37.465
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37.465
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Warning: GCP is incompatible with Liberty Rewind. Using them together may cause different bugs and mess up YMAPs
The Grand CyberPunk project
Special thanks to my patreon: Jojo low and VideoSaga
GCP is made to convert GTA V into the cyberpunk-themed game. Every aspect of this game is going to be replaced or reworked. From now on it`s just a map, but new updates are coming soon
The map includes these reworked streets:
- Downtown
- Legion Square
- Textile City
- Mission Row
Changelog:
1.1 - the map is now optimized to load only certain parts to reduce lags
2.1 - One of the biggest updates. Added the ghetto part (Forum Drive, Davis, Grove St. and Strawberry Ave)
3.0 - Added the Vinewood Boulevard
4.0 - The Little Seul update
If you're interested in the future of the project follow my Twitter .There I post information about the updates and some details
Big gratitude to:
meimeiriver - for helping me reduce lags
Innstalation:
1. Drop custom_maps folder into mods/update/x64/dlcpacks
2. Go to mods/update/update.rpf/common/data/dlclist.xml
and paste
dlcpacks:/custom_maps/
The Grand CyberPunk project
Special thanks to my patreon: Jojo low and VideoSaga
GCP is made to convert GTA V into the cyberpunk-themed game. Every aspect of this game is going to be replaced or reworked. From now on it`s just a map, but new updates are coming soon
The map includes these reworked streets:
- Downtown
- Legion Square
- Textile City
- Mission Row
Changelog:
1.1 - the map is now optimized to load only certain parts to reduce lags
2.1 - One of the biggest updates. Added the ghetto part (Forum Drive, Davis, Grove St. and Strawberry Ave)
3.0 - Added the Vinewood Boulevard
4.0 - The Little Seul update
If you're interested in the future of the project follow my Twitter .There I post information about the updates and some details
Big gratitude to:
meimeiriver - for helping me reduce lags
Innstalation:
1. Drop custom_maps folder into mods/update/x64/dlcpacks
2. Go to mods/update/update.rpf/common/data/dlclist.xml
and paste
dlcpacks:/custom_maps/
Eerste Upload: 27 oktober 2019
Laatst bijgewerkt: 20 juli 2020
Laatst Gedownload: 2 uur geleden
220 Reacties
Warning: GCP is incompatible with Liberty Rewind. Using them together may cause different bugs and mess up YMAPs
The Grand CyberPunk project
Special thanks to my patreon: Jojo low and VideoSaga
GCP is made to convert GTA V into the cyberpunk-themed game. Every aspect of this game is going to be replaced or reworked. From now on it`s just a map, but new updates are coming soon
The map includes these reworked streets:
- Downtown
- Legion Square
- Textile City
- Mission Row
Changelog:
1.1 - the map is now optimized to load only certain parts to reduce lags
2.1 - One of the biggest updates. Added the ghetto part (Forum Drive, Davis, Grove St. and Strawberry Ave)
3.0 - Added the Vinewood Boulevard
4.0 - The Little Seul update
If you're interested in the future of the project follow my Twitter .There I post information about the updates and some details
Big gratitude to:
meimeiriver - for helping me reduce lags
Innstalation:
1. Drop custom_maps folder into mods/update/x64/dlcpacks
2. Go to mods/update/update.rpf/common/data/dlclist.xml
and paste
dlcpacks:/custom_maps/
The Grand CyberPunk project
Special thanks to my patreon: Jojo low and VideoSaga
GCP is made to convert GTA V into the cyberpunk-themed game. Every aspect of this game is going to be replaced or reworked. From now on it`s just a map, but new updates are coming soon
The map includes these reworked streets:
- Downtown
- Legion Square
- Textile City
- Mission Row
Changelog:
1.1 - the map is now optimized to load only certain parts to reduce lags
2.1 - One of the biggest updates. Added the ghetto part (Forum Drive, Davis, Grove St. and Strawberry Ave)
3.0 - Added the Vinewood Boulevard
4.0 - The Little Seul update
If you're interested in the future of the project follow my Twitter .There I post information about the updates and some details
Big gratitude to:
meimeiriver - for helping me reduce lags
Innstalation:
1. Drop custom_maps folder into mods/update/x64/dlcpacks
2. Go to mods/update/update.rpf/common/data/dlclist.xml
and paste
dlcpacks:/custom_maps/
Eerste Upload: 27 oktober 2019
Laatst bijgewerkt: 20 juli 2020
Laatst Gedownload: 2 uur geleden
hey, is this one compatible with forests of san andreas ?
