Gunplay: Realism
9.100
70
9.100
70
This mod aims to make the gunplay experience in singleplayer as realistic as possible. Focusing mainly on weapon effects and some other tweakings
Currently dlc weapons are not included, but they will be added in future updates
!!!Read description before commenting!!!
Feel free to leave feedback, just don't be an asshole
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MAJOR FEATURES:
Realistic weapon effects with smokes and occasionally appearing muzzle flashes. Some guns produce massive smokes, some produce less
Removed tracers
Slower reload for every weapon. THIS AIN'T COD OR BF
Tweaked damage
Real life mag capacity based on popular replace model of the weapons or their real-life counterparts
Massively reduced bullet force, peds don't get push around when shot now
RPG now has realistic speed.The firing trail was also removed because it doesn't exist irl. Now the dust nearby should fly up when firing it
Shoulder aim for MG, COMBATMG and MICROSMG
RETICLES ARE REMOVED !! (Choose complex aim for no reticle, simple aim for basic reticle)
Other changes:
Increased shotgun range and reduced spread so they perform much more efficient in combat
Decreased all melee weapon's force so they don't send ped flying, making the knockdown drop cleaner
Increased bullet spread for automatic weapons, zooming in won't increase the accuracy anymore.
Lowered limb shots damage depending on the weapon
Guns now have more realistic damage on light armor, small caliber weapons cause less damage, high caliber weapons almost ignores the armor and does alot damage. Barret will pierce through it completely.
Rifle deals more damage, some pistol have reduced damage.
Standard pistol mag capacity increased to 15, 20 for extended mag to match Beratta-92
Combat pistol mag capacity increased to 17, 24 for extended mag to match Glock-17
APpistol standard mag capacity increased to 19 to match Glock-18
SMG extended mag reduced to 45
MG standard mag capacity upgraded to 100 round, 200 for extended mag
Assaultshotgun standard mag capacity increased to 12, extended mag reduced to 28 rounds to match the real-life USAS-12
Heavysniper mag capacity upgraded to 10 to match the Barret M107
Currently dlc weapons are not included, but they will be added in future updates
!!!Read description before commenting!!!
Feel free to leave feedback, just don't be an asshole
.
.
.
MAJOR FEATURES:
Realistic weapon effects with smokes and occasionally appearing muzzle flashes. Some guns produce massive smokes, some produce less
Removed tracers
Slower reload for every weapon. THIS AIN'T COD OR BF
Tweaked damage
Real life mag capacity based on popular replace model of the weapons or their real-life counterparts
Massively reduced bullet force, peds don't get push around when shot now
RPG now has realistic speed.The firing trail was also removed because it doesn't exist irl. Now the dust nearby should fly up when firing it
Shoulder aim for MG, COMBATMG and MICROSMG
RETICLES ARE REMOVED !! (Choose complex aim for no reticle, simple aim for basic reticle)
Other changes:
Increased shotgun range and reduced spread so they perform much more efficient in combat
Decreased all melee weapon's force so they don't send ped flying, making the knockdown drop cleaner
Increased bullet spread for automatic weapons, zooming in won't increase the accuracy anymore.
Lowered limb shots damage depending on the weapon
Guns now have more realistic damage on light armor, small caliber weapons cause less damage, high caliber weapons almost ignores the armor and does alot damage. Barret will pierce through it completely.
Rifle deals more damage, some pistol have reduced damage.
Standard pistol mag capacity increased to 15, 20 for extended mag to match Beratta-92
Combat pistol mag capacity increased to 17, 24 for extended mag to match Glock-17
APpistol standard mag capacity increased to 19 to match Glock-18
SMG extended mag reduced to 45
MG standard mag capacity upgraded to 100 round, 200 for extended mag
Assaultshotgun standard mag capacity increased to 12, extended mag reduced to 28 rounds to match the real-life USAS-12
Heavysniper mag capacity upgraded to 10 to match the Barret M107
Eerste Upload: 5 maart 2021
Laatst bijgewerkt: 5 maart 2021
Laatst Gedownload: 7 uur geleden
42 Reacties
This mod aims to make the gunplay experience in singleplayer as realistic as possible. Focusing mainly on weapon effects and some other tweakings
Currently dlc weapons are not included, but they will be added in future updates
!!!Read description before commenting!!!
Feel free to leave feedback, just don't be an asshole
.
.
.
MAJOR FEATURES:
Realistic weapon effects with smokes and occasionally appearing muzzle flashes. Some guns produce massive smokes, some produce less
Removed tracers
Slower reload for every weapon. THIS AIN'T COD OR BF
Tweaked damage
Real life mag capacity based on popular replace model of the weapons or their real-life counterparts
Massively reduced bullet force, peds don't get push around when shot now
RPG now has realistic speed.The firing trail was also removed because it doesn't exist irl. Now the dust nearby should fly up when firing it
Shoulder aim for MG, COMBATMG and MICROSMG
RETICLES ARE REMOVED !! (Choose complex aim for no reticle, simple aim for basic reticle)
Other changes:
Increased shotgun range and reduced spread so they perform much more efficient in combat
Decreased all melee weapon's force so they don't send ped flying, making the knockdown drop cleaner
Increased bullet spread for automatic weapons, zooming in won't increase the accuracy anymore.
