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@Larcius Yes setting pool sizes would let us fix this issue but is not going to happen in FiveM as stated by the lead dev. I guess the latter would be to develop a light version for FiveM specifically which works around these pool sizes. Luckily you already do the entire thing properly so its already optimized in the fact it has LODs - > SLODs but its deadly to clients sometimes just based on the pure scale. I would recommend working with someone more experience in FiveM to develop your resource to be more compatible.
Great mod, just not 100% compatible. More like 80% lol.
This mod is a really good mod however if you plan on using it with FiveM expect phInsta pool crashes. Author is clearly not the most familliar with that platform because of the statements about the "gameconfig.xml" with FiveM which is not possible. The content is 5/5 but the sheer amount of stuff here and no way to have any densities makes it a 3.5/5, not recommended on FiveM with anything other than a basic server.
You know its against FiveM TOS to sell scripts right? Anyone who "buys" your script could risk their server being blacklisted.
This is just fun to run around torching stuff.
I removed my rating for now since you are helping.
Here is what I am seeing when I try to offset a YMAP by 1,1,0 : https://streamable.com/h7n5d
Tested on multiple different locations, tried even 0,0,100 same result. Would like to see this fixed, will update rating upon fix.
The mover doesnt seem to work, it just spreads out the YMAP throughout the whole world and way beyond.
@dexyfex Some ideas of wanted features:
- Selection of entire YMAP to move or rotate
- Ability to copy clusters of props and paste clusters
- A selection "box" basically able to select multiple things in one go at it
- Ability to turn off selecting default GTA map items without hiding the map