8.545.196
10.047
8.545.196
10.047
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 12.7
-some fixes for tv, I now run some code the first time you enable the TV.
-apart from the two normal channels, the third channel will now let you swap through 115 playlists, use Phone UP/Down (arrow UP/Down).
-because of the above, you now can chose the same playlists in the Casino, the Arena, the Arcade
and you can use the big screen in the faciltiy as a Tv. The yacht tv's also have this ability.
-added cinema teleports in other teleports, you can use the cinemascreen as a tv.
-the vehicle despawn global will now be autodetected (thanks to drp4lyf, alloc8or and ikt !).
No Ini Changes
Changes from 12.8
-changed apartment radio a bit, and added a radio for Rooftop Eclipse Tower.
-prepared trainer for future update (snow).
No Ini Changes
Changes from 12.9
-fixed a bug with Apartment Radio.
-added three radios in Malibu Mansion, two in the Venice Beach House and five radios in Designer Apartment Remake.
-added a few sitting objects.
No Ini Changes
Changes from 13.0
-fixed missing attachments for the Cayo Perico weapons if load all weapons, or save/load weapons from weaponslot was used
-changed the TV, the audio is now not frontend but relative to where the tv is located.
-Fixed an issue where the aircraft carrier interiors were not working, when LS/Cayo was enabled.
-fixed the interior maps for the aircraft carrier (still needs reveal fort Zancudo on map option).
-disable Cayo when you teleport to North Yankton, so that traffic in NY works, will automatically be re-enabled if you leave NY.
No Ini Changes.
Changes from 13.1
-added 500 more saved car slots, a total of 1000 now.
-the saved car is now displayed at all times for slots in the vehcicle load/save menu.
-added 520 additional slots for license plates, a total of 600 add-on license plates are now possible, before just 80.
No Ini Changes.
Changes from 13.2
-Recording UI updated (compatbility with latest patch).
-added 18 Vehicles 17 with Crewemblem.
-added 24 Peds (mpheist4 + MP Tuner Peds).
-added 792 Objects (Objects60).
-added 5680 animations (MP Tuner Animations).
-added 8 voices and 2113 Speeches.
-added 17 T-shirts + one hair style.
-added 10 cutscenes.
-added 16 Timecycles.
-added MP Tuner Teleports, with 6 teleport locations, including customizable Tuner Garage.
-to change radio in Tuner Garage, proceed to the door that won't open :)
-added option for Low Grip Tyres in Vehicle Mod Menu (Benny).
-added option for Lower Vehicle in Vehicle Mod Menu (Benny).
-added option for Weapons Explosive Multiplier (Weapons Menu).
No Ini Changes.
Changes from 13.3
-added version checks for new natives, yes people if you are not running the latest version, some stuff won't work.
-added Track Wheel Category.
-added the Arcade race in Tuner Garage.
-the Media player now works, it will play one tracklist by default, to change to other tracklist, vehicle options Set Media Player Playlist.
No Ini Changes
Changes from 13.4
-added Car Meet 2.
-changed both Car Meets a bit.
-small fix for the Tuner Garage.
-meth labs now spawn in distinct color.
-changed the Muscle spawn menu, now two pages instead of just one page.
No Ini Changes
Changes from 13.5
-added the ipl's for the tuner garages (visible outside).
-ability to enable/disable the arcade machines in the tuner garage.
-fixed problems with vehicle load/save menu
-fixed DLC radios disappearing after loading a save.
No Ini Changes
Changes from 13.6
-Updated recording UI.
-Added 17 Vehicles
-Added 14 Vehicle Crew Emblems.
-Added 49 Peds (MP Security Peds).
-Added 4 Weapons, 1 with 7 attachments, added 3 attachments to existing weapons.
-Added MP Security Teleports, 4 Agencies (Customizable). 1 Garage (Customizable) and Studio and Warehouse.
-Added 1395 objects, Objects61.
-Added 23997 Animations, Mp Security Animations.
-Added 1 Walk Style.
-Added 35 Cutscenes.
-Added 20 Voices and 2513 Speeches.
-Added 2 T-Shirts, One Hairstyle and 28 Tattoos.
-Added 23 Timecycles.
-Added 2 Yachts.
No Ini Changes.
Changes from 13.7
-Fixed new Vehicle Crew Emblems.
-Set Music Player Playlist menu renamed to Set Radio Playlist.
Here you can chose a few additional playlists for the Media player,
and change playlists for Radio Los Santos and West Coast Classic.