Author, when will I update my installation and play? Some buildings are lost It doesn't show up after playing the game for half an hour
Only certain areas are showing up. I looked at some videos on this map and there was a bunch of stuff at the maze bank area and when i looked in game, None of it was loaded in. Is this an Installation error? I followed all the steps. I also reinstalled it.
just tested with my 3070 Ti , it has great potential for Movie Making and it runs . I am working on my next projet as a matter of fact and if I coud give you suggestions , it be cool if you can make it so that the map loads up from further distance so we dont see stuff popping out all the time and we can shoot without distractions on screen
Amazing work id love to keep it in there but i go from 75fps to 35 lol
This Map is Amazing! It doesn't need an Update! It's already smashed full of goodness...
This Map is SO Underrated! ...I doubt anybody has ANY idea how great this map *really* is...
There are so many Secrets, and Easter Eggs, and Cool sh*t,
This dude took his time making this... and with mind blowing artistic talent...
...the kind of combinations of props, and position of certain things is so perfect and on point...
This map is truly special, this map is actually art, the guy is a mastermind... seriously...
BTW, This DOES work in FiveM, and it actually runs better than when in Singleplayer,
...but, of course... if you realistically want to use it... you'll want to liquidate some of the props...
Custom Street Lights and seats/chairs, can cause issues...
Custom Street Lights inside ymaps (in FiveM) causes glitches and flashing lights,
...also having too many chair props all over your city is going to cause too many NPC's to spawn,
and you're server will constantly crash...
I have problems with the lights, when I approach the city lights (building, lamp post ect...) it flickers
Great mod which improves your streets greatly but makes your fps drops greatly as well.
@OlegTemple Hey I just downloaded the mod and whenever I load in the game, the downtown area doesn’t seem to load in. Is there a solution to fix this?
Too bad it doesn't work anymore
This mod crashes my game now
@GrimeyFresh how do you go about deleting certain items /props from this pack to make it run smoothly?
@shakeyjake100 It's a long long long, LONG. Process. Using Codewalker.
I did it for my WIP FiveM server, (which might not start up again)
you can see a video here, https://www.youtube.com/watch?v=L27ffa7KTG4
I liquidated a lot of props, and customized a lot, and changed a lot, and retextured a lot of props myself.
One of the "Barges" I even remodeled(and retextured), so you don't hit bumps when you drive across the little "overpass/bridge" that goes through Legion square.
Eventually you can get it down to a point where it works in FiveM without crashes, but it takes a long time, and dedication.
This is such a cool added-on mod to give LosSantos a different look, but it still maintains most of the infrastructure of the main city. Me just like it. I was considering buying Cyberpunk 2077, though.
@lolovest12 Get cyberpunk, it'll change your life
What ever happened to the creator? He seems to have stopped doing things entirely
does this mod work properly for anyone on the latest update, like no visual glitches or sections not loading in, no crashes?...
Tested it out ;/ my game crashes after a few seconds of driving around the city. I've got a modified gameonfig, heapadjuster, packfile limiter etc too which is meant to prevent crashing and I'm on a rtx 3070ti. So I think this mod is just very unstable, shame it's no longer maintained
seems to be the giant wall around pillbox hills that keeps crashing me when I go near it. I've got all basic requirements and a rtx 3070ti so idk why it's crashing ;/
@eingenvector did you ever fix the little seoul crash at the parking ramp? same crash same spot