Injured state
308
16
308
16
Injured state
Features:
You'll go into an injured animation state after you lose half your health, compatible with drunkness or other mods that change the animation movement.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
USAGE:
Just get shot, hit, whatever, you'll go into an injured animation state after you lose half your health.
Features:
You'll go into an injured animation state after you lose half your health, compatible with drunkness or other mods that change the animation movement.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
USAGE:
Just get shot, hit, whatever, you'll go into an injured animation state after you lose half your health.
Eerste Upload: 7 dagen geleden
Laatst bijgewerkt: 7 dagen geleden
Laatst Gedownload: 25 minuten geleden
4 Reacties
More mods by thalilmythos:

- Missie
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Chef's update
By thalilmythos
Injured state
Features:
You'll go into an injured animation state after you lose half your health, compatible with drunkness or other mods that change the animation movement.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
USAGE:
Just get shot, hit, whatever, you'll go into an injured animation state after you lose half your health.
Features:
You'll go into an injured animation state after you lose half your health, compatible with drunkness or other mods that change the animation movement.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
USAGE:
Just get shot, hit, whatever, you'll go into an injured animation state after you lose half your health.
Eerste Upload: 7 dagen geleden
Laatst bijgewerkt: 7 dagen geleden
Laatst Gedownload: 25 minuten geleden
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
https://www.patreon.com/c/Thalilmythos
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@thalilmythos Awesome!! 💯😎🤘 I was just watching a fivem video with Soup and was wondering how they got the injured strafe to work like this! Now we got it in SP so that's perfect!! Quick question though, when you go into the injured strafe is there a possibility that we could get like the AI injured pistol aim? You know the one when you injure the AI and they aim at you with one hand while the other arm grips their chest? Might be a cool optional addition for a future update if you could add that! Just an idea as it hasn't been done yet to my knowledge, but great mod btw!!! 🔥🐺🔥
@WolfFire23309 I would try that, if it didn't only worked with pistols, doing that would mean I have to implement some features regarding the weapons loadout, and I'm not really looking to go that far with this, but it is indeed a good idea.