Declasse Moonbeam [Add-On] 1.0
2.694
122
2.694
122
These are model edits of the Declasse Moonbeam. I've been always wondering why Rockstar didn't add the extras from Grand Theft Auto IV when they added the Moonbeam to the game. This basically restores the extras, minus the skirts because Rockstar didn't include them. Sorry.
In addition, a van version of the Moonbeam has been made. Don't ask. I don't know myself.
And yes, LODs do exist.
--Features--
Moonbeam
-Five Extras; Window panels, Grille cover, Extended roof, Roof rack, Spare wheel & ladder.
-Eleven additional traffic colors.
-Glass shards.
-Reclassification from "Muscle" to "Vans".
Moonbeam (van)
-Twelve Extras; Window panels (trunk, rear, left sliding door, right sliding door), Heavy roof rack, Three different pipe & ladder props for the roof rack, Interior soda can, Interior soda cup & cigarettes, Trunk toolbox & wrench, Trunk toolbox.
-Custom handling; vehicle is slightly heavier and has a lower top speed.
-Twelve traffic colors.
-Glass shards.
--Known Issues--
Moonbeam
-None, I hope.
Moonbeam (van)
-Sliding door and trunk window panels have no collision. This means you will break the glass when you shoot at those.
-There are no commercial liveries. I don't know how to UV map liveries without wrecking the dirt map, and the default livery mapping is a bit distorted. So no liveries ¯\_(ツ)_/¯
--Installation--
Drop the "spmoonbeam3" folder into dlcpacks and add the line "dlcpacks:\spmoonbeam3\" to dlclist.xml in update.rpf/common/data. This mod also supports my add-on license plates mod, just remove the commented-out text in the DLC's carvariations.meta to enable them.
That's about it. Enjoy!
In addition, a van version of the Moonbeam has been made. Don't ask. I don't know myself.
And yes, LODs do exist.
--Features--
Moonbeam
-Five Extras; Window panels, Grille cover, Extended roof, Roof rack, Spare wheel & ladder.
-Eleven additional traffic colors.
-Glass shards.
-Reclassification from "Muscle" to "Vans".
Moonbeam (van)
-Twelve Extras; Window panels (trunk, rear, left sliding door, right sliding door), Heavy roof rack, Three different pipe & ladder props for the roof rack, Interior soda can, Interior soda cup & cigarettes, Trunk toolbox & wrench, Trunk toolbox.
-Custom handling; vehicle is slightly heavier and has a lower top speed.
-Twelve traffic colors.
-Glass shards.
--Known Issues--
Moonbeam
-None, I hope.
Moonbeam (van)
-Sliding door and trunk window panels have no collision. This means you will break the glass when you shoot at those.
-There are no commercial liveries. I don't know how to UV map liveries without wrecking the dirt map, and the default livery mapping is a bit distorted. So no liveries ¯\_(ツ)_/¯
--Installation--
Drop the "spmoonbeam3" folder into dlcpacks and add the line "dlcpacks:\spmoonbeam3\" to dlclist.xml in update.rpf/common/data. This mod also supports my add-on license plates mod, just remove the commented-out text in the DLC's carvariations.meta to enable them.
That's about it. Enjoy!
Eerste Upload: 4 augustus 2017
Laatst bijgewerkt: 4 augustus 2017
Laatst Gedownload: 2 uur geleden
21 Reacties
These are model edits of the Declasse Moonbeam. I've been always wondering why Rockstar didn't add the extras from Grand Theft Auto IV when they added the Moonbeam to the game. This basically restores the extras, minus the skirts because Rockstar didn't include them. Sorry.
In addition, a van version of the Moonbeam has been made. Don't ask. I don't know myself.
And yes, LODs do exist.
--Features--
Moonbeam
-Five Extras; Window panels, Grille cover, Extended roof, Roof rack, Spare wheel & ladder.
-Eleven additional traffic colors.
-Glass shards.
-Reclassification from "Muscle" to "Vans".
Moonbeam (van)
-Twelve Extras; Window panels (trunk, rear, left sliding door, right sliding door), Heavy roof rack, Three different pipe & ladder props for the roof rack, Interior soda can, Interior soda cup & cigarettes, Trunk toolbox & wrench, Trunk toolbox.
