F&F 7 Dodge Challenger Handling
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2.438
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This is handling to go with icey701's F&F7 Challenger. This handling is based on a movie car so I've tried to make it as realistic as I could so I estimated based on the regular Challenger with a few adjustments meaning top speed is about 150-155mph, 0-60 is around 4.2s and 0-100 is about 10.3s. The weight is now set at 2100kg due to the added bullbars and such. There are no bugs as far as I know but if you find one or have any other feedback I will try and fix it.
Full credit for the model goes to icey701. Download the model files at https://www.gta5-mods.com/vehicles/furious-7-2015-dodge-challenger-shaker.
Installation instructions in Read Me.
Full credit for the model goes to icey701. Download the model files at https://www.gta5-mods.com/vehicles/furious-7-2015-dodge-challenger-shaker.
Installation instructions in Read Me.
Eerste Upload: 27 november 2015
Laatst bijgewerkt: 27 november 2015
Laatst Gedownload: 6 oktober 2024
9 Reacties
More mods by Tank Guy:
This is handling to go with icey701's F&F7 Challenger. This handling is based on a movie car so I've tried to make it as realistic as I could so I estimated based on the regular Challenger with a few adjustments meaning top speed is about 150-155mph, 0-60 is around 4.2s and 0-100 is about 10.3s. The weight is now set at 2100kg due to the added bullbars and such. There are no bugs as far as I know but if you find one or have any other feedback I will try and fix it.
Full credit for the model goes to icey701. Download the model files at https://www.gta5-mods.com/vehicles/furious-7-2015-dodge-challenger-shaker.
Installation instructions in Read Me.
Full credit for the model goes to icey701. Download the model files at https://www.gta5-mods.com/vehicles/furious-7-2015-dodge-challenger-shaker.
Installation instructions in Read Me.
Eerste Upload: 27 november 2015
Laatst bijgewerkt: 27 november 2015
Laatst Gedownload: 6 oktober 2024
I'm open to requests for handling files. I don't know how to convert cars or model so there either needs to be a model available or say which car in the game you want to be replaced.
@commando110 Sorry but this was all I could do. I hope you like it.
I understand it is all you can do, but thanks for at least making the handling perfect compared to the movie. The beginning of your video my friends and I plan on replicating like the full scene from the film. If you want a part in it you are welcome to join us. Also just wondering, does the handling have any push power so the bullbar actually works and is not just for show?
@commando110 To get the acceleration right I had to make the power relatively low but it can quite easily be adjusted. It depends on what you were trying to push as pushing power is as much down to weight as it is to power. I'd love to help out with recreating the scene, that'd be cool.
@Tank Guy What speedometer was used in the screenshot?
@Zappthed https://www.gta5-mods.com/scripts/nfsgauge-rpm-gear-speedometer
@Tank Guy can you make a handling mod for the YCA Car Pack? Jonathan6506 made one but then it also has real damage. I just want the handling improved...all the cars top out really low speed and when I tried to change it (eg for the p1) it would only very sluggishly shift up to 3rd gear then top out at 174 when I had the speed set to 240mph (in the handling file that is 386.00000) The car in the handling file says it has 6 gears, but its only using half of them before topping out, Idk what to do.
@5dmc1 The top speed is based on the power and drag. The fInitialDriveMaxFlatVel is mainly for the gears and only affects top speed slightly if at all so lower that value to shorten the gear ratios. I'll have a look at doing the YCA pack for you.
@Tank Guy thank you so much! :D