-Added a few map objects for MP maps (new in mp security)
-Added radio in the Agency's Player Office and in the Agency Garage.
-Ability to change radio in studio.
No Ini Changes.
Changes from 13.8
-Fixed the "old" playlist for Los Santos Radio
-MOTOMAMI Los Santos does appear on my end, but some people claimed it does not work all the time,
so I added some code in the hope it will fix the issue for these people.
-Added the vehicles with mines to the Trainer's mine system.
-R messed up a few files, leading to Franklin's couch being messed up, and the whole area disappearing when
switching from MP to SP maps. I presume R will fix this in an upcoming patch, if not, try this:
https://www.gta5-mods.com/maps/map-fixes
No Ini Changes.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes. Bekijk het topic op GTAForums »
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 12.7
-some fixes for tv, I now run some code the first time you enable the TV.
-apart from the two normal channels, the third channel will now let you swap through 115 playlists, use Phone UP/Down (arrow UP/Down).
-because of the above, you now can chose the same playlists in the Casino, the Arena, the Arcade
and you can use the big screen in the faciltiy as a Tv. The yacht tv's also have this ability.
-added cinema teleports in other teleports, you can use the cinemascreen as a tv.
-the vehicle despawn global will now be autodetected (thanks to drp4lyf, alloc8or and ikt !).
No Ini Changes
Changes from 12.8
-changed apartment radio a bit, and added a radio for Rooftop Eclipse Tower.
-prepared trainer for future update (snow).
No Ini Changes
Changes from 12.9
-fixed a bug with Apartment Radio.
-added three radios in Malibu Mansion, two in the Venice Beach House and five radios in Designer Apartment Remake.
-added a few sitting objects.
No Ini Changes
Changes from 13.0
-fixed missing attachments for the Cayo Perico weapons if load all weapons, or save/load weapons from weaponslot was used
-changed the TV, the audio is now not frontend but relative to where the tv is located.
-Fixed an issue where the aircraft carrier interiors were not working, when LS/Cayo was enabled.
-fixed the interior maps for the aircraft carrier (still needs reveal fort Zancudo on map option).
-disable Cayo when you teleport to North Yankton, so that traffic in NY works, will automatically be re-enabled if you leave NY.
No Ini Changes.
Changes from 13.1
-added 500 more saved car slots, a total of 1000 now.
-the saved car is now displayed at all times for slots in the vehcicle load/save menu.
-added 520 additional slots for license plates, a total of 600 add-on license plates are now possible, before just 80.
No Ini Changes.
Changes from 13.2
-Recording UI updated (compatbility with latest patch).
-added 18 Vehicles 17 with Crewemblem.
-added 24 Peds (mpheist4 + MP Tuner Peds).
-added 792 Objects (Objects60).
-added 5680 animations (MP Tuner Animations).
-added 8 voices and 2113 Speeches.
-added 17 T-shirts + one hair style.
-added 10 cutscenes.
-added 16 Timecycles.
-added MP Tuner Teleports, with 6 teleport locations, including customizable Tuner Garage.
-to change radio in Tuner Garage, proceed to the door that won't open :)
-added option for Low Grip Tyres in Vehicle Mod Menu (Benny).
-added option for Lower Vehicle in Vehicle Mod Menu (Benny).
-added option for Weapons Explosive Multiplier (Weapons Menu).
No Ini Changes.
Changes from 13.3
-added version checks for new natives, yes people if you are not running the latest version, some stuff won't work.
-added Track Wheel Category.
-added the Arcade race in Tuner Garage.
-the Media player now works, it will play one tracklist by default, to change to other tracklist, vehicle options Set Media Player Playlist.
No Ini Changes
Changes from 13.4
-added Car Meet 2.
-changed both Car Meets a bit.
-small fix for the Tuner Garage.
-meth labs now spawn in distinct color.
-changed the Muscle spawn menu, now two pages instead of just one page.
No Ini Changes
Changes from 13.5
-added the ipl's for the tuner garages (visible outside).
-ability to enable/disable the arcade machines in the tuner garage.
-fixed problems with vehicle load/save menu
-fixed DLC radios disappearing after loading a save.
No Ini Changes
Changes from 13.6
-Updated recording UI.
-Added 17 Vehicles
-Added 14 Vehicle Crew Emblems.
-Added 49 Peds (MP Security Peds).
-Added 4 Weapons, 1 with 7 attachments, added 3 attachments to existing weapons.
-Added MP Security Teleports, 4 Agencies (Customizable). 1 Garage (Customizable) and Studio and Warehouse.
