WEAPON ANIMATION FIX Final
1.270
49
1.270
49
i fix weird animation..................
did not changes weapon.meta or any texture
just change crapy animation to fix.
YOU SEE THAT WEAPON ANIMATION IS CRAP IN GTA V NEW VERSION WEAPON ANIMATE 1 TIME AND LOOks WEIRD .
my friend channel name is your expert famous gamer if you intrest in gaming then you can subscribe
bugs = not found yet
.............................enjoy...............................
did not changes weapon.meta or any texture
just change crapy animation to fix.
YOU SEE THAT WEAPON ANIMATION IS CRAP IN GTA V NEW VERSION WEAPON ANIMATE 1 TIME AND LOOks WEIRD .
my friend channel name is your expert famous gamer if you intrest in gaming then you can subscribe
bugs = not found yet
.............................enjoy...............................
Eerste Upload: 25 mei 2024
Laatst bijgewerkt: 26 mei 2024
Laatst Gedownload: 11 uur geleden
75 Reacties
i fix weird animation..................
did not changes weapon.meta or any texture
just change crapy animation to fix.
YOU SEE THAT WEAPON ANIMATION IS CRAP IN GTA V NEW VERSION WEAPON ANIMATE 1 TIME AND LOOks WEIRD .
my friend channel name is your expert famous gamer if you intrest in gaming then you can subscribe
bugs = not found yet
.............................enjoy...............................
did not changes weapon.meta or any texture
just change crapy animation to fix.
YOU SEE THAT WEAPON ANIMATION IS CRAP IN GTA V NEW VERSION WEAPON ANIMATE 1 TIME AND LOOks WEIRD .
my friend channel name is your expert famous gamer if you intrest in gaming then you can subscribe
bugs = not found yet
.............................enjoy...............................
Eerste Upload: 25 mei 2024
Laatst bijgewerkt: 26 mei 2024
Laatst Gedownload: 11 uur geleden
<install = mods =update= update.rpf= x64= patch= anim= networkdefs.rpf replace your file>
@BOPOHua
You may or may not see this but i have a question, not sure if a mod of yours is abandoned but...
I was curious if you this mod still works with new scripthookv update:
https://www.gta5-mods.com/scripts/healingsystemrebuild#comments_tab
I tested this mod extensively and was not able to get a the proper outcome of the mod to work. Does the mod work on your end and are you using the updated scripthookv?
@BOPOHua i actually send you a message via your patreon.
@jjj777 how
@jjj777 no this did not work with lateast
Not sure what it does, but I like it.
must-have mod
Is it possible to switch to left handed?
@totolike No because that'd require flipping the animations entirely or making new animations. You're screwed.
@totolike means
I see, no biggie then. Was just trying my luck if it can be modded.
@totolike You can switch viewmodels in games like Halo and Half Life because they're actually overlays. The first person animations in GTA 5 however are ACTUALLY animated in real time. And with that comes a bunch of other problems. Just in case you were wondering.
Great stuff, modders fixing stuff that r* won't.
can i use in online?
Hi, is there any update on my request for a FOV mod?
@choi2007 i don,t know sorry brother
@Nofreeusernames1 ok my brother i will try can you send link which mod i have to update and what problem with fov mod problem can you tell so i can update it
https://www.gta5-mods.com/scripts/extended-camera-settings That is the mod, it has many issues, I suggest you checking on the comments to see the issues the mod has.
https://www.gta5-mods.com/misc/gta-v-fov-v1-11 Alternatively, if it's easier for you to update this one, then go with it.
Thank you so much, you're very chill.
mod works flawlessly on nightly build scripthookv.net newest. guys always use nightly build. and scripthookv asi got updated a couple days ago and works fine. NVE, RWB, RFE... now the only problem is the shell textures (they don't make sense lol)
@ex4mple694201337 shell textures is unnoticeable
@ex4mple694201337 You mean the default ejections? Any weapon that isn't a shotgun or is a heavy ejects rifle rounds lol.
The exact opposite is true in GTA 4's case.
Other then that all this mod is, is a animation replacement. Didn't think it'd need to work with SCRIPThook when you're editing the files themselves