Selecteer een van de volgende categorieën om de laatste GTA 5 PC mods te vinden:
virustotal says trojan?
which files did you edit to make the euphoria like that?
can you make the Kel-Tec SUB-2000?
which programs do you use to make these weapons?
which programs do you use to make these?
@Deadm45 weapons meta <FirstPersonRNGOffset x="-0.070000" y="0.000000" z="0.070000" /> <FirstPersonRNGRotationOffset x="-6.500000" y="-1.000000" z="-4.700000" /> <FirstPersonLTOffset x="-0.01500000" y="-13.80000000" z="0.0300000" /> <FirstPersonLTRotationOffset x="-4.50000000" y="-30.0000000" z="-1.300000" /> <FirstPersonScopeOffset x="0.00000" y="0.0700" z="-0.0250" /> <FirstPersonScopeAttachmentOffset x="0.00000" y="0.1500" z="-0.0300" /> <FirstPersonScopeRotationOffset x="0.00000" y="0.00000" z="0.0000" /> <FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.00000" z="0.0000" />
weaponanimationsmeta
<Item key="WEAPON_CARBINERIFLE"> <CoverMovementClipSetHash>cover@move@base@2h</CoverMovementClipSetHash> <CoverMovementExtraClipSetHash>cover@move@extra@2h</CoverMovementExtraClipSetHash> <CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash> <CoverWeaponClipSetHash>Cover_Wpn_RifleLo</CoverWeaponClipSetHash> <MotionClipSetHash>weapons@heavy@rpg</MotionClipSetHash> <MotionFilterHash>BothArms_filter</MotionFilterHash> <MotionCrouchClipSetHash /> <MotionStrafingClipSetHash /> <MotionStrafingStealthClipSetHash /> <MotionStrafingUpperBodyClipSetHash /> <WeaponClipSetHash>weapons@rifle@lo@carbine@stealth</WeaponClipSetHash> <WeaponClipSetStreamedHash>weapons@rifle@lo@carbine_str</WeaponClipSetStreamedHash> <WeaponClipSetHashInjured /> <WeaponClipSetHashStealth>weapons@rifle@lo@carbine@stealth</WeaponClipSetHashStealth> <WeaponClipSetHashHiCover />
How did you get that type of 3rd person camera?
virustotal says trojan?
virustotal says trojan?
which files did you edit to make the euphoria like that?
can you make the Kel-Tec SUB-2000?
which programs do you use to make these weapons?
which programs do you use to make these?
@Deadm45
weapons meta
<FirstPersonRNGOffset x="-0.070000" y="0.000000" z="0.070000" />
<FirstPersonRNGRotationOffset x="-6.500000" y="-1.000000" z="-4.700000" />
<FirstPersonLTOffset x="-0.01500000" y="-13.80000000" z="0.0300000" />
<FirstPersonLTRotationOffset x="-4.50000000" y="-30.0000000" z="-1.300000" />
<FirstPersonScopeOffset x="0.00000" y="0.0700" z="-0.0250" />
<FirstPersonScopeAttachmentOffset x="0.00000" y="0.1500" z="-0.0300" />
<FirstPersonScopeRotationOffset x="0.00000" y="0.00000" z="0.0000" />
<FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.00000" z="0.0000" />
weaponanimationsmeta
<Item key="WEAPON_CARBINERIFLE">
<CoverMovementClipSetHash>cover@move@base@2h</CoverMovementClipSetHash>
<CoverMovementExtraClipSetHash>cover@move@extra@2h</CoverMovementExtraClipSetHash>
<CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash>
<CoverWeaponClipSetHash>Cover_Wpn_RifleLo</CoverWeaponClipSetHash>
<MotionClipSetHash>weapons@heavy@rpg</MotionClipSetHash>
<MotionFilterHash>BothArms_filter</MotionFilterHash>
<MotionCrouchClipSetHash />
<MotionStrafingClipSetHash />
<MotionStrafingStealthClipSetHash />
<MotionStrafingUpperBodyClipSetHash />
<WeaponClipSetHash>weapons@rifle@lo@carbine@stealth</WeaponClipSetHash>
<WeaponClipSetStreamedHash>weapons@rifle@lo@carbine_str</WeaponClipSetStreamedHash>
<WeaponClipSetHashInjured />
<WeaponClipSetHashStealth>weapons@rifle@lo@carbine@stealth</WeaponClipSetHashStealth>
<WeaponClipSetHashHiCover />
How did you get that type of 3rd person camera?