154.972
1.350
154.972
1.350
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.3
- Fixed a misplaced car generator near the Hayes Autos garage
- Added some ivy bushes from the MP map version of the Dima Popov's/Miguel Madrazo's mansion
- Fixed the missing textures for the SLOD1 model of the Vinewood Hills mansion
- Updated the scenario points around the 3 mansions to load only with the SP map
- Fixed the UV map on one side of the gas station sign in Harmony
- Fixed the missing textures for the SLOD1 model of the Tongva Hills mansion. Thanks to lucas7yoshi for finding the error
- Fixed a street light placed on top of a manhole near the Vespucci Helipad. Thanks to Vucko100 for finding the error
- Fixed two aircons covering the "Soyler Textile" decal. Thanks to Vucko100 for finding the error
- Fixed the wrong collision material of a gate near a stunt jump in La Puerta. Thanks to Vucko100 for finding the error
- Removed an LSPD decal inside the Bobcat Security Depot in Ludendorff. Thanks to DarkViperAU for finding the error
- Added a missing collision on the roof of the Lombank West building. Thanks to DarkViperAU for finding the error
- Legacy: updated the "mpmapfixes", "mpmapfixes3" and "spmapfixes" DLC packs and the "MP Map Static Collisions Fixes Pack 1" package
- Enhanced: updated all 3 DLC packs and "hei_kt1_rd_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\kt1_rd") and "hei_sm_13_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\sm_13")
- Legacy & Enhanced: updated "los_santos_freeway.ymt" and added "great_ocean_highway.ymt" and "vinewoodhills_west.ymt" to the "Scenario Points Fixes" folder
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.3
- Fixed a misplaced car generator near the Hayes Autos garage
- Added some ivy bushes from the MP map version of the Dima Popov's/Miguel Madrazo's mansion
- Fixed the missing textures for the SLOD1 model of the Vinewood Hills mansion
- Updated the scenario points around the 3 mansions to load only with the SP map
- Fixed the UV map on one side of the gas station sign in Harmony
- Fixed the missing textures for the SLOD1 model of the Tongva Hills mansion. Thanks to lucas7yoshi for finding the error
- Fixed a street light placed on top of a manhole near the Vespucci Helipad. Thanks to Vucko100 for finding the error
- Fixed two aircons covering the "Soyler Textile" decal. Thanks to Vucko100 for finding the error
- Fixed the wrong collision material of a gate near a stunt jump in La Puerta. Thanks to Vucko100 for finding the error
- Removed an LSPD decal inside the Bobcat Security Depot in Ludendorff. Thanks to DarkViperAU for finding the error
- Added a missing collision on the roof of the Lombank West building. Thanks to DarkViperAU for finding the error
- Legacy: updated the "mpmapfixes", "mpmapfixes3" and "spmapfixes" DLC packs and the "MP Map Static Collisions Fixes Pack 1" package
- Enhanced: updated all 3 DLC packs and "hei_kt1_rd_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\kt1_rd") and "hei_sm_13_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\sm_13")
- Legacy & Enhanced: updated "los_santos_freeway.ymt" and added "great_ocean_highway.ymt" and "vinewoodhills_west.ymt" to the "Scenario Points Fixes" folder
Eerste Upload: 24 juni 2019
Laatst bijgewerkt: 8 dagen geleden
Laatst Gedownload: 22 minuten geleden
All Versions
1.712 Reacties
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.3
- Fixed a misplaced car generator near the Hayes Autos garage
- Added some ivy bushes from the MP map version of the Dima Popov's/Miguel Madrazo's mansion
- Fixed the missing textures for the SLOD1 model of the Vinewood Hills mansion
- Updated the scenario points around the 3 mansions to load only with the SP map
- Fixed the UV map on one side of the gas station sign in Harmony
- Fixed the missing textures for the SLOD1 model of the Tongva Hills mansion. Thanks to lucas7yoshi for finding the error
- Fixed a street light placed on top of a manhole near the Vespucci Helipad. Thanks to Vucko100 for finding the error
- Fixed two aircons covering the "Soyler Textile" decal. Thanks to Vucko100 for finding the error
- Fixed the wrong collision material of a gate near a stunt jump in La Puerta. Thanks to Vucko100 for finding the error
- Removed an LSPD decal inside the Bobcat Security Depot in Ludendorff. Thanks to DarkViperAU for finding the error
- Added a missing collision on the roof of the Lombank West building. Thanks to DarkViperAU for finding the error
- Legacy: updated the "mpmapfixes", "mpmapfixes3" and "spmapfixes" DLC packs and the "MP Map Static Collisions Fixes Pack 1" package
- Enhanced: updated all 3 DLC packs and "hei_kt1_rd_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\kt1_rd") and "hei_sm_13_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\sm_13")
- Legacy & Enhanced: updated "los_santos_freeway.ymt" and added "great_ocean_highway.ymt" and "vinewoodhills_west.ymt" to the "Scenario Points Fixes" folder
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.3
- Fixed a misplaced car generator near the Hayes Autos garage
- Added some ivy bushes from the MP map version of the Dima Popov's/Miguel Madrazo's mansion
- Fixed the missing textures for the SLOD1 model of the Vinewood Hills mansion
- Updated the scenario points around the 3 mansions to load only with the SP map
- Fixed the UV map on one side of the gas station sign in Harmony
- Fixed the missing textures for the SLOD1 model of the Tongva Hills mansion. Thanks to lucas7yoshi for finding the error
- Fixed a street light placed on top of a manhole near the Vespucci Helipad. Thanks to Vucko100 for finding the error
- Fixed two aircons covering the "Soyler Textile" decal. Thanks to Vucko100 for finding the error
- Fixed the wrong collision material of a gate near a stunt jump in La Puerta. Thanks to Vucko100 for finding the error
- Removed an LSPD decal inside the Bobcat Security Depot in Ludendorff. Thanks to DarkViperAU for finding the error
- Added a missing collision on the roof of the Lombank West building. Thanks to DarkViperAU for finding the error
- Legacy: updated the "mpmapfixes", "mpmapfixes3" and "spmapfixes" DLC packs and the "MP Map Static Collisions Fixes Pack 1" package
- Enhanced: updated all 3 DLC packs and "hei_kt1_rd_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\kt1_rd") and "hei_sm_13_0.ybn" (located in "MP Map Static Collisions Fixes\dlc_patch\sm_13")
- Legacy & Enhanced: updated "los_santos_freeway.ymt" and added "great_ocean_highway.ymt" and "vinewoodhills_west.ymt" to the "Scenario Points Fixes" folder
Eerste Upload: 24 juni 2019
Laatst bijgewerkt: 8 dagen geleden
Laatst Gedownload: 22 minuten geleden

















@Iodine131 No
@Alex106 If you are interested I can explain how to fix them, if you don't know already. In total there are about 5 broken streetlights that I know of
@Iodine131 Yeah, if you know how I can try to do it
@Alex106 I don't know why but im kind a map fixes addicted cause of you i cannot play without this.
