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Smooth Traditional Cruise Control [.Lua] v2

795

Soft & Buttery Smooth (Traditional) Cruise Control by JayMontana36

Ever wish that you could better control or limit your vehicle's speed and cruise at any speed that you desire(*1)? Ever wish that this could/would be done in a somewhat pretty realistic (and buttery smooth) way/manner rather than instantaneous and abrupt? Ever wish that outside sources or forces (aka gravity and/or some random AI deciding that they would like to ram you in the back) could still cause your vehicle to go beyond the speed/cruise limit? Well hey, here you go lol.

*1: Your vehicle must be capable of traveling at or maintaining the speed that you desire in the scenarios (environments, etc.) that you are operating it within.

How it works - by default, the toggle button is bound to your "INPUT_VEH_DUCK" button, aka control index 73, the button that you use to duck in/on a vehicle; on controller with the swap handbrake option enabled in your game settings, that button would be X for PlayStation or A for Xbox, on controller with default game settings that button would be R1 for PlayStation or RB for Xbox, on keyboard that button would be X.

This script requires ScriptHookV and JM36 Lua Plugin.

Put "VehicleCruiseControl.lua" into your JM36 Lua Plugin "ScriptsDir-Lua/Modules" directory.
Put "VehicleCruiseControl.ini" into your JM36 Lua Plugin "ScriptsDir-Lua" directory (and edit it) if you want to change the keybind to something other than duck.

Changelog:
- v2 - Improved support on controller with the swap handbrake option enabled in game settings - firing weapons from vehicles on controller no longer toggles cruise in this mode.
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Eerste Upload: 21 mei 2022
Laatst bijgewerkt: 19 juni 2022
Laatst Gedownload: 3 uur geleden

All Versions

 v2 (current)

377 downloads , 1 KB
19 juni 2022

 v1

418 downloads , 1 KB
21 mei 2022

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