Your Own Function WeedFarm SP 1.2.1
16.836
190
16.836
190
Your Own Working WeedFarm Version 1.2.0
I'm working on version 1.2.1
if you have cool ideas, write to me
Installation
Add the .dll and "WeeFarmSave" Folder from the rar to the scripts folder.
Update 1.2.1 comming soon
-the farm generates 3 plants a day that can be harvested. they are randome and can grow anywhere within 100m of the farm.
-you can sell your weed in the barn on the pallet next to the table.
-You can now Smoke Weed.
-You can take care of the plants so that they grow faster.
-Street dealer removed again.
-Mission Fixed.
Update 1.2.0
-Random SalePrice.
-Teleport to the WeedFarm Fixed.
-Street dealers added
-WeedTable Blip added.
-Police fixed.
-Weed Mission removed due to errors.
- Grown weed must be processed at the weed table yourself.
-No passive production anymore.
-Weed cultivation limit set from 3 to 5.
-WeedFarm Level2 = Weed cultivation limit to 8.
Level3 = Weed cultivation limit to 12.
Level4 = Weed cultivation limit to 16.
...usw.
Update 1.1.1
-Settings added, inventory open button can now be found in Settings.ini
-"Bag Visible" is saved in the file "BackPacks.sav".
-Growing weed in the inventory I changed it to red for better visibility.
Controls
Press F5(default) to open Inventory Menu. / Can Change in "Settings.ini"
Prerequisite
- Microsoft .NET Framework 4.8
- ScriptHookV 1.0.2245.0 or greater
- Script Hook V .NET 3.1.0
- NativeUI 1.9.1
Features
-Grow weed yourself.
-Buy Weed Seeds from the Retailer.
-Process Weed yourself.
-Saves everything in the folder (WeedFarmSave).
-Buy a bag to have more inventory space.
-Level your WeedFarm. More Level more Space.
-buyprice and SalePrice is random.
Bug
- dont teleport to the WeedFarm, that's a mistake. Unfortunately, I don't know why.
-If the NPCS are not there, drive 200 meters away and there again.
-If you find any errors, let me know
In own matter
-Something else in its own right. This is my first mod. I taught myself everything. Do not be angry when errors occur. I'm working on fixing it.
I'm working on version 1.2.1
if you have cool ideas, write to me
Installation
Add the .dll and "WeeFarmSave" Folder from the rar to the scripts folder.
Update 1.2.1 comming soon
-the farm generates 3 plants a day that can be harvested. they are randome and can grow anywhere within 100m of the farm.
-you can sell your weed in the barn on the pallet next to the table.
-You can now Smoke Weed.
-You can take care of the plants so that they grow faster.
-Street dealer removed again.
-Mission Fixed.
Update 1.2.0
-Random SalePrice.
-Teleport to the WeedFarm Fixed.
-Street dealers added
-WeedTable Blip added.
-Police fixed.
-Weed Mission removed due to errors.
- Grown weed must be processed at the weed table yourself.
-No passive production anymore.
-Weed cultivation limit set from 3 to 5.
-WeedFarm Level2 = Weed cultivation limit to 8.
Level3 = Weed cultivation limit to 12.
Level4 = Weed cultivation limit to 16.
...usw.
Update 1.1.1
-Settings added, inventory open button can now be found in Settings.ini
-"Bag Visible" is saved in the file "BackPacks.sav".
-Growing weed in the inventory I changed it to red for better visibility.
Controls
Press F5(default) to open Inventory Menu. / Can Change in "Settings.ini"
Prerequisite
- Microsoft .NET Framework 4.8
- ScriptHookV 1.0.2245.0 or greater
- Script Hook V .NET 3.1.0
- NativeUI 1.9.1
Features
-Grow weed yourself.
-Buy Weed Seeds from the Retailer.
-Process Weed yourself.
-Saves everything in the folder (WeedFarmSave).
-Buy a bag to have more inventory space.
-Level your WeedFarm. More Level more Space.
-buyprice and SalePrice is random.
Bug
- dont teleport to the WeedFarm, that's a mistake. Unfortunately, I don't know why.
-If the NPCS are not there, drive 200 meters away and there again.
-If you find any errors, let me know
In own matter
-Something else in its own right. This is my first mod. I taught myself everything. Do not be angry when errors occur. I'm working on fixing it.
Eerste Upload: 8 augustus 2021
Laatst bijgewerkt: 18 augustus 2021
Laatst Gedownload: 2 minuten geleden
80 Reacties
Your Own Working WeedFarm Version 1.2.0
I'm working on version 1.2.1
if you have cool ideas, write to me
Installation
Add the .dll and "WeeFarmSave" Folder from the rar to the scripts folder.
Update 1.2.1 comming soon
-the farm generates 3 plants a day that can be harvested. they are randome and can grow anywhere within 100m of the farm.
-you can sell your weed in the barn on the pallet next to the table.
-You can now Smoke Weed.
-You can take care of the plants so that they grow faster.
-Street dealer removed again.
-Mission Fixed.
Update 1.2.0
-Random SalePrice.
-Teleport to the WeedFarm Fixed.
-Street dealers added
-WeedTable Blip added.
-Police fixed.
