Flatbet Trucks for replace or compatible with Overhauled Trains V4
1.163
26
1.163
26
Version 4 fixes the memory crash error. It also fixes all collisions and has improved LODs. You also get the option to choose your carrier company. BNSF, TTX, or CN.
This mod adds a truck trialer on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LOD but the truck trailer does not have a COL file.
Instructions are in the folder!!!
This mod adds a truck trialer on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LOD but the truck trailer does not have a COL file.
Instructions are in the folder!!!
Eerste Upload: 15 mei 2019
Laatst bijgewerkt: 5 juli 2019
Laatst Gedownload: 16 uur geleden
25 Reacties
More mods by Foxunitone:
Version 4 fixes the memory crash error. It also fixes all collisions and has improved LODs. You also get the option to choose your carrier company. BNSF, TTX, or CN.
This mod adds a truck trialer on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LOD but the truck trailer does not have a COL file.
Instructions are in the folder!!!
This mod adds a truck trialer on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LOD but the truck trailer does not have a COL file.
Instructions are in the folder!!!
Eerste Upload: 15 mei 2019
Laatst bijgewerkt: 5 juli 2019
Laatst Gedownload: 16 uur geleden
@Quakex64
https://www.gta5-mods.com/vehicles/overhauled-trains-lore-friendly-liveries
I just realized the updated YTD is missing! I will have to get this mod version updated! All my liveries are missing from these!
@Foxunitone high hood? with lore friendly livery?
@The_Mookster Yeah it will be the high hood with the SP light package. I will release as SP livery, Shell livery, and Go Loco for lore.
@Foxunitone excited to see a lore friendly high hood. Once you get good with Zmodeler could you try a PCC streetcar to replace the trolley? just a thought.
@The_Mookster I have been testing the high hood for 3 days now and it works... but it only in the overhauled trains mod. Because Im having issues with the LODS on it. If I use the hi file as the lod also, it works. But Im sure thats hard on the game. But when I reduce the poly for the lods, I start getting memory crash after a few minutes once one passes. But if you are interested in helping test it, I can upload it as is until I get better with it. My other models are all fine, just this one I converted from TS2019 doesnt like proper lod. Link a pic of that street car and I can put that on my todo list lol.
New update including the intended liveries is now pending approval. Sorry I forgot to include those the first time somehow....
@Foxunitone unfortunantly these trailers gave me a crash aswell. sucks because i was quite excited to have these but once a train with truck trailers appeared my game crashed to desktop. might have something to do with the fact that i edited out the bnsf logo on the carriage but that doesn't make much sense at the same time. maybe it'd work better if you put it on one of walters flatbeds. a high hood might also work better if you worked off of one of walters trains but i don't know if he'd be cool with that. heres a pic of an LA pcc streetcar https://www.streetcar.org/wp-content/uploads/Double-end-PE-car-5000-1024x664.jpg https://vignette.wikia.nocookie.net/lanoire/images/a/a7/Pacific_Electric_Railway_Streetcar.png/revision/latest?cb=20110719203821&path-prefix=es
@The_Mookster Using OpenIV replace the low file with the _hi file and see if it works. Its the LOD im 100% sure of that. Its the same problem I have with the GP9. If you use the hi file for both, it works. Im working on fixing the lod now.
@Foxunitone so you mean take "freightfox4_hi.yft" copy and rename it "freightfox.yft" then save over the original "freightfox4.yft"?
@The_Mookster Yeah thats right. I guess a lot of vehicle mods just use copies of the hi model for the lod, but I try to do mine proper. But for some reason this model is crashing from it. I used the same technique for all my models, but this trailer and the GP9 are having issues with custom LOD.
If this model is causing memory crash or crash to desktop after passing by, copy the freightfox4_hi file, rename the copy to freightfox4 and use that to replace the old freightfox4. This is not the proper way, but it should work temporarily until I can remake one of the LOD that appears to be causing the crash.
@The_Mookster The first test version of the GP9 is now avialable.
Do you plan to make an addon just so one doesn't have to install each by hand? Also maybe lore friendly liveries? :p
@GreenAid I am working on a full freight expansion now yes. Its going to be a little while probably about a month. I have a huge list of trains to make and some to convert. I want it to be its own add-on but it will be compatible with default trains and Overhauled Trains. I love the trains and variety in Overhauled trains. So Im aiming for more freight options to work with that.
@Foxunitone thumbsup! That sounds cool.
One last thing, do they have some lods for better performance?
@GreenAid The articulated well cars and flat cars are using copies of the high files for now. I have LOD made for them but the way they share the truck assembly is making issues with the low collisions for some reason. I may have them working in the next few days though. As they are they dont affect performance on my system. But I'm running 2 Titan cards so I dont know for sure if they would cause lag in their current setup. But they are about the same poly count as the defaults, so I dont think so. But the proper LODs for these are on the way so they can also work with the defaults. If you do see any fps lag from one of my models though please let me know. I dont want anything that causes lag issues I need to fix those fast.
does it work still
I wish these were lore friendly
this is REALLY cool. respect. grew up with trains literally in my backyard in Toronto
we have trains running on our FiveM server. might try to put this in but not sure if it would work the script already has issues haha