4.605.486
4.218
4.605.486
4.218
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
Eerste Upload: 8 oktober 2016
Laatst bijgewerkt: 18 december 2024
Laatst Gedownload: 3 minuten geleden
All Versions
12.593 Reacties
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
Eerste Upload: 8 oktober 2016
Laatst bijgewerkt: 18 december 2024
Laatst Gedownload: 3 minuten geleden
Enhanced Native Trainer: Update 55.0
Added:
* Added new Agents of Chaos peds & vehicle previews.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added the 'Agents Of Sabotage' DLC interiors
Fixed:
* Fixed a nasty bug in the 'Vehicle Indicators' feature.
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
--------
If you're having issues with ENT crashing on start up - try loading JUST ENT and seeing if the crash continues. If it does you can turn off options using DB Browser to open up ENT's settings database -> Browse data -> feature enablements in the drop down and setting the respective value to 0 or 1.
You could also rename the DB and get ENT to make a new one.
You can find ENT's settings DB by putting the following into an explorer window:-
%appdata%\GTAV Enhanced Native Trainer
Yup I can confirm again, version 55 with updated scripthook gives that fatal unkthread error here, I removed the trainer for now, granted there are others trainers too like snt and that new menyoo mod but I love your trainer too man.
where is save car log?? plz!!!!
the new dlc cars arent in the car spawner??
Zemanez, Are You Going To Add The New El Strickler Rifle To The Trainer. I Was Looking For It But I Don't See It Anywhere. Please Add It If You Can. Thanks, Z
@hsw0101
Cars are saved in the settings database under Appdata.
@bunn
ENT auto makes the spawn list so they're in there. The only way they won't be is if you either haven't got the dlc installed or it's corrupt.
@mateom21
First I've heard of that to be honest but I do know if you leave Battleye on in the social club the game won't launch properly. Can also happen if you disable BE in the settings but the service (under task manager) is still running. That won't allow mods to load either. The service needs to be stopped as well.
@KrisKris99 @Alan452
Turn off the "Disable vehicle despawn" option as it's not needed unless you're running an old game version. That option kills the shop script which is responsible for despawning cars but isn't required unless ENT can't 'patch' the despawn check directly.
@Bizz91 @Rockonhard @gforce_frz2006
The mod works fine on my end until it suddenly doesn't.
I figured it was because I had quick saved near a mission marker, and the (online) map loading in causes the mod to crash.
I do not know if this will help, but try moving to an empty area that is not close to any mission markers, quick-saving, and then restart the game. I got mine to work again by doing just that.
How can I disable controller support? I know it was possible before but now I can't find the option
Well that fatal message again on close even in GTA V 3411 build, looks like I am sticking with snt and menyoo for some time.
@JoyLucien You can change the character limit
@JoyLucien Go to 3DM to see, Chinese language, no character limit
@testoviron88
It's been a while but I think there's either a controller toggle under ENT settings or just set the binds to -1 in the config.
dude what th hell is this stupid ass noclip shit that toggles on when i accidently press a button combo that wont go the fuck away? i have tried a ton of options even reloading a save and it wont go the hell away when it happens requiring a restart. i can only assume its from your trainer cause it uses the same UI and display look is it the object placer or something? cause honestly thats some shit you have it linked to a combo on the controller thats easy to press and then just have "movement speed" and no other info like idk controls or something so your not stuck there pressing buttons moving all over the fucking place.
sorry for the slightly angry post, im sure you can imagine that while doing a mission or something and then suddenly your invisible and cant do anything about it is upsetting haha, is that the object spawner or something with your trainer? and if show how the hell do i get out of it and disable the controller having any ability to activate it (to be fair i still think thats a bit of an oversight, should add this as a toggle or visible controls telling you how to exit)
@Zemanez how would i fix it if it was corrupt
can i get help ? some cars dont have modification options.. example minivan custom= 0 bennys upgrades.. also enus jubilee also has 0 modification options, only regular ones like sound engine.. cant even tint windows..any solution ?
Hi @Zemanez .... does it work with NVE? mine does not work after NVE installation.
@pirateneo Try to disable the 'Airbrake' feature under 'Miscellaneous / Airbrake menu'.
@Zemanez Thanks for your hard work on this mod. Its my favorite trainer by far. For some reason it makes the "Liberty City preservation project" (liberty city) map flicker. Could you please take a look to see if its an easy fix?? Thanks!!
Is there a way I can do activities like golfing while using this ENT?
@coru182 ive got the trainer and the liberty city map installed and they both work perfectly fine together. Its most likely some other mod causing the issue.