Forced First Person Aim 1.0.7
37.248
262
37.248
262
Changes:
v1.0.7 -
v1.0.6 -
v1.0.4 -
v1.0.3 -
v1.0.1 -
v1.0 -
Description
This script is very simple. It allows you to use first person aiming while in 3rd person mode. There are no options to configure. Simply drop the DLL in the ScriptHookVDotNet "scripts" folder.
Additional Requirements
v1.0.7 -
- Added support for the Enhanced version
- Now targeting ScriptHookVDotNet v3
v1.0.6 -
- Fixed a bug with the camera not returning to normal
- Sped up the aiming transition
v1.0.4 -
- Fixed problem causing compatibility issues across different versions of ScriptHookVDotNet
v1.0.3 -
- The transition to aiming is now faster
- The transition now compensates for different camera positions when running/ sprinting
- Fixed a bug causing the player to stay in first- person mode after aiming
v1.0.1 -
- Added zoom effect for a more seamless transition
v1.0 -
- First Release
Description
This script is very simple. It allows you to use first person aiming while in 3rd person mode. There are no options to configure. Simply drop the DLL in the ScriptHookVDotNet "scripts" folder.
Additional Requirements
- ScriptHook V - http://www.dev-c.com/gtav/scripthookv/
- ScriptHook V .NET 1.1 - 2.2 - https://github.com/crosire/scripthookvdotnet/releases/
Eerste Upload: 15 augustus 2015
Laatst bijgewerkt: 20 juli 2025
Laatst Gedownload: 1 uur geleden
134 Reacties
Changes:
v1.0.7 -
v1.0.6 -
v1.0.4 -
v1.0.3 -
v1.0.1 -
v1.0 -
Description
This script is very simple. It allows you to use first person aiming while in 3rd person mode. There are no options to configure. Simply drop the DLL in the ScriptHookVDotNet "scripts" folder.
Additional Requirements
v1.0.7 -
- Added support for the Enhanced version
- Now targeting ScriptHookVDotNet v3
v1.0.6 -
- Fixed a bug with the camera not returning to normal
- Sped up the aiming transition
v1.0.4 -
- Fixed problem causing compatibility issues across different versions of ScriptHookVDotNet
v1.0.3 -
- The transition to aiming is now faster
- The transition now compensates for different camera positions when running/ sprinting
- Fixed a bug causing the player to stay in first- person mode after aiming
v1.0.1 -
- Added zoom effect for a more seamless transition
v1.0 -
- First Release
Description
This script is very simple. It allows you to use first person aiming while in 3rd person mode. There are no options to configure. Simply drop the DLL in the ScriptHookVDotNet "scripts" folder.
Additional Requirements
- ScriptHook V - http://www.dev-c.com/gtav/scripthookv/
- ScriptHook V .NET 1.1 - 2.2 - https://github.com/crosire/scripthookvdotnet/releases/
Eerste Upload: 15 augustus 2015
Laatst bijgewerkt: 20 juli 2025
Laatst Gedownload: 1 uur geleden
Mod still works great September 2021
Oh my god!!! I have been wanting something like this for a long time and finally found it! Thank you so much!!! :)
@CamxxCore Im still loving this mod however recently, I am getting Resolve Warning in SH. The mod still works however, I am not sure if it will continue too with further updates. Any chance we will see an update for this?
game crash, dosent maybework in new update
Mod works great, but this and https://www.gta5-mods.com/scripts/kill-cam do not play well with each other so you have to choose between this and the other otherwise still works 2699.0 version. I havent upgraded yet
PLS UPGRADE
If I am playing in first person and I use a weapon, when I stop aiming it will put me in 3rd person. Also when doing 3rd person, after using the weapon it won't set me into the same camera that I was using previously, it goes to the closest 3rd person camera. Can get really annoying because of that. I never developed a GTA mod, but if possible, a variable holding the camera being used before enabling first person could fix this issue.
I cant seem to get it working after latest update tried both in root folder and scripts folder. even tried in both folders at same time.
This is awesome, is there a way to reconfigure the third person to look through the iron sights and scopes? I still just look straight down at the center white dot? I might be missing something if so.
@CamxxCore No longer works with the enhanced version :(
This mod is roughly 10 years old, in that time I've eroded a lot of the knowledge I have around scripting in this game. I'll do my best to see if I can get it working again :)
@CamxxCore OMG! It is working now. I really appreciate you taking the time to fix this for Enhanced. You're awesome for updating this useful mod!
Holy shit he's alive!
You're back?!?!?
@ikt Nice to see u <3
you are back
@CamxxCore Welcome back!
@CamxxCore Here's hoping for the good ol properly implemented shoulderswap T_T
Great work. Can you add the various camera distances (set via ini) to snap to when aiming as well… would be cool to have independent camera settings (follow distance/FOV) in and out aiming instead of having universal settings.
@CamxxCore Hello, first of all I apologize for sending a message in this mod comment related to another mod, because by the date this is the last one you seem to have answered, I'm from Brazil and I don't know English, I apologize for that, I saw that you helped with the memory part of jedjosh920's dismemberment mod, I use this mod a lot and several others of yours and his, is it possible for you to update the .asi file of the dismemberment mod to the enhanced version, now that the SHVDN has come out for it, what happens, the mod works but it duplicates the dismembered part in the npc and when it dismembers in the torso, it duplicates the npc, I have already converted the textures and models to the enhanced, in addition to having added more weapons in the .cfg file, it is only possible to update this mod I believe the community would appreciate it, and I can also send the files that I converted in some way, I still don't understand about .asi mods, if not I would do it, I thank you in advance.