Immersive Combat 1.6
25.818
222
25.818
222
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93(i can use this but you can install any euphoria mod)
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93(i can use this but you can install any euphoria mod)
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Eerste Upload: 30 maart 2021
Laatst bijgewerkt: 1 mei 2022
Laatst Gedownload: 7 minuten geleden
All Versions
240 Reacties
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93(i can use this but you can install any euphoria mod)
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93(i can use this but you can install any euphoria mod)
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Eerste Upload: 30 maart 2021
Laatst bijgewerkt: 1 mei 2022
Laatst Gedownload: 7 minuten geleden
@THEFalkone Hello there, please check your config for the recoil mod. Ensure that the values for recoil do NOT use commas in them. | Example "2,0" should be "2.0"
Hey how to modify stun gun back to lethal or "normal stun gun?
@Artupaky01 Mod "Immersive Combat" does not work with the mod "Aircraft Flares and Chaff Countermeasures". Because you have changed the properties of the flare gun and because of this, Aircraft Flares misses the enemy missiles. You need to put the original flare gun launchers.
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File name "weaponflaregun.meta"
File path - Grand Theft Auto V\update\update.rpf\dlc_patch\mpheist\common\data\ai
Nice one, can you say me how to remove the flashlight of the tazer? idk why but with the mod i have a flsh in the taser and dont look good :/
@Artupaky01 Nice mod dude! but I think you made Bullpup Rifle and its Mk 2 version (Chinese Type 95) Way too much recoil, I used that rifle in a shooting range before, that gun's recoil is even better than the M4A1, Hope U could adjust this little error in the future! THX I'll give 5 stars anyway!!
Oh before I forgot, Bullpup Rifle (Type 95) using 5.8mm bullet in China, it also use 5.56mm NATO for export version, not 7.62mm XD
The author of the fashion himself asked to indicate some errors. And I think that you correctly indicate some shortcomings. I myself do mods, and sometimes I do not what I like, but what most people like. I am very serious about this.
How can I get only the FOV change
how i replace the ptfx_glow_impact_rgb.dds?
This needs an update the mk2 weapons work fine but they have no ammo? also Tactical and Precision rifles were added
How do I reduce the recoil a bit??
Sniper scopes don't work when aiming from cover with this mod.
There's another issue that I'm not sure is caused by this mod, but when I use the scope and zoom in on enemies, zooming in acts as if the player is actually getting closer to the NPCs, so simply zooming in causes me to be detected as if I'd gotten close to the enemy. Again, not sure it's this mod causing the issue but when I run the game without mods folder the issue is gone.
Report an issue:
It seems like that there is something wrong with BZGAS. When player gets BZGAS, game crashes.
For example, In Mission The Jewel Store Job, Franklin will get 5 BZGAS and throw them out. At the begging of the mission, Michael takes Franklin to the construction site. When Michael arrives there, game will automatically switch to Franklin. Later, BZGAS appear in Franklin's inventory. The moment you switch to Franklin, game crashes.
In my opinion, the data of BZGAS should remain original. Because The BZ Gas only appears if the player has chosen the smart approach for The Jewel Store Job.
But anyway, the mod is great.
@Artupaky01
I edited weapon.meta, and restored all BZGAS data to the GTA5 original BZGAS data. And the issue was solved.
This, Blood and Decals and V.E.R.O great combo.
@Viking aircraft Thanks I changed all the throw-able items to have original Ammo count to avoid any issues.
@Tixer Glad to help. XD
I found a bug. Ammo dropped by enemies no longer can be picked up, even when they use the same type of weapon.
Hello, it seems the normal weaponanimations.meta still has compatibility with VED. Can you please upload the version without it? Thanks!
great mod! thanks for making this
how do I make the screen stop shaking when weapon's are fired