Lost Wallets 1.0
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This small mod adds randomly spawning wallets on sidewalks. Finders keepers!
Installing
Put the contents of the archive you downloaded to your GTA V folder/scripts/.
Config
- MS_BETWEEN_ATTEMPTS: Milliseconds between wallet spawn attempts. (Default: 30000)
- SPAWN_RANGE: Range of the wallet spawn location search around the player. (Default: 30.0)
- SPAWN_CHANCE: Spawn chance of a wallet, 0.0 being 0% and 1.0 being 100%. (Default: 0.03)
- HIGHLIGHT_WALLETS: Whether spawned wallets get an icon on the minimap as they might be hard to notice during gameplay. (Default: True, use False to disable)
- MIN_CASH: Minimum cash received for picking up a wallet. (Default: 80)
- MAX_CASH: Maximum cash received for picking up a wallet. (Default: 400)
- SPAWN_CHANCE_MULTIPLIERS entries: These values allow you to change wallet spawning chances based on zone scumminess as defined by Rockstar. For example, increasing the multiplier for ZONE_TYPE_POSH will make more wallets spawn in rich areas and reducing the multiplier for ZONE_TYPE_CRAP will make less wallets spawn in poor areas.
Requirements
- Script Hook V (and its requirements)
- Script Hook V .NET v3.6.0 (and its requirements)
Recommended
- Glowing Pickups by kagikn greatly improves the visibility of lost wallets at night.
Source code is available on GitHub.
Installing
Put the contents of the archive you downloaded to your GTA V folder/scripts/.
Config
- MS_BETWEEN_ATTEMPTS: Milliseconds between wallet spawn attempts. (Default: 30000)
- SPAWN_RANGE: Range of the wallet spawn location search around the player. (Default: 30.0)
- SPAWN_CHANCE: Spawn chance of a wallet, 0.0 being 0% and 1.0 being 100%. (Default: 0.03)
- HIGHLIGHT_WALLETS: Whether spawned wallets get an icon on the minimap as they might be hard to notice during gameplay. (Default: True, use False to disable)
- MIN_CASH: Minimum cash received for picking up a wallet. (Default: 80)
- MAX_CASH: Maximum cash received for picking up a wallet. (Default: 400)
- SPAWN_CHANCE_MULTIPLIERS entries: These values allow you to change wallet spawning chances based on zone scumminess as defined by Rockstar. For example, increasing the multiplier for ZONE_TYPE_POSH will make more wallets spawn in rich areas and reducing the multiplier for ZONE_TYPE_CRAP will make less wallets spawn in poor areas.
Requirements
- Script Hook V (and its requirements)
- Script Hook V .NET v3.6.0 (and its requirements)
Recommended
- Glowing Pickups by kagikn greatly improves the visibility of lost wallets at night.
Source code is available on GitHub.
Eerste Upload: 11 juni 2024
Laatst bijgewerkt: 11 juni 2024
Laatst Gedownload: 1 dag geleden
10 Reacties
More mods by rootcause:
This small mod adds randomly spawning wallets on sidewalks. Finders keepers!
Installing
Put the contents of the archive you downloaded to your GTA V folder/scripts/.
Config
- MS_BETWEEN_ATTEMPTS: Milliseconds between wallet spawn attempts. (Default: 30000)
- SPAWN_RANGE: Range of the wallet spawn location search around the player. (Default: 30.0)
- SPAWN_CHANCE: Spawn chance of a wallet, 0.0 being 0% and 1.0 being 100%. (Default: 0.03)
- HIGHLIGHT_WALLETS: Whether spawned wallets get an icon on the minimap as they might be hard to notice during gameplay. (Default: True, use False to disable)
- MIN_CASH: Minimum cash received for picking up a wallet. (Default: 80)
- MAX_CASH: Maximum cash received for picking up a wallet. (Default: 400)
- SPAWN_CHANCE_MULTIPLIERS entries: These values allow you to change wallet spawning chances based on zone scumminess as defined by Rockstar. For example, increasing the multiplier for ZONE_TYPE_POSH will make more wallets spawn in rich areas and reducing the multiplier for ZONE_TYPE_CRAP will make less wallets spawn in poor areas.
Requirements
- Script Hook V (and its requirements)
- Script Hook V .NET v3.6.0 (and its requirements)
Recommended
- Glowing Pickups by kagikn greatly improves the visibility of lost wallets at night.
Source code is available on GitHub.
Installing
Put the contents of the archive you downloaded to your GTA V folder/scripts/.
Config
- MS_BETWEEN_ATTEMPTS: Milliseconds between wallet spawn attempts. (Default: 30000)
- SPAWN_RANGE: Range of the wallet spawn location search around the player. (Default: 30.0)
- SPAWN_CHANCE: Spawn chance of a wallet, 0.0 being 0% and 1.0 being 100%. (Default: 0.03)
- HIGHLIGHT_WALLETS: Whether spawned wallets get an icon on the minimap as they might be hard to notice during gameplay. (Default: True, use False to disable)
- MIN_CASH: Minimum cash received for picking up a wallet. (Default: 80)
- MAX_CASH: Maximum cash received for picking up a wallet. (Default: 400)
- SPAWN_CHANCE_MULTIPLIERS entries: These values allow you to change wallet spawning chances based on zone scumminess as defined by Rockstar. For example, increasing the multiplier for ZONE_TYPE_POSH will make more wallets spawn in rich areas and reducing the multiplier for ZONE_TYPE_CRAP will make less wallets spawn in poor areas.
Requirements
- Script Hook V (and its requirements)
- Script Hook V .NET v3.6.0 (and its requirements)
Recommended
- Glowing Pickups by kagikn greatly improves the visibility of lost wallets at night.
Source code is available on GitHub.
Eerste Upload: 11 juni 2024
Laatst bijgewerkt: 11 juni 2024
Laatst Gedownload: 1 dag geleden
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If you get bored and want to expand on this, you could make an npc spawn sometimes that the wallet belongs to. The npc then could have different out-comes like giving a reward (all the money, or some of the money) or not give the player anything. Then the player can beat the npc down and take all the money or just walk away. I don't script so this sounds like it would be hard to do.
cool concept, makes more sense than finding random gun laying around
@HuskyGamer true
Nice.
@ralph wiggum or, call the cops on you since society nowdays is braindead, and may the npc attack you for returning the item
Love this lol
Realism
This will bring an interesting experience , Added feature to return money to those who lost or kept it
I like this. Finding an wallet in life usually means their ID would be inside, maybe some sort of interaction or having a choice would be amazing. Thanks