Save Coords To TXT 1.0
3.697
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3.697
32
Author: NotCrunchyTaco
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About: This mod allows you to save coordinates into a file. So you can copy and paste them and you're good to go and do whatever you need with them!
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Requirements:
- ScriptHookV
- ScriptHookVDOTNET
- NativeUI (Latest)
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Usage:
- By default F1 is to open the menu (can be changed in SaveCoordsToTXT.ini)
- Choose a file name and extension
- Press save file. Then the file will be in your scripts folder.
#####################################
DO NOT COPY OR REUPLOAD THIS MOD TO ANY OTHER SITE WITHOUT MY PERMISSION
#####################################
About: This mod allows you to save coordinates into a file. So you can copy and paste them and you're good to go and do whatever you need with them!
#####################################
Requirements:
- ScriptHookV
- ScriptHookVDOTNET
- NativeUI (Latest)
######################################
Usage:
- By default F1 is to open the menu (can be changed in SaveCoordsToTXT.ini)
- Choose a file name and extension
- Press save file. Then the file will be in your scripts folder.
#####################################
DO NOT COPY OR REUPLOAD THIS MOD TO ANY OTHER SITE WITHOUT MY PERMISSION
Eerste Upload: 22 oktober 2017
Laatst bijgewerkt: 22 oktober 2017
Laatst Gedownload: 8 uur geleden
10 Reacties
More mods by NotCrunchyTaco:
Author: NotCrunchyTaco
#####################################
About: This mod allows you to save coordinates into a file. So you can copy and paste them and you're good to go and do whatever you need with them!
#####################################
Requirements:
- ScriptHookV
- ScriptHookVDOTNET
- NativeUI (Latest)
######################################
Usage:
- By default F1 is to open the menu (can be changed in SaveCoordsToTXT.ini)
- Choose a file name and extension
- Press save file. Then the file will be in your scripts folder.
#####################################
DO NOT COPY OR REUPLOAD THIS MOD TO ANY OTHER SITE WITHOUT MY PERMISSION
#####################################
About: This mod allows you to save coordinates into a file. So you can copy and paste them and you're good to go and do whatever you need with them!
#####################################
Requirements:
- ScriptHookV
- ScriptHookVDOTNET
- NativeUI (Latest)
######################################
Usage:
- By default F1 is to open the menu (can be changed in SaveCoordsToTXT.ini)
- Choose a file name and extension
- Press save file. Then the file will be in your scripts folder.
#####################################
DO NOT COPY OR REUPLOAD THIS MOD TO ANY OTHER SITE WITHOUT MY PERMISSION
Eerste Upload: 22 oktober 2017
Laatst bijgewerkt: 22 oktober 2017
Laatst Gedownload: 8 uur geleden
Leave feedback and suggestions for future updates
@NotCrunchyTaco Very useful. Maybe also store the player's location as name as seen in PLD script with these coords?
@ReNNie thanks! What do you mean by storing as a name? (Sorry if I sound dumb asking this)
@NotCrunchyTaco
Like this https://i.imgur.com/fiTrwlv.png
there are already 3 other opensource scripts which can do that function in a better way without nativeui menu. https://www.gta5-mods.com/search/coord i miss the "heading" in your script. it crashes if i just hit "save file" and i have to create a file for every coordinate. i prefer using "Coords Reporter" because it makes a ready copy/paste vector3 line and saves like all other tools the coordinates in one txt file instead messing up the scripts folder. i prefer also "Coord Recorder" because it shows the coordinates on screen while active. both are cs files. so everybody can do what he wants with that files. so maybe that are a few suggestions to improve your mod. or like my own mod, it also saves blips (toggleable in ini) so i can make for example waypoints between my coordinates. but there are already 4 mods existing that can do this since 2015. so i see no sense in your mod. @NotCrunchyTaco
@ReNNie Oh I see now.
@TobsiCred I wasn't aware that there we're 4. Others I only saw the three. I also just wanted to keep it simple without displaying the coordinates on screen. But, I'm working on an update now to add all of those features.
@NotCrunchyTaco thats nice to hear. that displaying can be toggled with a keybind. i will follow your mod, to see the progress. do you implement it in your menu or use the functions without the need of a menu? maybe next update i got 5 stars for you ;) happy modding
@TobsiCred I will see what I can do
the menu wont show up