-Added 1395 objects, Objects61.
-Added 23997 Animations, Mp Security Animations.
-Added 1 Walk Style.
-Added 35 Cutscenes.
-Added 20 Voices and 2513 Speeches.
-Added 2 T-Shirts, One Hairstyle and 28 Tattoos.
-Added 23 Timecycles.
-Added 2 Yachts.
No Ini Changes.
Changes from 13.7
-Fixed new Vehicle Crew Emblems.
-Set Music Player Playlist menu renamed to Set Radio Playlist.
Here you can chose a few additional playlists for the Media player,
and change playlists for Radio Los Santos and West Coast Classic.
-Added a few map objects for MP maps (new in mp security)
-Added radio in the Agency's Player Office and in the Agency Garage.
-Ability to change radio in studio.
No Ini Changes.
Changes from 13.8
-Fixed the "old" playlist for Los Santos Radio
-MOTOMAMI Los Santos does appear on my end, but some people claimed it does not work all the time,
so I added some code in the hope it will fix the issue for these people.
-Added the vehicles with mines to the Trainer's mine system.
-R messed up a few files, leading to Franklin's couch being messed up, and the whole area disappearing when
switching from MP to SP maps. I presume R will fix this in an upcoming patch, if not, try this:
https://www.gta5-mods.com/maps/map-fixes
No Ini Changes.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes. Bekijk het topic op GTAForums »
Eerste Upload: 26 mei 2015
Laatst bijgewerkt: 28 december 2022
Laatst Gedownload: 20 seconden geleden
All Versions
15.424 Reacties
More mods by sjaak327:
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 12.7
-some fixes for tv, I now run some code the first time you enable the TV.
-apart from the two normal channels, the third channel will now let you swap through 115 playlists, use Phone UP/Down (arrow UP/Down).
-because of the above, you now can chose the same playlists in the Casino, the Arena, the Arcade
and you can use the big screen in the faciltiy as a Tv. The yacht tv's also have this ability.
-added cinema teleports in other teleports, you can use the cinemascreen as a tv.
-the vehicle despawn global will now be autodetected (thanks to drp4lyf, alloc8or and ikt !).
No Ini Changes
Changes from 12.8
-changed apartment radio a bit, and added a radio for Rooftop Eclipse Tower.
-prepared trainer for future update (snow).
No Ini Changes
Changes from 12.9
-fixed a bug with Apartment Radio.
-added three radios in Malibu Mansion, two in the Venice Beach House and five radios in Designer Apartment Remake.
-added a few sitting objects.
No Ini Changes
Changes from 13.0
-fixed missing attachments for the Cayo Perico weapons if load all weapons, or save/load weapons from weaponslot was used
-changed the TV, the audio is now not frontend but relative to where the tv is located.
-Fixed an issue where the aircraft carrier interiors were not working, when LS/Cayo was enabled.
-fixed the interior maps for the aircraft carrier (still needs reveal fort Zancudo on map option).
-disable Cayo when you teleport to North Yankton, so that traffic in NY works, will automatically be re-enabled if you leave NY.
No Ini Changes.
Changes from 13.1
-added 500 more saved car slots, a total of 1000 now.
-the saved car is now displayed at all times for slots in the vehcicle load/save menu.
-added 520 additional slots for license plates, a total of 600 add-on license plates are now possible, before just 80.
No Ini Changes.
Changes from 13.2
-Recording UI updated (compatbility with latest patch).
-added 18 Vehicles 17 with Crewemblem.
-added 24 Peds (mpheist4 + MP Tuner Peds).
-added 792 Objects (Objects60).
-added 5680 animations (MP Tuner Animations).
-added 8 voices and 2113 Speeches.
-added 17 T-shirts + one hair style.
-added 10 cutscenes.
-added 16 Timecycles.
-added MP Tuner Teleports, with 6 teleport locations, including customizable Tuner Garage.
-to change radio in Tuner Garage, proceed to the door that won't open :)
-added option for Low Grip Tyres in Vehicle Mod Menu (Benny).
-added option for Lower Vehicle in Vehicle Mod Menu (Benny).
-added option for Weapons Explosive Multiplier (Weapons Menu).
No Ini Changes.
Changes from 13.3
-added version checks for new natives, yes people if you are not running the latest version, some stuff won't work.
-added Track Wheel Category.
-added the Arcade race in Tuner Garage.
-the Media player now works, it will play one tracklist by default, to change to other tracklist, vehicle options Set Media Player Playlist.
