArk..ctor()

    27 juli 2015