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Crashes game on startup
Im trying to spawn the new after hours cars with the newest scripthook but they arent there and whenever i spawn anyother dlc they despawn after a few seconds
No problem, looking forward to the fix!
@PlayPrey After I posted the comment above prior to this one, I ended up starting up GTA 5 again and it said the mod was active but again i played for at least an hour and the stalker never spawned. Here is the full log.
[04:14:17] [DEBUG] Created script domain 'ScriptDomain_8D33AC7A' with v2.10.6.
[04:14:17] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_8D33AC7A' ...
[04:14:18] [INFO] Loading assembly 'CreepyStalkerV.net.dll' ...
[04:14:18] [DEBUG] Found 1 script(s) in 'CreepyStalkerV.net.dll'.
[04:14:18] [INFO] Loading assembly 'PlayerBulletRagdollReactions.dll' ...
[04:14:18] [DEBUG] Found 1 script(s) in 'PlayerBulletRagdollReactions.dll'.
[04:14:18] [INFO] Loading assembly 'RussianRoulette.dll' ...
[04:14:18] [DEBUG] Found 1 script(s) in 'RussianRoulette.dll'.
[04:14:18] [INFO] Loading assembly 'Stance.dll' ...
[04:14:18] [DEBUG] Found 2 script(s) in 'Stance.dll'.
[04:14:18] [INFO] Loading assembly 'TurnSignals.dll' ...
[04:14:18] [DEBUG] Found 1 script(s) in 'TurnSignals.dll'.
[04:14:18] [DEBUG] Starting 6 script(s) ...
[04:14:18] [DEBUG] Instantiating script 'CreepyStalkerV.Grenim_Stalker1' in script domain 'ScriptDomain_8D33AC7A' ...
[04:14:18] [DEBUG] Started script 'CreepyStalkerV.Grenim_Stalker1'.
[04:14:18] [DEBUG] Instantiating script 'Main' in script domain 'ScriptDomain_8D33AC7A' ...
[04:14:18] [DEBUG] Started script 'Main'.
[04:14:18] [DEBUG] Instantiating script 'Main' in script domain 'ScriptDomain_8D33AC7A' ...
[04:14:18] [DEBUG] Started script 'Main'.
[04:14:18] [DEBUG] Instantiating script 'Stance.StanceSettings' in script domain 'ScriptDomain_8D33AC7A' ...
[04:14:18] [DEBUG] Started script 'Stance.StanceSettings'.
[04:14:18] [DEBUG] Instantiating script 'Stance.Main' in script domain 'ScriptDomain_8D33AC7A' ...
[04:14:18] [DEBUG] Started script 'Stance.Main'.
[04:14:18] [DEBUG] Instantiating script 'Main' in script domain 'ScriptDomain_8D33AC7A' ...
[04:14:18] [DEBUG] Started script 'Main'.
[04:20:32] [ERROR] Caught fatal unhandled exception:
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\Scripts\PlayPrey\CreepyStalker_Log.txt'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
at CreepyStalkerV.Log.add(String text)
at CreepyStalkerV.Grenim_Stalker1.spawnStalker()
at CreepyStalkerV.Grenim_Stalker1.Grenim_Stalker1_Tick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
@PlayPrey It says in the log
[03:47:15] [INFO] Loading assembly 'CreepyStalkerV.net.dll' ...
[03:47:15] [DEBUG] Found 0 script(s) in 'CreepyStalkerV.net.dll'.
When I die using two handed weapon such as the assault rifle, he stumbles back and just stands there for about 3 seconds then “wasted” shows and then he will fall. Why is this?
I dropped the file into my scripts folder, loaded up GTA but the stalker never spawns. I’ve waited longer than 10 real life minutes but nothing happens. Any suggestions?