-Weed Mission removed due to errors.
- Grown weed must be processed at the weed table yourself.
-No passive production anymore.
-Weed cultivation limit set from 3 to 5.
-WeedFarm Level2 = Weed cultivation limit to 8.
Level3 = Weed cultivation limit to 12.
Level4 = Weed cultivation limit to 16.
...usw.
Update 1.1.1
-Settings added, inventory open button can now be found in Settings.ini
-"Bag Visible" is saved in the file "BackPacks.sav".
-Growing weed in the inventory I changed it to red for better visibility.
Controls
Press F5(default) to open Inventory Menu. / Can Change in "Settings.ini"
Prerequisite
- Microsoft .NET Framework 4.8
- ScriptHookV 1.0.2245.0 or greater
- Script Hook V .NET 3.1.0
- NativeUI 1.9.1
Features
-Grow weed yourself.
-Buy Weed Seeds from the Retailer.
-Process Weed yourself.
-Saves everything in the folder (WeedFarmSave).
-Buy a bag to have more inventory space.
-Level your WeedFarm. More Level more Space.
-buyprice and SalePrice is random.
Bug
- dont teleport to the WeedFarm, that's a mistake. Unfortunately, I don't know why.
-If the NPCS are not there, drive 200 meters away and there again.
-If you find any errors, let me know
In own matter
-Something else in its own right. This is my first mod. I taught myself everything. Do not be angry when errors occur. I'm working on fixing it.
I'm working on version 1.2.1
if you have cool ideas, write to me
Installation
Add the .dll and "WeeFarmSave" Folder from the rar to the scripts folder.
Update 1.2.1 comming soon
-the farm generates 3 plants a day that can be harvested. they are randome and can grow anywhere within 100m of the farm.
-you can sell your weed in the barn on the pallet next to the table.
-You can now Smoke Weed.
-You can take care of the plants so that they grow faster.
-Street dealer removed again.
-Mission Fixed.
Update 1.2.0
-Random SalePrice.
-Teleport to the WeedFarm Fixed.
-Street dealers added
-WeedTable Blip added.
-Police fixed.
-Weed Mission removed due to errors.
- Grown weed must be processed at the weed table yourself.
-No passive production anymore.
-Weed cultivation limit set from 3 to 5.
-WeedFarm Level2 = Weed cultivation limit to 8.
Level3 = Weed cultivation limit to 12.
Level4 = Weed cultivation limit to 16.
...usw.
Update 1.1.1
-Settings added, inventory open button can now be found in Settings.ini
-"Bag Visible" is saved in the file "BackPacks.sav".
-Growing weed in the inventory I changed it to red for better visibility.
Controls
Press F5(default) to open Inventory Menu. / Can Change in "Settings.ini"
Prerequisite
- Microsoft .NET Framework 4.8
- ScriptHookV 1.0.2245.0 or greater
- Script Hook V .NET 3.1.0
- NativeUI 1.9.1
Features
-Grow weed yourself.
-Buy Weed Seeds from the Retailer.
-Process Weed yourself.
-Saves everything in the folder (WeedFarmSave).
-Buy a bag to have more inventory space.
-Level your WeedFarm. More Level more Space.
-buyprice and SalePrice is random.
Bug
- dont teleport to the WeedFarm, that's a mistake. Unfortunately, I don't know why.
-If the NPCS are not there, drive 200 meters away and there again.
-If you find any errors, let me know
In own matter
-Something else in its own right. This is my first mod. I taught myself everything. Do not be angry when errors occur. I'm working on fixing it.
Eerste Upload: 8 augustus 2021
Laatst bijgewerkt: 18 augustus 2021
Laatst Gedownload: 2 minuten geleden
There are no blips
help me, i cant install this mod
Might wanna put this in the description, works better on 100% save, script wouldn't even work without it.
Does not let me purchase the bag. Anyone help?
Why there police bust? You can legally grow weed in CA now.
please add street dealer again,it's more realistic
it would be grate to see this mod in LS LIFE
This mod has a lot of potential !!
Will this work in FiveM?
does this work with LS LIFE?
@BaTt3RiE I see only one blip and is the bag one y dont know why the npcs and blips doesnt show
How can you level up?
plis add configuration grow up weed time's in .ini,it's very take long time for gta 5 game time
Awesome mod, thanks!! @BaTt3RiE Fix the plants growing past 100% and you have a 5 star mod. Love how I can plant anywhere within 100m. Was able to plant inside my Drug Lord Mansion basement.
The seeds cost too much. I'm losing money with this mod, not making. Seeds cost me about $7k yet I only got $5.7k for a full sale? WTF how do I change the seed price? $1,352 for one seed is ridiculous.
@BaTt3Rie Is there any bug fix to spinning camera everytime i try to purchase from seed seller? Also, I don't have the option to sell the weed. Thank you!
How do i open inventory for this mod
Yo ! On the PC ver don't have the option to connect with the seed seller bro ! I've tried all the buttons on my keyboard but it's not work
The mod is sweet but is there anyway to change to amount of money you get for sale, 2 days of in game work, roughly 9 plants should be worth a lot more than 8k.
I can't buy the bag i got error code but all files is in the script folder