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JAM102970
313 bestanden geliket
984 reacties
15 filmpjes
6 uploads
16 volgers
7.133 downloads
  • A50745 cool ninja pic

    @HKH191 I've being having an issue with this new v12 update, I have this mod called "Weed Shop" ( https://www.gta5-mods.com/scripts/weed-shop ), which opens up the marijuana shop at Vespucci Beach. I've always had both the Weed Shop and Enable All Interiors mods installed together before and I never had any problems entering the Weed Shop when it's supposed to be opened, which is usually during the day but, once I updated EAI to the v12.0 update now the Weed shop is always locked and I can't get in there. I never had that issue with previous versions of EAI, I was always able to get inside the Weed shop without any issues before. The reason I know this new update is causing the problem is because I temporarily removed EnableAllinteriors.dll, EnableAllInteriors.ini and the EnableAllinteriors.pdb from the scripts folder and Voilà! Now I'm able to get inside the Weed shop when it opens.

    What do you think is causing this issue? Btw, I opened up the EnableAllInteriors.ini to see if maybe that shop was in the list of interiors but, I couldn't find it on the list, I was hoping to see it on the list so I could change the value from False to True but, it's not listed there. I don't know if the pdb file has anything to do with it, previous versions of EAI didn't included a pdb file so basically I'm stumped as to why this new v12.0 version is causing the Weed shop to be closed permanently.

    18 uur geleden
  • A50745 cool ninja pic

    @adopcalipt There are also two xml files in the NSPM folder which are very similar to each other, I opened them up in Notepad++ and they both pretty much have the same content with the exception of some minor differences, these are the NSPMSet.xml and the Settings.xml, which are settings files but, do both have to remain in the NSPM folder or should I get rid of one of them?

    19 uur geleden
  • A50745 cool ninja pic

    @adopcalipt I got a question for you, now that you included the RanNums folder in this update, is the NSPMRandNum.xml no longer needed? I always had a copy of that file, just in case, and I usually add it to the NSPM folder anytime this mod gets updated so now that you added a RanNums folder do I still need the NSPMRandNum.xml in the NSPM folder or not?

    4 dagen geleden
  • A50745 cool ninja pic

    @adopcalipt I just downloaded this new v3.81 and tested it out and apparently I'm getting this error:

    "Unhandled exception in script "New__Street__Phone__Missions.Main"! DirectoryNotFound|Exception at System.IO.___Error.WinIOError(Int32 errorCode, String maybeFullPath).

    I relaunched the game three times and still get the same error for some reason. To give you more information on this, here's a video, a pic of the error and the "BeeLog" info:

    Video > https://vimeo.com/754552752

    Pic > https://imgur.com/a/9heUC8l

    "BeeLog" >

    10:47:37 PM Tuesday, September 27, 2022 --DelOldLog
    10:47:37 PM Tuesday, September 27, 2022 --XmlSetReturn
    10:47:37 PM Tuesday, September 27, 2022 --XmlSetings : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/Scripts/NSPM/Settings.Xml
    10:47:37 PM Tuesday, September 27, 2022 --LangReader
    10:47:37 PM Tuesday, September 27, 2022 --LoadXmlLing : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/Scripts/NSPM/Language/English.Xml
    10:47:37 PM Tuesday, September 27, 2022 --LoadDat
    10:47:37 PM Tuesday, September 27, 2022 --SetMyAss
    10:47:37 PM Tuesday, September 27, 2022 --FindCustomCarz
    10:47:37 PM Tuesday, September 27, 2022 --PhoneOff
    10:47:37 PM Tuesday, September 27, 2022 --OnLoadup 3.81
    10:47:37 PM Tuesday, September 27, 2022 --LoadOnlineIps, bAdd == True
    10:47:37 PM Tuesday, September 27, 2022 --UpdateOldXMLs
    10:47:37 PM Tuesday, September 27, 2022 --LoadPlayerOut
    10:47:37 PM Tuesday, September 27, 2022 --LoadXmlCloth : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/Scripts/NSPM/Wardrobe/FreemodeFemale.Xml
    10:47:37 PM Tuesday, September 27, 2022 --LoadXmlCloth : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/Scripts/NSPM/Wardrobe/FreemodeMale.Xml
    10:47:37 PM Tuesday, September 27, 2022 --SaveDat, iChanges == -1,iChange == 0
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_Contacts Loaded == True
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_OnLoadUp
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_Fruits, iAdd == 0
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_Fruits, iAdd == 3
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_Fruits, iAdd == 7
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_ReadContacts
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_AddMissingCont
    10:47:37 PM Tuesday, September 27, 2022 --ContactLog_AddMissWeaps
    10:47:37 PM Tuesday, September 27, 2022 --YachtLog_Yacht Loaded == True
    10:47:38 PM Tuesday, September 27, 2022 --BuildProp, sProper == ch_prop_ch_bag_02a, bFreeze == True
    10:47:52 PM Tuesday, September 27, 2022 --VehicleSpawn, sVehModel == FORMULA2, bIsInvinc == False, bFreeze == False, iMod == 0, iExtraMod == 0, iVehTrack == 0, bModShop == False
    10:47:52 PM Tuesday, September 27, 2022 --IsItARealVehicle, == FORMULA2
    10:48:21 PM Tuesday, September 27, 2022 --AnswerYourPhone
    10:48:21 PM Tuesday, September 27, 2022 --AddTarget
    10:48:21 PM Tuesday, September 27, 2022 --BlipNames
    10:48:21 PM Tuesday, September 27, 2022 --TheYellowCorona
    10:48:21 PM Tuesday, September 27, 2022 --PlaySoundFrom, bPhone == True
    10:50:18 PM Tuesday, September 27, 2022 --ObjectBuild.ForceAnimOnce, sAnimName == ass_multi_target_call_p1
    10:50:23 PM Tuesday, September 27, 2022 --RemoveTargets
    10:50:23 PM Tuesday, September 27, 2022 --AreULocal
    10:50:23 PM Tuesday, September 27, 2022 --WhereAreYou
    10:50:23 PM Tuesday, September 27, 2022 --JobLot
    10:50:23 PM Tuesday, September 27, 2022 --LessRandomMain
    10:50:23 PM Tuesday, September 27, 2022 --RandomNum.FindRandom, sRan == 33, iMin == 0, iMax == 24

