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And for the record, the texture and lag issues was because of my graphics configuration, wasnt fault of the garage, the garage was just the drop that spilled the glass.
@meimeiriver You have to imagine it man, when i found this mod, i had installed 4 INM mods, then i installed this and gave me some textures and fps issues, and i wasnt able to get in the garage, so i thought that 2 natives wasnt good and i took out everything of inm to prove this, and everything goes fine, untill i starting fill in it....same textures and fps issues, i re-install the entire gta v and learn how to make some graphics modifications, then i re-install only this mod, then you wildly appears and tell me that actually i can use both.....Man, i just re-installed all my inm folders and they are working without issues, and it´s amazing.
@meimeiriver as i said, im sorry, i use some inm mods, so, basically i just have that native, im new at this, i thought wrong, now i know that i can use both, thank you.
@FrajolaGameS frajola, you can put your INMental folders on the scripts again, both natives works fine together, my bad; just put kr_mazebank, kr_officegarage, kr_imenu, imenu.dll, kr_mazebank.dll, office garage.dll and nativeui.dll on scripts folder, at your gta v main directory and thats all i did.....
@meimeiriver Im sorry, your correction were right, im an idiot; i didnt tried with 2 natives at the same time. you can use both, make it better...
@meimeiriver Sorry, maybe i wasn´t clear at all. I know that INMNativeUI.dll is the custom native for I´m Not Mental Mods, thats why will make conflict with this mod, cause this mod use original NativeUI.dll, so, if anybody want to give a try to this garage, just backup your Im Not Mental folders and replace them for this garage and NativeUI.dll and take a shot of this.
@FrajolaGameS Ok, i had that conflict too, but i use simple trainer, make sure you dont have any other native.dll in your script folder, if you have INMNativeUI.dll you have to erase it, download the Kr_mazebank.dll too.
I dont know if the garage have any compatibility problem with your mods, but not with mine.
@FrajolaGameS if you already change de value for true, and now you own the garage; you just have to go to the blue teleport at the main doors of the building(not the garage), press "e" to get in the garage, and then go out again, take a car and the garage will be open.
P.S You need NativeUI.dll to make the garage work properly.
@meimeiriver its correct, the same happens here, not a big deal for me, but yes, i have that issue too, also i have an issue with the imenu, but to be the first attempt, man...its pretty damn good.
@HappyPizza64 Gta V/Scripts/KR_office garage/garages/arcadius and open de config.ini file, then at the bottom you will see Owned:False change that for True and thats all.