Lowered limb shots damage depending on the weapon
Guns now have more realistic damage on light armor, small caliber weapons cause less damage, high caliber weapons almost ignores the armor and does alot damage. Barret will pierce through it completely.
Rifle deals more damage, some pistol have reduced damage.
Standard pistol mag capacity increased to 15, 20 for extended mag to match Beratta-92
Combat pistol mag capacity increased to 17, 24 for extended mag to match Glock-17
APpistol standard mag capacity increased to 19 to match Glock-18
SMG extended mag reduced to 45
MG standard mag capacity upgraded to 100 round, 200 for extended mag
Assaultshotgun standard mag capacity increased to 12, extended mag reduced to 28 rounds to match the real-life USAS-12
Heavysniper mag capacity upgraded to 10 to match the Barret M107
Currently dlc weapons are not included, but they will be added in future updates
!!!Read description before commenting!!!
Feel free to leave feedback, just don't be an asshole
.
.
.
MAJOR FEATURES:
Realistic weapon effects with smokes and occasionally appearing muzzle flashes. Some guns produce massive smokes, some produce less
Removed tracers
Slower reload for every weapon. THIS AIN'T COD OR BF
Tweaked damage
Real life mag capacity based on popular replace model of the weapons or their real-life counterparts
Massively reduced bullet force, peds don't get push around when shot now
RPG now has realistic speed.The firing trail was also removed because it doesn't exist irl. Now the dust nearby should fly up when firing it
Shoulder aim for MG, COMBATMG and MICROSMG
RETICLES ARE REMOVED !! (Choose complex aim for no reticle, simple aim for basic reticle)
Other changes:
Increased shotgun range and reduced spread so they perform much more efficient in combat
Decreased all melee weapon's force so they don't send ped flying, making the knockdown drop cleaner
Increased bullet spread for automatic weapons, zooming in won't increase the accuracy anymore.
Lowered limb shots damage depending on the weapon
Guns now have more realistic damage on light armor, small caliber weapons cause less damage, high caliber weapons almost ignores the armor and does alot damage. Barret will pierce through it completely.
Rifle deals more damage, some pistol have reduced damage.
Standard pistol mag capacity increased to 15, 20 for extended mag to match Beratta-92
Combat pistol mag capacity increased to 17, 24 for extended mag to match Glock-17
APpistol standard mag capacity increased to 19 to match Glock-18
SMG extended mag reduced to 45
MG standard mag capacity upgraded to 100 round, 200 for extended mag
Assaultshotgun standard mag capacity increased to 12, extended mag reduced to 28 rounds to match the real-life USAS-12
Heavysniper mag capacity upgraded to 10 to match the Barret M107
Eerste Upload: 5 maart 2021
Laatst bijgewerkt: 5 maart 2021
Laatst Gedownload: 7 uur geleden
Love the Sicario theme lmao
@JinwooJB read description
@jimfantry just saw it mb, thanks.
@jimfantry Заменяет ли данный мод звуки оружия, кроме скорости перезарядки и эффекта пороховых газов?
@jimfantry Does this mod replace the sounds of weapons, except for the reload speed and the effect of powder gases?
@GensokyoIsReal actually, as the speed value is measured in FPS, it would be more like 1200-1500 for pistols, 2700-3000 for rifles, and ~2800 for snipers, 2400-3000 for MGs
@Russkiy Zakonnik the reload speed is changed, the muzzle effect is changed, sound is not changed. Mod does not replace sound. If you have different sound open weapons.meta, search <audio> and change the audio name of every weapon to same as the meta in your weapon sound mod
The reload speed a little too slow for me. How do I change it?
@JinwooJB Change AnimReloadRate under each weapon in weapons.meta to 1.000000.
@Poorsoul44 thanks :)
@Poorsoul44 cheers
whats the link to this rifle?
Man this is amazing I would like to see if you could get this working in fivem. Also can you link your Audio and weapon mods?
@Dqueen I have no knowledge about fivem modding, also don't know what you mean by "weapon mods"
Sound: https://www.lcpdfr.com/downloads/gta5mods/audio/17256-realistic-weapons-sounds/
@jimfantry my mistake. I thought that was your showcase video.
@GensokyoIsReal could you possibly send a video of that? Like the slower bullet speeds? I'm curious as to how it would work in game before I edit it myself. Thanks in advance!
how do you get the sicario's peds?
Where did you get the Sicario Ped? I really want it, Thanks
still working?
DOES THIS MOD STILL WORK????
How do I download this? There's no instructions