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    9 dagen geleden
  • A50745 cool ninja pic

    @ZexGamE0202 Would it be possible for you to create a ymt for this airport for scenarios? The reason I ask is because not everyone uses Menyoo, I personally discontinued using Menyoo a long time ago because it's always full of problems, I use Simple Trainer nowadays. It would be great to have an optional PaletoBayAirport.ymt that can be added to the "scenario" folder instead of an xml that requires installation of Menyoo.

    9 dagen geleden
  • A50745 cool ninja pic

    @nenlee Parece que você está sempre tendo problemas com essas suas versões piratas, é como uma história sem fim. Você é tão pobre que não pode pagar trinta dólares? Esqueça essas versões piratas de merda e compre a versão legítima agora. É apenas $ 29,98 no Steam agora: https://store.steampowered.com/app/271590/Grand_Theft_Auto_V/

    10 dagen geleden
  • A50745 cool ninja pic

    @OmegaKingMods I went to the website to download the new 1.09.3 update and I didn't see any changes at all from the 1.09 version. The "mb-discovery" dlc, seems to be the same, the file size is the same. the "marina.ymap" within the custom_maps dlc also seems to be the same plus the objects in the object list are the same as the previous 1.09 so I already had those objects listed in my ObjectList.ini so now I'm confused, did I downloaded the same version I alread had? The zip showed 1.09 not 1.09.3 and I looked everywhere within the website to find the download tab for the supposed 1.09.3 update and you only get the 1.09, so I don't get it. Is the 1.09.3 a non-free version, only for Patrons?

    24 september 2022
  • A50745 cool ninja pic

    @MoonLaser All you gotta do is swim a few meters into the water and then just float around for a bit, you'll see 'em coming towards and swimming around you. The ones closer to the beach are not aggressive but, if you swim into deeper waters some may take a bite out of you.

    21 september 2022
  • A50745 cool ninja pic

    @matehun00 Grand Theft Space is not gonna be updated anymore. Most of the modders that were involved in the mod went their seperate ways so there won't be an update for GTS. I might work on something similar in the near future but, it will probably be a mod that gives you the ability to actually go into space but, no missions. Don't get your hopes up because I don't know if I wanna do it yet, that's just a thought and also, GTA5 is getting old and GTA6 might be coming soon.

    21 september 2022
  • A50745 cool ninja pic

    @adopcalipt Ok buddy I got good news and bad news....The good news is that this new 3.8 version fixed the "Sharks" mission issue I had. I'm now able to do the mission without any issues and I'm even able to use the default "submersible2", which was the submersible I was having problems with before, so the mission works fine now.

    Now for the Bad news, the bad news is that I'm still getting stuck inside the stairway corridors of those smaller houses when doing the "Debt Collector" missions. I know you mentioned before that the vanilla version of MP Mode does not have doors and you've tried to fix that before in the past and you also suggested to use "Menyoo" and use the spooner option to open the doors but, the thing is that first of all, I don't use Menyoo because I've gotten so many problems with Menyoo before in the past that I just got rid of it all together, I only use Simple Trainer now. Is there another way to fix those door issues with those smaller houses?

    I am able to do some "Debt Collector" missions, as long as the building I'm going to is big enough but, once I have to go into those smaller houses, like the ranches, that's where the problem starts. For some reason the inner door that leads to the inside of the house never opens and on top of that, once I'm inside the corridor of the house, the front door also locks up, which prevents me from leaving the house, that's been an issue for a long time now.

    21 september 2022