@lucasvinbr What would that "integration with vanilla factions" be? To make for example the standard world spawns Families allied with peds from a Families gang from the mod? That would be a cool addition if that's what you mean here.
@lucasvinbr So what happens if I put 4 instead of 0? Would it force to always have 4 peds? Why do normal cops that spawn in the world fight cops from gangs now? In previous version of Gang and Turf they were ignoring each other.
@lucasvinbr I have a couple problems. Now for some reason I cannot call enemy backup vehicles it says their too much gang members around (even with zero gang members spawned) or no registered peds or vehicles even though I can attack said gangs territories and everything spawns fine. This option was working on previous versions before 2.0. Also now cop gang peds fight other ambient normal "none gang cops" which they didn't do before, it was kinda cool to have them work together, now they kill each others.
@justalemon I concur with @nj5050. Would be cool to have a changelog for the latest update.
@farusca thanks man, I'm counting on you!
@farusca Could you add a headshot damage multiplier for each weapons? The mod would be perfect with it.
@andre500 could you add an option to customize the prices?
could you add an option to customize the prices?
@lucasvinbr What would that "integration with vanilla factions" be? To make for example the standard world spawns Families allied with peds from a Families gang from the mod? That would be a cool addition if that's what you mean here.
@lucasvinbr So what happens if I put 4 instead of 0? Would it force to always have 4 peds? Why do normal cops that spawn in the world fight cops from gangs now? In previous version of Gang and Turf they were ignoring each other.
@lucasvinbr also what's <knownMaxPassengers>0</knownMaxPassengers> ?
@lucasvinbr I have a couple problems. Now for some reason I cannot call enemy backup vehicles it says their too much gang members around (even with zero gang members spawned) or no registered peds or vehicles even though I can attack said gangs territories and everything spawns fine. This option was working on previous versions before 2.0. Also now cop gang peds fight other ambient normal "none gang cops" which they didn't do before, it was kinda cool to have them work together, now they kill each others.
@TwinkyMods ok, thank you. I've just tested it and you're right. I'm going to ask the mod author why he changed it.