No Ini Changes
Changes from 13.4
-added Car Meet 2.
-changed both Car Meets a bit.
-small fix for the Tuner Garage.
-meth labs now spawn in distinct color.
-changed the Muscle spawn menu, now two pages instead of just one page.
No Ini Changes
Changes from 13.5
-added the ipl's for the tuner garages (visible outside).
-ability to enable/disable the arcade machines in the tuner garage.
-fixed problems with vehicle load/save menu
-fixed DLC radios disappearing after loading a save.
No Ini Changes
Changes from 13.6
-Updated recording UI.
-Added 17 Vehicles
-Added 14 Vehicle Crew Emblems.
-Added 49 Peds (MP Security Peds).
-Added 4 Weapons, 1 with 7 attachments, added 3 attachments to existing weapons.
-Added MP Security Teleports, 4 Agencies (Customizable). 1 Garage (Customizable) and Studio and Warehouse.
-Added 1395 objects, Objects61.
-Added 23997 Animations, Mp Security Animations.
-Added 1 Walk Style.
-Added 35 Cutscenes.
-Added 20 Voices and 2513 Speeches.
-Added 2 T-Shirts, One Hairstyle and 28 Tattoos.
-Added 23 Timecycles.
-Added 2 Yachts.
No Ini Changes.
Changes from 13.7
-Fixed new Vehicle Crew Emblems.
-Set Music Player Playlist menu renamed to Set Radio Playlist.
Here you can chose a few additional playlists for the Media player,
and change playlists for Radio Los Santos and West Coast Classic.
-Added a few map objects for MP maps (new in mp security)
-Added radio in the Agency's Player Office and in the Agency Garage.
-Ability to change radio in studio.
No Ini Changes.
Changes from 13.8
-Fixed the "old" playlist for Los Santos Radio
-MOTOMAMI Los Santos does appear on my end, but some people claimed it does not work all the time,
so I added some code in the hope it will fix the issue for these people.
-Added the vehicles with mines to the Trainer's mine system.
-R messed up a few files, leading to Franklin's couch being messed up, and the whole area disappearing when
switching from MP to SP maps. I presume R will fix this in an upcoming patch, if not, try this:
https://www.gta5-mods.com/maps/map-fixes
No Ini Changes.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes. Bekijk het topic op GTAForums »
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 12.7
-some fixes for tv, I now run some code the first time you enable the TV.
-apart from the two normal channels, the third channel will now let you swap through 115 playlists, use Phone UP/Down (arrow UP/Down).
-because of the above, you now can chose the same playlists in the Casino, the Arena, the Arcade
and you can use the big screen in the faciltiy as a Tv. The yacht tv's also have this ability.
-added cinema teleports in other teleports, you can use the cinemascreen as a tv.
-the vehicle despawn global will now be autodetected (thanks to drp4lyf, alloc8or and ikt !).
No Ini Changes
Changes from 12.8
-changed apartment radio a bit, and added a radio for Rooftop Eclipse Tower.
-prepared trainer for future update (snow).
No Ini Changes
Changes from 12.9
-fixed a bug with Apartment Radio.
-added three radios in Malibu Mansion, two in the Venice Beach House and five radios in Designer Apartment Remake.
-added a few sitting objects.
No Ini Changes
Changes from 13.0
-fixed missing attachments for the Cayo Perico weapons if load all weapons, or save/load weapons from weaponslot was used
-changed the TV, the audio is now not frontend but relative to where the tv is located.
-Fixed an issue where the aircraft carrier interiors were not working, when LS/Cayo was enabled.
-fixed the interior maps for the aircraft carrier (still needs reveal fort Zancudo on map option).
-disable Cayo when you teleport to North Yankton, so that traffic in NY works, will automatically be re-enabled if you leave NY.
No Ini Changes.
Changes from 13.1
-added 500 more saved car slots, a total of 1000 now.
-the saved car is now displayed at all times for slots in the vehcicle load/save menu.
-added 520 additional slots for license plates, a total of 600 add-on license plates are now possible, before just 80.
No Ini Changes.
Changes from 13.2
-Recording UI updated (compatbility with latest patch).
-added 18 Vehicles 17 with Crewemblem.
-added 24 Peds (mpheist4 + MP Tuner Peds).
-added 792 Objects (Objects60).
-added 5680 animations (MP Tuner Animations).
-added 8 voices and 2113 Speeches.
-added 17 T-shirts + one hair style.
-added 10 cutscenes.
-added 16 Timecycles.
