Hyundai Veloster N Theta II I4 Engine Sound [OIV Add On / FiveM | Sound] 1.0
3.079
36
3.079
36
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For December 2022, I offer a Tuned Mazda RX-7 13B R2 and a BMW M3 E30 S14B23 I4.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Hyundai N Theta II I4 Engine Sound v1.0
Commissioned by: someone
Special notes: n/a
Changelog:
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2019 Hyundai Veloster N sounds
Recommended to use on: https://en.wikipedia.org/wiki/Hyundai_Theta_engine#Theta_II_Turbo
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq36hyutheta2n" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For December 2022, I offer a Tuned Mazda RX-7 13B R2 and a BMW M3 E30 S14B23 I4.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Hyundai N Theta II I4 Engine Sound v1.0
Commissioned by: someone
Special notes: n/a
Changelog:
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2019 Hyundai Veloster N sounds
Recommended to use on: https://en.wikipedia.org/wiki/Hyundai_Theta_engine#Theta_II_Turbo
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq36hyutheta2n" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Eerste Upload: 14 december 2022
Laatst bijgewerkt: 14 december 2022
Laatst Gedownload: 12 uur geleden
25 Reacties
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For December 2022, I offer a Tuned Mazda RX-7 13B R2 and a BMW M3 E30 S14B23 I4.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Hyundai N Theta II I4 Engine Sound v1.0
Commissioned by: someone
Special notes: n/a
Changelog:
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2019 Hyundai Veloster N sounds
Recommended to use on: https://en.wikipedia.org/wiki/Hyundai_Theta_engine#Theta_II_Turbo
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq36hyutheta2n" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For December 2022, I offer a Tuned Mazda RX-7 13B R2 and a BMW M3 E30 S14B23 I4.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Hyundai N Theta II I4 Engine Sound v1.0
Commissioned by: someone
Special notes: n/a
Changelog:
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2019 Hyundai Veloster N sounds
Recommended to use on: https://en.wikipedia.org/wiki/Hyundai_Theta_engine#Theta_II_Turbo
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq36hyutheta2n" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Eerste Upload: 14 december 2022
Laatst bijgewerkt: 14 december 2022
Laatst Gedownload: 12 uur geleden
@Aquaphobic does this sound have cracks and pops cause I didn’t hear any in the video and the car comes from factory with them 😬
@Aquaphobic ok my friend thanks for answer....
Amazing work like always bro, I wonder who uploaded your video lmao
Hi Aquaphobic, I'm wondering if you used custom gear ratio and other mods to increase realism of driving?
OMG Your sounds are always perfect thx!!
Can't I add n-mode pop sound?
@nanaha it would basically be permanent which is why i decided not to do it - the original customer was fine.
@aSUPRA alright, then show me a mod that YOU think is good, because apparently your ears are superior to the ears of my customers, go on, show me your ideal mod.
@LEXLYC yes
@jrem7315 they were mixed in such a manner that they will only occur when letting go of the throttle at high rpm, or downshifting aggressively. If they were made to occur more often, it would be annoying after a few minutes of driving.
@Aquaphobic even when I do that I can’t hear them😬
@jrem7315 i suppose you are using vanilla handling which doesnt allow you to stay at high revs for long when decelerating
@Aquaphobic oh I use my own custom handling and manual transmission and gear ratio scripts but I still can’t hear them
@Aquaphobic What mods do you use for increase driving experience? :)
@LEXLYC i edit the handling.meta myself (and i also use killatomate's handling pack), then i use multiple of ikt's scripts such as manual trans, custom gear ratios, etc..
@jrem7315 contact me on discord
please can u make a 2.0/3.0 tdi sound, perferably a BMW 530d G31 Touring source used by UK/German police.
@Ungracixus interesting idea, contact me on discord.
Not fivem ready
Nevermind. I just realized that I wasn't opening them with winrar and the fivem folder wasn't showing up. Thank you for providing these engine sounds, they tremendously improve the experience of driving in the game.