[OUTDATED] That Other Tree Map
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The purpose of this map is to make the Chiliad Mountain State Wilderness/hunting area seem like a more deep and dense forest than it actually is. Instead of just spamming the place with evergreens that provide no real cover I have strategically placed hundreds of trees and bushes that help make the area feel more like a small forest. What was once thin patches of trees in the foothills is now a small but dense woodland awaiting exploration. It's a great place to hunt, hike, go offroading or potentially ditch the cops depending on your wanted level. The map also includes a short row of decorative trees along the highway just before the bridge and I've put a few small "easter eggs" out there for you but nothing really noteworthy. You can find them in map editor mode in the list of entities if you don't have the time to look for them.
Use map editor to spawn a camp fire anywhere you like, just search for beach fire in props.
This will most certainly eat some fps so don't expect it to run perfectly unless your computer is badass.
Get the camo suit and more cool hunting stuff from spud here: https://www.gta5-mods.com/player/project-kill-em-all-hunting-pack-for-trevor
To install you place Chiliad.xml in your GTAV folder and load the map in game with map editor.
Use map editor to spawn a camp fire anywhere you like, just search for beach fire in props.
This will most certainly eat some fps so don't expect it to run perfectly unless your computer is badass.
Get the camo suit and more cool hunting stuff from spud here: https://www.gta5-mods.com/player/project-kill-em-all-hunting-pack-for-trevor
To install you place Chiliad.xml in your GTAV folder and load the map in game with map editor.
Eerste Upload: 8 oktober 2016
Laatst bijgewerkt: 8 oktober 2016
Laatst Gedownload: 1 dag geleden
31 Reacties
The purpose of this map is to make the Chiliad Mountain State Wilderness/hunting area seem like a more deep and dense forest than it actually is. Instead of just spamming the place with evergreens that provide no real cover I have strategically placed hundreds of trees and bushes that help make the area feel more like a small forest. What was once thin patches of trees in the foothills is now a small but dense woodland awaiting exploration. It's a great place to hunt, hike, go offroading or potentially ditch the cops depending on your wanted level. The map also includes a short row of decorative trees along the highway just before the bridge and I've put a few small "easter eggs" out there for you but nothing really noteworthy. You can find them in map editor mode in the list of entities if you don't have the time to look for them.
Use map editor to spawn a camp fire anywhere you like, just search for beach fire in props.
This will most certainly eat some fps so don't expect it to run perfectly unless your computer is badass.
Get the camo suit and more cool hunting stuff from spud here: https://www.gta5-mods.com/player/project-kill-em-all-hunting-pack-for-trevor
To install you place Chiliad.xml in your GTAV folder and load the map in game with map editor.
Use map editor to spawn a camp fire anywhere you like, just search for beach fire in props.
This will most certainly eat some fps so don't expect it to run perfectly unless your computer is badass.
Get the camo suit and more cool hunting stuff from spud here: https://www.gta5-mods.com/player/project-kill-em-all-hunting-pack-for-trevor
To install you place Chiliad.xml in your GTAV folder and load the map in game with map editor.
Eerste Upload: 8 oktober 2016
Laatst bijgewerkt: 8 oktober 2016
Laatst Gedownload: 1 dag geleden
for anyone wondering this dropped my game by 10 - 15 fps
@Impactjunky How many objects does this mod have ?
Looks great! Also curious what the prop count is and a map to see what areas are affected.
@Sh3nZeR 304
@VisualParadox Thanks, prop count is 304 and highlighted map pic is coming soon
@Impactjunky: that's stock? o_o.... wow
@InfamousSabre I'm just as surprised as you are, I haven't even tweaked the graphics settings in the pause menu but somehow my screens come out looking pretty good.
@InfamousSabre @Impactjunky I'm working on a tool for editing placements that should make the process alot easier than it currently is. As it stands its pretty tedious since you can't actually edit anything in real-time :/
@CamxxCore That sounds awesome
@CamxxCore: Have I told you how awesome you are today?
@Impactjunky looks good man but there's a reason why rockstar didn't put all these trees...we dont have quantum personal computers yet lol
awesome work dude!
@headcrab Thanks
@Spud See how well your camo matches the terrain, especially in the pic with the deer in it.
I tried to take some screens of the snow camo too but the snow didn't show up on the ground in rockstar editor.
@Impactjunky Yeah it looks great! Thats strange it didn't show up..
@InfamousSabre haha (: Hopefully I will finish this week.. This is what it looks like: http://imgur.com/a/Cxl5H
@CamxxCore seems intersting ;P
@Shaezbreizh Yeah it's still being worked on (: Didn't finish as quick as I thought I would. Turns out there are still some things I have to figure out. Mainly, how I can recover the names of .ymap files from in-game entity placements.. Once I figure that out, it will be a true "map editor", in that it will allow you edit anything in the static map.
can u make an OIV file ?
Wow... your review video really impressive!!
where i need to put the "chiliad" file?