AIM-47 Falcon Missiles for YF-12A Interceptor 1.1
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3.272
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The Hughes AIM-47 Falcon, was a very long-range high-performance air-to-air missile that shared the basic design of the earlier AIM-4 Falcon. It was developed in 1958 along with the new Hughes AN/ASG-18 radar fire-control system intended to arm the Mach 3
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1- This modification requires the original:
Link: YF-12A Interceptor
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Version 1.1: Added file "content.xml", was not included.
Version 1.0: AIM-47 Falcon 3D model + Custom weapon.
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INSTALLATION :
1- [Replace] After having the mod installed "YF-12A Interceptor", Now replace 1 file: content.xml in:
Grand Theft Auto V\mods\update\x64\dlcpacks\sr71\dlc.rpf
2- [Add] the 2 weapon files: weaponarchetypes / vehicleweapons_sr71 in:
sr71\dlc.rpf\common\data
3- [Replace] 1 file: handling in:
sr71\dlc.rpf\common\data
4a- Now [Create] new folder "models" in:
sr71\dlc.rpf\x64
4b- Now inside the "models" folder you will create a new folder with the name "cdimages".
4c-[Add] Now you will add the file "weapons.rpf" into the "cdimages" folder.
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5- Crédits: SkylineGTRFreak / Panico Total
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The Hughes AIM-47 Falcon, was a very long-range high-performance air-to-air missile that shared the basic design of the earlier AIM-4 Falcon. It was developed in 1958 along with the new Hughes AN/ASG-18 radar fire-control system intended to arm the Mach 3
-------------------------------------------------------------------------------------------------------------------
1- This modification requires the original:
Link: YF-12A Interceptor
--------------------------------------------------------------------------------------------------------------------
Version 1.1: Added file "content.xml", was not included.
Version 1.0: AIM-47 Falcon 3D model + Custom weapon.
-------------------------------------------------------------------------------------------------------------------
INSTALLATION :
1- [Replace] After having the mod installed "YF-12A Interceptor", Now replace 1 file: content.xml in:
Grand Theft Auto V\mods\update\x64\dlcpacks\sr71\dlc.rpf
2- [Add] the 2 weapon files: weaponarchetypes / vehicleweapons_sr71 in:
sr71\dlc.rpf\common\data
3- [Replace] 1 file: handling in:
sr71\dlc.rpf\common\data
4a- Now [Create] new folder "models" in:
sr71\dlc.rpf\x64
4b- Now inside the "models" folder you will create a new folder with the name "cdimages".
4c-[Add] Now you will add the file "weapons.rpf" into the "cdimages" folder.
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5- Crédits: SkylineGTRFreak / Panico Total
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Eerste Upload: 7 november 2023
Laatst bijgewerkt: 10 november 2023
Laatst Gedownload: 15 uur geleden
9 Reacties
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The Hughes AIM-47 Falcon, was a very long-range high-performance air-to-air missile that shared the basic design of the earlier AIM-4 Falcon. It was developed in 1958 along with the new Hughes AN/ASG-18 radar fire-control system intended to arm the Mach 3
-------------------------------------------------------------------------------------------------------------------
1- This modification requires the original:
Link: YF-12A Interceptor
--------------------------------------------------------------------------------------------------------------------
Version 1.1: Added file "content.xml", was not included.
Version 1.0: AIM-47 Falcon 3D model + Custom weapon.
-------------------------------------------------------------------------------------------------------------------
INSTALLATION :
1- [Replace] After having the mod installed "YF-12A Interceptor", Now replace 1 file: content.xml in:
Grand Theft Auto V\mods\update\x64\dlcpacks\sr71\dlc.rpf
2- [Add] the 2 weapon files: weaponarchetypes / vehicleweapons_sr71 in:
sr71\dlc.rpf\common\data
3- [Replace] 1 file: handling in:
sr71\dlc.rpf\common\data
4a- Now [Create] new folder "models" in:
sr71\dlc.rpf\x64
4b- Now inside the "models" folder you will create a new folder with the name "cdimages".
4c-[Add] Now you will add the file "weapons.rpf" into the "cdimages" folder.
--------------------------------------------------------------------------------------------------------------------
5- Crédits: SkylineGTRFreak / Panico Total
--------------------------------------------------------------------------------------------------------------------
The Hughes AIM-47 Falcon, was a very long-range high-performance air-to-air missile that shared the basic design of the earlier AIM-4 Falcon. It was developed in 1958 along with the new Hughes AN/ASG-18 radar fire-control system intended to arm the Mach 3
-------------------------------------------------------------------------------------------------------------------
1- This modification requires the original:
Link: YF-12A Interceptor
--------------------------------------------------------------------------------------------------------------------
Version 1.1: Added file "content.xml", was not included.
