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@F7YO Thank you for the update! Works perfectly
Im sorry man, user error! I'm a dummy and forgot to install NativeUI lol! Love the mod please keep up the great work!
I'm sorry for the delay. Here is my log file.
[17:19:01] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[17:19:01] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[17:19:01] [DEBUG] Loading scripts from D:\Rockstar Games\Grand Theft Auto V\scripts ...
[17:19:02] [DEBUG] Loading assembly FiniteCops.dll ...
[17:19:02] [INFO] Found 1 script(s) in FiniteCops.dll resolved to API 2.10.14.
[17:19:02] [DEBUG] Loading assembly PullMeOver.dll ...
[17:19:02] [INFO] Found 2 script(s) in PullMeOver.dll resolved to API 2.10.14.
[17:19:02] [DEBUG] Instantiating script FiniteCops.Main ...
[17:19:02] [INFO] Started script FiniteCops.Main.
[17:19:02] [DEBUG] Instantiating script PullMeOver.PullMeOverMain ...
[17:19:02] [INFO] Started script PullMeOver.PullMeOverMain.
[17:19:02] [DEBUG] Instantiating script PullMeOver.SpeedDisplay ...
[17:19:02] [ERROR] Failed to instantiate script PullMeOver.SpeedDisplay because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=220.127.116.11, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=18.104.22.168, Culture=neutral, PublicKeyToken=null'
at PullMeOver.SpeedDisplay..ctor() in C:\Users\Josh\code\GTAV\pullmeover\pullmeover\SpeedDisplay.cs:line 76
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
@OkrimGames I have been using this config with no issues https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars#comments_tab as of last update. Then it seemed to crash my game regardless of vehicle after the latest soft patch RockStar put out so I switched to https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated
I have not tested your mod since the switch but I will give it a shot tonight and will update. Thanks for your response.
@Daimian Ill send it as soon as I get home.
@Daimian Hey I really like the mod. But for some reason after I did a clean GTA install along with new mods folder etc.. I cannot get it to work. I get a bunch of script errors when I pull up SHv log in game. Unhandled exception?.. It is the only script that I have in my folder at the moment as well. Any ideas what could be the issue? Id love to use this again :(
@Foxunitone I hear ya, and I understand it might not work for all but worth a try. I just know during my testing when using this config vs the other. This config has never failed me until now, at least that is the result I got via my testing.
@foxunitone With all do respect, I don't believe you are correct. I just tried https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated and was able to play the game withot issues just now where this latest and a few others I have tried failed. I don't know about any 2k drama but it did not seem to affect me, and I have close to 1k mods. Again not trying to debunk your statement however, after testing configs this https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated proved working for me. I'm still patiently waiting for F7YO's update as I see some minor differences in the two configs but, until then if you and or others care to try this one to see if it works I recommend it.
@atomic666 I was about to agree with you as that gameconfig was playable for a longer than any other however, inevitably crashed. Hopefully @F7YO can bless us with a new update soon.
Works perfectly thank you for this!