MP Map Static Collisions Fixes Pack 2.oiv esse arquivo não quer ser instalado da erro ao instalar
Content Index: "-1"
Use "mods" Folder: "True"
}
[17/12/2025 01:07:35] [23192] INFO -> Package installer class: "TPackageInstaller20"
[17/12/2025 01:07:35] [23192] INFO -> Validate content files
[17/12/2025 01:07:35] [23192] INFO -> Validate content files SUCCEEDED
[17/12/2025 01:07:35] [23192] INFO -> Installation
[17/12/2025 01:07:35] [23192] INFO -> Process ARCHIVE "GTA V" with path "C:\GTAV\"
[17/12/2025 01:07:35] [23192] INFO -> ARCHIVE "update\update.rpf" is exists
[17/12/2025 01:07:35] [23192] INFO -> ARCHIVE "update\update.rpf" is already in the "mods" folder
[17/12/2025 01:07:35] [23192] INFO -> Process ARCHIVE "update.rpf" with path "C:\GTAV\mods\update\update.rpf"
[17/12/2025 01:07:35] [23192] INFO -> ARCHIVE "dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf" is not exists
[17/12/2025 01:07:35] [23192] INFO -> Unable to open ARCHIVE with path "dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf" in parent archive "C:\GTAV\mods\update\update.rpf", return code "PathNotExists".
[17/12/2025 01:07:35] [23192] INFO -> ARCHIVE "update.rpf" processed
[17/12/2025 01:07:35] [23192] INFO -> ARCHIVE "GTA V" processed
[17/12/2025 01:07:35] [23192] INFO -> Installation FAILED
@Bolinho2309 Make sure you're on the latest version of the game
@Alex106 Estou usando a versão mais atual do jogo
@Alex106 hey man i noticed something last night when i played. The mansion under the vinewood sign on the roof i think its collision bug i can not jump from the roof roadside southwest on the roof. https://www.youtube.com/watch?v=EO2SeyTq0GU you can see it in minute 07.08
@Bolinho2309 In that case, make sure you have copied the new update.rpf in the mods folder
@F7YO It's not a bug, but collisions used in a specific case in GTAO. To unload it, open Simple Trainer and under the "Teleport" menu, select the "enable/disable IPL" option, type "apa_ch2_04_mansion_player_bounds" and then select the disable IPL option
Anyone knows if this is in sync with 5real updates?
@Alex106 got it thanks.
Came across a set of invisible walls.
https://images2.imgbox.com/94/d7/GVafT9Op_o.png
https://images2.imgbox.com/32/83/eX4JLjZN_o.png
Disregard the above, think it might be a bug caused by GameplayFixesV, though I haven't fully verified that yet.
Did more testing, think I've figured it out. It's a vanilla bug, but it only manifests when you load a save with your character near the store. If you switch to another character then switch back, the store corrects itself. Not sure if that's script-related, or something that can be fixed with this mod.
https://images2.imgbox.com/eb/2c/UZazwka5_o.png
https://images2.imgbox.com/c8/8c/T7SVmcZ3_o.png
@Jax765 The shutters are configured to load only during night time (while the other props inside only during the day), but this is done from a _manifest.ymt and not via script, so i'm not sure if and how it can be fixed
@Alex106 Are you changing anything with the legacy version of this mod or are you just updating the enhanced version because i am finding it difficult to tell.
@waffl7 I update both versions
@Alex106 Alright that makes sense i already figured but i wanted to be sure since I always partially felt like you only updated the enhanced version for some reason. smh
Could you create an oiv installer of MP Collisions for Enhanced too? I installed some mods like Ped Fixes and QOL Vehicle which both of them have .oiv files and sucessfully installed in my GTA 5.
Every time when I'm heading to Little Seoul, especially in Repossession, the game crash right away. I already installed custom gameconfig from F7YO's or Enzo95's one, PackfileLimitAdjusterEnhanced and HeapAdjusterEnhanced too.