1969 Volkswagen Class 5 /1600 Baja Bug [Add-On | Template | LODs | Extras | (rendering) | Animated Engine] 1.0a
3.724
99
3.724
99
Volkswagen Class 5 /1600 Baja Bug 1969 for GTA 5
Models and textures: turn10 / Alex9581
Converting and modeling: Alex9581
Features of the mod:
- HQ model;
- 3D engine;
- LODs (L1-L4) (total 5);
- Support Livery (template in the archive);
- Extras:
- Extra 1 -front license plate;
- Paint options;
- PAINT: 1 -body;
- PAINT: 2 -suspension, calipers and some details;
- PAINT: 4 -rims;
- PAINT: 6 -interior;
- Correctly dirt mapping;
- The character hands on the steering wheel;
- Correct steering wheel functionality;
- Wheels and brake disc are tuned to fit any original rims;
- Mirrored COL for rims. The rims remains intact with a broken tire;
- Bullets impact;
- Correct light functionality;
- Correct damage;
- Correctly collision;
- All the glasses are breaking;
- Working vibration of exhaust pipes and engine;
- Correct exhaust position;
- Work neon lights;
- Custom handling settings;
- Correct fit of the driver and passenger;
- Optics glasses are not tinted;
- License plate light;
- Correct driver's camera;
- Rendering for body;
- The original FORZA proportions of the car.
In the archive add-on method.
If there is no sound in your game, change the settings vehicles.meta. Section "audioNameHash" to any other name. For example: "bifta".
Installation:
- copy folder baja69 along the way:
- Grand Theft Auto V\mods\update\x64\dlcpacks
- Using the program OpenIV go along the way:
- Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
- Open dlclist.xml and add the new line:
- dlcpacks:/baja69/
- spawn name: baja69
Models and textures: turn10 / Alex9581
Converting and modeling: Alex9581
Features of the mod:
- HQ model;
- 3D engine;
- LODs (L1-L4) (total 5);
- Support Livery (template in the archive);
- Extras:
- Extra 1 -front license plate;
- Paint options;
- PAINT: 1 -body;
- PAINT: 2 -suspension, calipers and some details;
- PAINT: 4 -rims;
- PAINT: 6 -interior;
- Correctly dirt mapping;
- The character hands on the steering wheel;
- Correct steering wheel functionality;
- Wheels and brake disc are tuned to fit any original rims;
- Mirrored COL for rims. The rims remains intact with a broken tire;
- Bullets impact;
- Correct light functionality;
- Correct damage;
- Correctly collision;
- All the glasses are breaking;
- Working vibration of exhaust pipes and engine;
- Correct exhaust position;
- Work neon lights;
- Custom handling settings;
- Correct fit of the driver and passenger;
- Optics glasses are not tinted;
- License plate light;
- Correct driver's camera;
- Rendering for body;
- The original FORZA proportions of the car.
In the archive add-on method.
If there is no sound in your game, change the settings vehicles.meta. Section "audioNameHash" to any other name. For example: "bifta".
Installation:
- copy folder baja69 along the way:
- Grand Theft Auto V\mods\update\x64\dlcpacks
- Using the program OpenIV go along the way:
- Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
- Open dlclist.xml and add the new line:
- dlcpacks:/baja69/
- spawn name: baja69
Eerste Upload: 13 september 2021
Laatst bijgewerkt: 16 september 2021
Laatst Gedownload: 2 dagen geleden
18 Reacties
Volkswagen Class 5 /1600 Baja Bug 1969 for GTA 5
Models and textures: turn10 / Alex9581
Converting and modeling: Alex9581
Features of the mod:
- HQ model;
- 3D engine;
- LODs (L1-L4) (total 5);
- Support Livery (template in the archive);
- Extras:
- Extra 1 -front license plate;
- Paint options;
- PAINT: 1 -body;
- PAINT: 2 -suspension, calipers and some details;
- PAINT: 4 -rims;
- PAINT: 6 -interior;
- Correctly dirt mapping;
- The character hands on the steering wheel;
- Correct steering wheel functionality;
- Wheels and brake disc are tuned to fit any original rims;
- Mirrored COL for rims. The rims remains intact with a broken tire;
- Bullets impact;
- Correct light functionality;
- Correct damage;
- Correctly collision;
- All the glasses are breaking;
- Working vibration of exhaust pipes and engine;
- Correct exhaust position;
- Work neon lights;
- Custom handling settings;
- Correct fit of the driver and passenger;
- Optics glasses are not tinted;
- License plate light;
- Correct driver's camera;
- Rendering for body;
- The original FORZA proportions of the car.
In the archive add-on method.
If there is no sound in your game, change the settings vehicles.meta. Section "audioNameHash" to any other name. For example: "bifta".
Installation:
- copy folder baja69 along the way:
- Grand Theft Auto V\mods\update\x64\dlcpacks
- Using the program OpenIV go along the way:
- Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
- Open dlclist.xml and add the new line:
- dlcpacks:/baja69/
- spawn name: baja69
Models and textures: turn10 / Alex9581
Converting and modeling: Alex9581
Features of the mod:
- HQ model;
- 3D engine;
- LODs (L1-L4) (total 5);
- Support Livery (template in the archive);
- Extras:
- Extra 1 -front license plate;
- Paint options;
- PAINT: 1 -body;
- PAINT: 2 -suspension, calipers and some details;
- PAINT: 4 -rims;
- PAINT: 6 -interior;
- Correctly dirt mapping;
- The character hands on the steering wheel;
- Correct steering wheel functionality;
- Wheels and brake disc are tuned to fit any original rims;
- Mirrored COL for rims. The rims remains intact with a broken tire;
- Bullets impact;
- Correct light functionality;
- Correct damage;
- Correctly collision;
- All the glasses are breaking;
- Working vibration of exhaust pipes and engine;
- Correct exhaust position;
- Work neon lights;
- Custom handling settings;
- Correct fit of the driver and passenger;
- Optics glasses are not tinted;
- License plate light;
- Correct driver's camera;
- Rendering for body;
- The original FORZA proportions of the car.
In the archive add-on method.
If there is no sound in your game, change the settings vehicles.meta. Section "audioNameHash" to any other name. For example: "bifta".
Installation:
- copy folder baja69 along the way:
- Grand Theft Auto V\mods\update\x64\dlcpacks
- Using the program OpenIV go along the way:
- Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
- Open dlclist.xml and add the new line:
- dlcpacks:/baja69/
- spawn name: baja69
Eerste Upload: 13 september 2021
Laatst bijgewerkt: 16 september 2021
Laatst Gedownload: 2 dagen geleden
v1.0a Fixed only settings vehicles.meta
thanks, njhon2000
This file has been approved automatically. If you think this file should not be here for any reason please report it.
Yo! Welcome back after like a 2 year hiatus. I'm glad you still got the modding skills :)
nice i like it
We miss the touch of your signature here like always beaty and perfection thank you man.
Well done! Question. What do you mean by "Rendering for body"?
cool o_O
Very cool👍
Nice, and well done.
Every detail from the tire´s rubber to the lights on the top, the interior, behabior in general and sound this model is amazing .
Finally, a perfect replacement for the standard bfinjection. All works fine. Great job!
Thanks everyone!
Almost perfect, but no exhaust smoke/flames :( Still a great car nonetheless!
Perfection is finally obtainable I see
Wow! is cool af ngl amazing work!
@njhon2000 if not exhaust smoke/flames please edit vehicles.meta
in section ptfxAssetName change from veh_manx71 on veh_baja69
I made a mistake in the settings
Sorry, thanks for letting me know
Dope stuff!
this is GOOD