-Custom handling; vehicle is slightly heavier and has a lower top speed.
-Twelve traffic colors.
-Glass shards.
--Known Issues--
Moonbeam
-None, I hope.
Moonbeam (van)
-Sliding door and trunk window panels have no collision. This means you will break the glass when you shoot at those.
-There are no commercial liveries. I don't know how to UV map liveries without wrecking the dirt map, and the default livery mapping is a bit distorted. So no liveries ¯\_(ツ)_/¯
--Installation--
Drop the "spmoonbeam3" folder into dlcpacks and add the line "dlcpacks:\spmoonbeam3\" to dlclist.xml in update.rpf/common/data. This mod also supports my add-on license plates mod, just remove the commented-out text in the DLC's carvariations.meta to enable them.
That's about it. Enjoy!
In addition, a van version of the Moonbeam has been made. Don't ask. I don't know myself.
And yes, LODs do exist.
--Features--
Moonbeam
-Five Extras; Window panels, Grille cover, Extended roof, Roof rack, Spare wheel & ladder.
-Eleven additional traffic colors.
-Glass shards.
-Reclassification from "Muscle" to "Vans".
Moonbeam (van)
-Twelve Extras; Window panels (trunk, rear, left sliding door, right sliding door), Heavy roof rack, Three different pipe & ladder props for the roof rack, Interior soda can, Interior soda cup & cigarettes, Trunk toolbox & wrench, Trunk toolbox.
-Custom handling; vehicle is slightly heavier and has a lower top speed.
-Twelve traffic colors.
-Glass shards.
--Known Issues--
Moonbeam
-None, I hope.
Moonbeam (van)
-Sliding door and trunk window panels have no collision. This means you will break the glass when you shoot at those.
-There are no commercial liveries. I don't know how to UV map liveries without wrecking the dirt map, and the default livery mapping is a bit distorted. So no liveries ¯\_(ツ)_/¯
--Installation--
Drop the "spmoonbeam3" folder into dlcpacks and add the line "dlcpacks:\spmoonbeam3\" to dlclist.xml in update.rpf/common/data. This mod also supports my add-on license plates mod, just remove the commented-out text in the DLC's carvariations.meta to enable them.
That's about it. Enjoy!
Eerste Upload: 4 augustus 2017
Laatst bijgewerkt: 4 augustus 2017
Laatst Gedownload: 2 uur geleden
Good job love it :)
Great job!
Nice, lovely work.
As a suggestion (if you take them that is), a fixed version of the faction would be sweet.
Looks sweet
Looks Like I Have To Add This To My Game, Also @WildBrick142 Is It Possible To Request A Vapid Minivan Stock But With The Sliding Doors Of The Lowrider Version? That Would Be Great.
@gunziness what's wrong with the Faction?
Great Mod, but think you can fix the trim color so that it only effects the bumper and not the tire edges if you know what I'm saying? Maybe this image might give you an idea of what I'm saying: https://www.cstatic-images.com/car-pictures/xl/U4CTGEK1.JPG
Sweet! Always loved the moonbeam.
Anyway you can make the headlights just singular lights, and the rear door into 2 swinging doors? (The right door with the license plate and the handle to swing the door open)
template?
@Quakex64 It isn't UV-mapped
i like it you did a good job on this.
Pls do lowrider car
nice
@WildBrick142, I want make improved Brute Van but I need your Moonbeam. Can I take your model? Do you allow me?
how do I use this with openIV's mod folder?
@WildBrick142 with this mod installed the mod options for the normal moonbeam vanish, there's none at all now, not the old ones or the new ones added
@WildBrick142
I put the folder spmoonbeam3 in mods>update>x64>dlcpacks and edited the dlclist.xml to include spmoonbeam3 just as the readme said. However, only the 'van' version of the Moonbeam (moonbeam3) works. The regular Moonbeam (moonbeam) is the same as it was before, it is still in the muscle class rather than van class and does not spawn with the extra parts. What is wrong, did I miss something during installation?
Thanks.
how do i add a line
Coolio
This does not appear to work. moonbeam3 works fine and spawns with the extras. However the regular Moonbeam is still in muscles class with no mod options, no extras.