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lucasvinbr
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    @erony hmmm, that's not possible yet hahah

    19 uur geleden
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    @EvilDIE the people used as a reference when adding members to your gang will not become members themselves, so you must stay a while in a zone you own or call backup to get "groupable" members hehe

    19 uur geleden
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    @Butcher-2711 hmmm nothing happens when you press CTRL+N?

    6 augustus 2019
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    @Vaskay hahaha I agree, I'd like that too, but for now I'm working on other stuff hehe

    2 augustus 2019
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    @Vaskay about gang names, you can change your own gang's name ingame with the "Rename Gang" option. About other gangs, you'll have to edit the GangData.xml file and change their names there (if the game is running while you make the edits, reload scripts after editing that file, or else the mod will overwrite your changes!)

    About gang colors, yeah, there are other colors, the gangs pick one randomly so it's a matter of luck, I guess. You can always set their color manually in the GangData.xml file as well (it's set as a number there, I think)

    31 juli 2019
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    @Reddy548 hahaha actually, having the latest versions usually helps avoid those problems hahah. Is your game version up-to-date as well?

    30 juli 2019
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    @Reddy548 hmmm do you have the latest scripthooks (scripthookv and scripthookvdotnet) installed? Apparently it's not recognizing one of the weapons, which may indicate it's an outdated version

    29 juli 2019
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    @Reddy548 have you noticed if you get GangAndTurfMod.log files in your main GTAV directory? If you do, maybe they can have information on what happened

    29 juli 2019
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    @Reddy548 a reason I can think of for that happening is that those files must be reloaded for your changes to take effect, and the only moments where they are reloaded are when loading scripts (whether by booting the game or by pressing Insert to reload scripts) and, in the case of the ModOptions file, pressing the "reload Mod Options" menu button in the Mod Options menu ingame.

    So, if you've made a change to GangData, you'll have to first save the file with your changes and then either close and open the game again or press Insert to reload scripts. If you don't, your changes will be overwritten the next time the mod saves its data.

    ... It should work like that, but there's always the chance something's not working right hahaha. If you do the steps above and changed data are still reverting, could you please check if you have a GangAndTurfMod-xx-xx-xx.log file? (If you have more than one GangAndTurfMod.log file, check the one with the most recent date)

    28 juli 2019
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    @Selfshoot you can reduce the max amount of peds by editing your ModOptions.xml file: look for spawnedMemberLimit, you just have to reduce that value to a lower number hehe

    27 juli 2019