-added MP Tuner Teleports, with 6 teleport locations, including customizable Tuner Garage.
-to change radio in Tuner Garage, proceed to the door that won't open :)
-added option for Low Grip Tyres in Vehicle Mod Menu (Benny).
-added option for Lower Vehicle in Vehicle Mod Menu (Benny).
-added option for Weapons Explosive Multiplier (Weapons Menu).
No Ini Changes.
Changes from 13.3
-added version checks for new natives, yes people if you are not running the latest version, some stuff won't work.
-added Track Wheel Category.
-added the Arcade race in Tuner Garage.
-the Media player now works, it will play one tracklist by default, to change to other tracklist, vehicle options Set Media Player Playlist.
No Ini Changes
Changes from 13.4
-added Car Meet 2.
-changed both Car Meets a bit.
-small fix for the Tuner Garage.
-meth labs now spawn in distinct color.
-changed the Muscle spawn menu, now two pages instead of just one page.
No Ini Changes
Changes from 13.5
-added the ipl's for the tuner garages (visible outside).
-ability to enable/disable the arcade machines in the tuner garage.
-fixed problems with vehicle load/save menu
-fixed DLC radios disappearing after loading a save.
No Ini Changes
Changes from 13.6
-Updated recording UI.
-Added 17 Vehicles
-Added 14 Vehicle Crew Emblems.
-Added 49 Peds (MP Security Peds).
-Added 4 Weapons, 1 with 7 attachments, added 3 attachments to existing weapons.
-Added MP Security Teleports, 4 Agencies (Customizable). 1 Garage (Customizable) and Studio and Warehouse.
-Added 1395 objects, Objects61.
-Added 23997 Animations, Mp Security Animations.
-Added 1 Walk Style.
-Added 35 Cutscenes.
-Added 20 Voices and 2513 Speeches.
-Added 2 T-Shirts, One Hairstyle and 28 Tattoos.
-Added 23 Timecycles.
-Added 2 Yachts.
No Ini Changes.
Changes from 13.7
-Fixed new Vehicle Crew Emblems.
-Set Music Player Playlist menu renamed to Set Radio Playlist.
Here you can chose a few additional playlists for the Media player,
and change playlists for Radio Los Santos and West Coast Classic.
-Added a few map objects for MP maps (new in mp security)
-Added radio in the Agency's Player Office and in the Agency Garage.
-Ability to change radio in studio.
No Ini Changes.
Changes from 13.8
-Fixed the "old" playlist for Los Santos Radio
-MOTOMAMI Los Santos does appear on my end, but some people claimed it does not work all the time,
so I added some code in the hope it will fix the issue for these people.
-Added the vehicles with mines to the Trainer's mine system.
-R messed up a few files, leading to Franklin's couch being messed up, and the whole area disappearing when
switching from MP to SP maps. I presume R will fix this in an upcoming patch, if not, try this:
https://www.gta5-mods.com/maps/map-fixes
No Ini Changes.
Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:
the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
No Ini Changes.
Changes from 14.0:
-sometimes the new radio station does not work on emitters, just enter the enable stations from Radio Wheel, and that will be fixed on the fly.
-added compatbility for FiveM 2545.
No Ini Changes.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes. Bekijk het topic op GTAForums »
Eerste Upload: 26 mei 2015
Laatst bijgewerkt: 28 december 2022
Laatst Gedownload: 20 seconden geleden
Just looking for a little clarity here, I have been having random crashing issues for a while and have not been able to pin down the reason yet, but looking at these comments, it looks like this mod miiight possibly be the issue? I have been having crashes 5 minutes into the game to 15 minutes into the game, or like today, three hours into the game. The ONLY hint I have to investigate is the super unhelpful code in the Rockstar Launcher logs which has not helped me at all.
[ ERROR ] [ 8956] [crashdetection] Exit code 0xc00000fd indicates a fatal game exit (reason: Unknown Error Code)
Can anyone else at all confirm for me that they are experiencing the same issues with their game? This would help me to confirm if it is in fact Simple Trainer or maybe something else that is causing my issues, going insane trying to figure out what the problem is.
Okay so yeah, if this helps anyone Simple Trainer was NOT the cause of my issues. I still crashed after around 150 minutes of play with no Simple Trainer installed.
Worth noting that I am experiencing no issues with Simple Trainer's functionality, not sure what to tell the people above me who are confident this is causing issues, just my two cents!
