North Yankton Train Paths V1.1
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This Mod will allow trains to operate in North Yankton and the regular freight route
Features and Bugs
This mod can feature with Kitsune trains, Overhauled Trains, Improved Trains, and Vanilla trains compatible with this mod
Sometimes the train will spawn on either the curve or the straight track in North Yankton and it will go off the curve the track at the end and will sometimes disappear
Sometimes the trains in North Yankton will stop I have no idea how to fix this
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
ScriptHookV
https://www.gta5-mods.com/tools/script-hook-v
Installation
In OpenIV drag and drop the trains.xml file either one that you have installed and the trains4.dat file to mods/update/update.rpf/common/data/levels/gta5
drag and drop the trains1.dat and trains4.dat to mods/common.rpf/data/levels/gta5
For the northyankton.asi drag and drop it to the GTAV Folder or root whatever you call it
For Railroad Engineer put freight, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l in the configuration settings
For ScriptHookV drag and drop dinput8.dll and ScripthookV.dll to the GTAV root
Credits
Foxunite, Walter, Shrek702 and NewTheft
North Yankton Paths V1
All trains sometimes are short for overhauled and improved
North Yankton Paths V1.1
Overhauled will spawn the longer trains and the improved trains will sometimes spawn train going backwards but also added to be longer
Features and Bugs
This mod can feature with Kitsune trains, Overhauled Trains, Improved Trains, and Vanilla trains compatible with this mod
Sometimes the train will spawn on either the curve or the straight track in North Yankton and it will go off the curve the track at the end and will sometimes disappear
Sometimes the trains in North Yankton will stop I have no idea how to fix this
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
ScriptHookV
https://www.gta5-mods.com/tools/script-hook-v
Installation
In OpenIV drag and drop the trains.xml file either one that you have installed and the trains4.dat file to mods/update/update.rpf/common/data/levels/gta5
drag and drop the trains1.dat and trains4.dat to mods/common.rpf/data/levels/gta5
For the northyankton.asi drag and drop it to the GTAV Folder or root whatever you call it
For Railroad Engineer put freight, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l in the configuration settings
For ScriptHookV drag and drop dinput8.dll and ScripthookV.dll to the GTAV root
Credits
Foxunite, Walter, Shrek702 and NewTheft
North Yankton Paths V1
All trains sometimes are short for overhauled and improved
North Yankton Paths V1.1
Overhauled will spawn the longer trains and the improved trains will sometimes spawn train going backwards but also added to be longer
Eerste Upload: 1 dag geleden
Laatst bijgewerkt: 17 uur geleden
Laatst Gedownload: 15 minuten geleden
4 Reacties
More mods by jerryeaterofworlds19:
This Mod will allow trains to operate in North Yankton and the regular freight route
Features and Bugs
This mod can feature with Kitsune trains, Overhauled Trains, Improved Trains, and Vanilla trains compatible with this mod
Sometimes the train will spawn on either the curve or the straight track in North Yankton and it will go off the curve the track at the end and will sometimes disappear
Sometimes the trains in North Yankton will stop I have no idea how to fix this
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
ScriptHookV
https://www.gta5-mods.com/tools/script-hook-v
Installation
In OpenIV drag and drop the trains.xml file either one that you have installed and the trains4.dat file to mods/update/update.rpf/common/data/levels/gta5
drag and drop the trains1.dat and trains4.dat to mods/common.rpf/data/levels/gta5
For the northyankton.asi drag and drop it to the GTAV Folder or root whatever you call it
For Railroad Engineer put freight, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l in the configuration settings
For ScriptHookV drag and drop dinput8.dll and ScripthookV.dll to the GTAV root
Credits
Foxunite, Walter, Shrek702 and NewTheft
North Yankton Paths V1
All trains sometimes are short for overhauled and improved
North Yankton Paths V1.1
Overhauled will spawn the longer trains and the improved trains will sometimes spawn train going backwards but also added to be longer
Features and Bugs
This mod can feature with Kitsune trains, Overhauled Trains, Improved Trains, and Vanilla trains compatible with this mod
Sometimes the train will spawn on either the curve or the straight track in North Yankton and it will go off the curve the track at the end and will sometimes disappear
Sometimes the trains in North Yankton will stop I have no idea how to fix this
Optional
J10 Railroad Engineer
https://www.gta5-mods.com/scripts/railroad-engineer
ScriptHookV
https://www.gta5-mods.com/tools/script-hook-v
Installation
In OpenIV drag and drop the trains.xml file either one that you have installed and the trains4.dat file to mods/update/update.rpf/common/data/levels/gta5
drag and drop the trains1.dat and trains4.dat to mods/common.rpf/data/levels/gta5
For the northyankton.asi drag and drop it to the GTAV Folder or root whatever you call it
For Railroad Engineer put freight, freightc, freightdef, gevo, streak, streakcoaster, streakcab, streakcoastercab, sd70mac, streak42, streakclassic, bbdda40x, bbup70m3, BNSF1, BNSF2, BNSF3, BNSF4, BNSF5, BNSF6, BNSF7, BNSF8, CSX1, CSX2, CSX3, CSX4, CSX5, CSX6, dda40x, emdgp9, emdsd9, emdsd9tt, es44, et44cw, express1, foxns, foxnsl, gp60up, gp60sp, gp60, sd40, sd45t, sd70ace, sd70ace2, SHELL, UP70M1, UP70M2, UP70M3, UP70M4, UP70M5, UP70M6, upbbt, oldsteam, up4014, scoach2, mallard, mallard_2, mallard_3, amchoach4, amchoach3, amchoach2, gegen, upmp15ac, mp15ac, cf59ph, f59ph, mf59ph, emdf7, sfemdf7, spemdf7, aerot1, aerot2, aerot3, emdf40, oamcoach5, freightfox2, sd75i, sd75i2, sd75i3, es44l, et44cwl, gp60spl, gp60l, sd40l, sd70acel, sd70aceupl, es44upl, et44cwupl, bluebell, genset, fef3, garratt2, gs64, gs64d, westrain, k5mercury, mikado, scotsman, scotsman_2, slsf1529, u30bn, upchallenger, wp318, class1, class1_2, mgp60l in the configuration settings
For ScriptHookV drag and drop dinput8.dll and ScripthookV.dll to the GTAV root
Credits
Foxunite, Walter, Shrek702 and NewTheft
North Yankton Paths V1
All trains sometimes are short for overhauled and improved
North Yankton Paths V1.1
Overhauled will spawn the longer trains and the improved trains will sometimes spawn train going backwards but also added to be longer
Eerste Upload: 1 dag geleden
Laatst bijgewerkt: 17 uur geleden
Laatst Gedownload: 15 minuten geleden
Important: The northyankton.asi is not owned by me its owned by NewTheft also you MUST drag and drop the trains1.dat and trains4.dat into common.rpf/data/levels/gta5 and the trains4.dat to mods/update/update.rpf/common/data/levels/gta5 if you dont then heres what happens the train will sometimes spawn on the tram track the train wont spawn in North Yankton
V1.1 is coming soon so stay tuned!
Nice
Wow works great.My BNSF engine drove through North Yankton lol.