Version 1.0: AIM-47 Falcon 3D model + Custom weapon.
-------------------------------------------------------------------------------------------------------------------
INSTALLATION :
1- [Replace] After having the mod installed "YF-12A Interceptor", Now replace 1 file: content.xml in:
Grand Theft Auto V\mods\update\x64\dlcpacks\sr71\dlc.rpf
2- [Add] the 2 weapon files: weaponarchetypes / vehicleweapons_sr71 in:
sr71\dlc.rpf\common\data
3- [Replace] 1 file: handling in:
sr71\dlc.rpf\common\data
4a- Now [Create] new folder "models" in:
sr71\dlc.rpf\x64
4b- Now inside the "models" folder you will create a new folder with the name "cdimages".
4c-[Add] Now you will add the file "weapons.rpf" into the "cdimages" folder.
--------------------------------------------------------------------------------------------------------------------
5- Crédits: SkylineGTRFreak / Panico Total
--------------------------------------------------------------------------------------------------------------------
Eerste Upload: 7 november 2023
Laatst bijgewerkt: 10 november 2023
Laatst Gedownload: 15 uur geleden
INSTALLATION :
1- [Replace] After having the mod installed "YF-12A Interceptor", Now replace 1 files: content.xml in:
Grand Theft Auto V\mods\update\x64\dlcpacks\sr71\dlc.rpf
2- [Add] the 2 weapon files: weaponarchetypes / vehicleweapons_sr71 in:
sr71\dlc.rpf\common\data
3- [Replace] 1 file: handling in:
sr71\dlc.rpf\common\data
4a- Now [Create] new folders "models" folder in:
sr71\dlc.rpf\x64
4b- Now inside the "models" folder you will create a new folder with the name "cdimages".
4c-[Add] Now you will add the file "weapons.rpf" into the "cdimages" folder.
@gta5-mods automatically approved is disabled, please unlock
@gta5-mods please release to the public
Can you work on Century series
F 100 - F 101- F 102 -F 104 - F 105 - F 106
Version 1.0 does not have the file [content.xml] this file is not in the archive [rar] wait for version-1.1
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[Add] in [content.xml] for version 1.0, Until version 1.1 is released, add lines below:
Grand Theft Auto V\mods\update\x64\dlcpacks\sr71\dlc.rpf
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<?xml version="1.0" encoding="UTF-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles />
<includedDataFiles />
<dataFiles>
<Item>
<filename>dlc_sr71:/common/data/vehicleweapons_sr71.meta</filename>
<fileType>WEAPONINFO_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_sr71:/common/data/weaponarchetypes.meta</filename>
<fileType>WEAPON_METADATA_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_sr71:/common/data/levels/gta5/vehicles.meta</filename>
<fileType>VEHICLE_METADATA_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_sr71:/common/data/dlctext.meta</filename>
<fileType>TEXTFILE_METAFILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_sr71:/common/data/handling.meta</filename>
<fileType>HANDLING_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_sr71:/%PLATFORM%/models/cdimages/weapons.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_sr71:/%PLATFORM%/levels/gta5/vehicles/eaglevehicles.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>sr71_AUTOGEN</changeSetName>
<mapChangeSetData />
<filesToInvalidate />
<filesToDisable />
<filesToEnable>
<Item>dlc_sr71:/common/data/handling.meta</Item>
<Item>dlc_sr71:/common/data/weaponarchetypes.meta</Item>
<Item>dlc_sr71:/common/data/vehicleweapons_sr71.meta</Item>
<Item>dlc_sr71:/common/data/levels/gta5/vehicles.meta</Item>
<Item>dlc_sr71:/%PLATFORM%/levels/gta5/vehicles/eaglevehicles.rpf</Item>
<Item>dlc_sr71:/%PLATFORM%/models/cdimages/weapons.rpf</Item>
</filesToEnable>
<txdToLoad />
<txdToUnload />
<residentResources />
<unregisterResources />
</Item>
<Item>
<changeSetName>sr71_UNLOCKS_AUTOGEN</changeSetName>
<mapChangeSetData />
<filesToInvalidate />
<filesToDisable />
<filesToEnable>
<Item>sr71:/common/data/carraddonContentUnlocks.meta</Item>
</filesToEnable>
<txdToLoad />
<txdToUnload />
<residentResources />
<unregisterResources />
<requiresLoadingScreen value="false" />
</Item>
</contentChangeSets>
<patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>
@PANICO TOTAL you're tagging a bot. This notifies nobody. Do you enjoy wasting your time like this?
@InfamousSabre no, sorry.
the missing icing on the cake