I have update and dlc for the Los Santos tuners but when I tried to spawn the vehicle it says has spawned but it's not there. How can I fix this? Please help
full tutorial https://youtu.be/ezHdbGZfVZQ
the nitro option is not working,why is it?
I'm getting a "CORE: An exception occurred while executing 'TrainerV.asi' (random codes), id 49" error when launching the game with Simple Trainer. I've already downgraded to 14.0 but it did nothing. I tried deleting the .ini settings, still didn't do the trick, even reinstalling the game didn't work. What would be the cause of this problem?
@Lorenz_M same. It is crashing while loading in game.
Please any solution
@aravya99 @Lorenz_M me it works nickel is that you must have missed a file or an updated file out of simple trainer mod you have to look for ''HeapAdjuster'' or ''PackfileLimitAdjuster'' or ''ScriptHookVDotNet" or even the gameconfig
@Nebula666 did you try to put the PoolManager mod to see what the problem is exactly? because yes it does not come from simple trainer look at my comment above if you are missing one of the config files because I have no problem and yet I have more than a hundred mods installed
@xanderxa your problem is very simple change your gameconfig put in one with which you can make more cars appear your game is limited in mo you have to make it increase its limits
@Trev008 Bro, you better take an entirely different tone towards this modder.
ATTENTION EVERYONE! If you're having issues with vehicles not spawning, for example, you spawn a vehicle and then it says "vehicle delivered", hash = 0, or whatever but the vehicle is nowhere to be found obviously is because Simple Trainer needs to be updated but, this has happened before. Usually it happens when Rockstar makes an update. I was prepared for something like this to happen again so this is how to temporarily fix the problem:
1- First download " Enhanced Native Trainer Update 51" here > https://www.gta5-mods.com/scripts/enhanced-native-trainer-zemanez-and-others
2- Then install the files in your main gta 5 directory alongside TrainerV.asi and trainerv.ini, DO NOT DELETE OR REMOVE THE SIMPLE TRAINER FILES!
3- Now launch the game and open up Simple Trainer menu. Now you should be able to spawn your vehicles. There's no need to open the Enchanced Native Trainer menu unless you want to use it.
For some reason the enhanced native trainer creates a hot fix when installed together alongside the Simple Trainer files. Once sjaak327 updates simple trainer then you can remove the enhanced native trainer if you want.
@Alex01 I've tried to change the game config and still the vehicle cant be found even it say vehicle spawned
@xanderxa Try what I just posted above ^
@JAM102970 it's still not working
@xanderxa What type of vehicle you're trying to spawn? If it's an addon you'll also need to add it to the dlclist.xml list which is located at the same path the gameconfig is. If you don't add it to the dlclist.xml then the vehicle won't spawn. Also, like I mentioned above, Simple Trainer needs to be updated, vehicles are not spawning using simple trainer because of a recent Rockstar update that's why you need to follow my instructions above and install the Enhanced Native Trainer in your 'scripts' folder alongside the simple trainer files, that's a temporary fix until simple trainer gets updated.
Other files you need to have installed as well are the "Heap Limit Adjuster" and the "Packfile Limit Adjuster", both of those files are very important specially if you have a lot of mods installed in your game.
@JAM102970 I'm not using add on vehicle, I just want to spawn the losantos tuner dlc the only thing that I can spawn from the dlc is the train and nothing else, for enchnced native trainer I also installed it by follow the instruction and for heap limit n packfile I already have it, so idk 🤷♀
This issue also happen in other dlc, some of the vehicle is spawning but some doesn't
Like the contract and the latest update the drug war, I can spawn some of the vehicle but some can't, as I tried with add on vehicle spawner it says couldn't load model for the dlc vehicle I just told
@xanderxa If you're also having issues with spawning other vehicles from other dlcs then there's definitely something wrong within your game's archives. Technically you should be able to spawn all vehicles from all dlcs. The only other thing I can suggest is to re-mod your game from scratch. If your game is from Steam you will need to remove or delete the current corrupted modded version you have and then copy the original in that same path so you can verify the integrity of the game files but, only if you bought your game from Steam. If you bought your game directly from Rockstar or you have a pirated version of gta 5 then I can't help you with that.
If your game is from Steam once you get rid of the modded version and you have the original copy in the correct path then open up Steam in your pc and go to: Games > Grand Theft Auto V > Properties > Local Files and click on the "Verify integrity of game files..." tab. Once the integrity of the game files have been verified make a copy of it and begin modding it again. That can fix the issue.
@JAM102970 mine is directly from rockstar, but anyway thanks for trying to help me, appreciate it.