TourGuide Job 1.1
2.004
51
2.004
51
This is my first mod, please provide any bugs in the comments, have a great day.
TourGuide Job is for those of you who want to add a honest working paid job to your single player roleplay experience. Your job will be showing off tourists and other customers around the LS and Surrounding areas, You will be payed a wage depending on your Job Level (checkable in game), you will also earn a tip and how big that is depends on how well you drive so be careful! You can increase you basic wages by completing certain jobs and hitting milestones to increase that job level.
[FEATURES]
Keyboard/Mouse and Controller Support
Trackable XP system with promotion/wages increase (levels 1 to 10)
Reward/penalty system for driving
50 locations randomly swapped between
Tracking of real hours on job
[REQUIREMENTS]
ScripthookV
ScripthookV.NET
[INSTALLATION INSTRUCTIONS]
Place TourGuide.dll and TourGuide.ini in your "scripts" folder.
[VERSION 1.1 CHANGES]
No more pressing J to reload route, (auto now)
Increased stopping area radius to make quality of life easier.
Customers now make comments about the landmarks
Customers now look at the landmark when close
Customers make comments about the trip/area
Ability to quit once mission has actually started
Revamped the tip system so its tracks better
Added total real hours on job time tracker
Added total wages earned tracker
Added currency symbol to money values
Small power increase to tourbus
Redone starting blip (was not needed but done as a precaution due to missing blip bug)
Provided a read me file in the zip
TourGuide Job is for those of you who want to add a honest working paid job to your single player roleplay experience. Your job will be showing off tourists and other customers around the LS and Surrounding areas, You will be payed a wage depending on your Job Level (checkable in game), you will also earn a tip and how big that is depends on how well you drive so be careful! You can increase you basic wages by completing certain jobs and hitting milestones to increase that job level.
[FEATURES]
Keyboard/Mouse and Controller Support
Trackable XP system with promotion/wages increase (levels 1 to 10)
Reward/penalty system for driving
50 locations randomly swapped between
Tracking of real hours on job
[REQUIREMENTS]
ScripthookV
ScripthookV.NET
[INSTALLATION INSTRUCTIONS]
Place TourGuide.dll and TourGuide.ini in your "scripts" folder.
[VERSION 1.1 CHANGES]
No more pressing J to reload route, (auto now)
Increased stopping area radius to make quality of life easier.
Customers now make comments about the landmarks
Customers now look at the landmark when close
Customers make comments about the trip/area
Ability to quit once mission has actually started
Revamped the tip system so its tracks better
Added total real hours on job time tracker
Added total wages earned tracker
Added currency symbol to money values
Small power increase to tourbus
Redone starting blip (was not needed but done as a precaution due to missing blip bug)
Provided a read me file in the zip
Eerste Upload: 28 januari 2023
Laatst bijgewerkt: 5 februari 2023
Laatst Gedownload: 2 dagen geleden
13 Reacties
More mods by Clowsley:
This is my first mod, please provide any bugs in the comments, have a great day.
TourGuide Job is for those of you who want to add a honest working paid job to your single player roleplay experience. Your job will be showing off tourists and other customers around the LS and Surrounding areas, You will be payed a wage depending on your Job Level (checkable in game), you will also earn a tip and how big that is depends on how well you drive so be careful! You can increase you basic wages by completing certain jobs and hitting milestones to increase that job level.
[FEATURES]
Keyboard/Mouse and Controller Support
Trackable XP system with promotion/wages increase (levels 1 to 10)
Reward/penalty system for driving
50 locations randomly swapped between
Tracking of real hours on job
[REQUIREMENTS]
ScripthookV
ScripthookV.NET
[INSTALLATION INSTRUCTIONS]
Place TourGuide.dll and TourGuide.ini in your "scripts" folder.
[VERSION 1.1 CHANGES]
No more pressing J to reload route, (auto now)
Increased stopping area radius to make quality of life easier.
Customers now make comments about the landmarks
Customers now look at the landmark when close
Customers make comments about the trip/area
Ability to quit once mission has actually started
Revamped the tip system so its tracks better
Added total real hours on job time tracker
Added total wages earned tracker
Added currency symbol to money values
Small power increase to tourbus
Redone starting blip (was not needed but done as a precaution due to missing blip bug)
Provided a read me file in the zip
TourGuide Job is for those of you who want to add a honest working paid job to your single player roleplay experience. Your job will be showing off tourists and other customers around the LS and Surrounding areas, You will be payed a wage depending on your Job Level (checkable in game), you will also earn a tip and how big that is depends on how well you drive so be careful! You can increase you basic wages by completing certain jobs and hitting milestones to increase that job level.
[FEATURES]
Keyboard/Mouse and Controller Support
Trackable XP system with promotion/wages increase (levels 1 to 10)
Reward/penalty system for driving
50 locations randomly swapped between
Tracking of real hours on job
[REQUIREMENTS]
ScripthookV
ScripthookV.NET
[INSTALLATION INSTRUCTIONS]
Place TourGuide.dll and TourGuide.ini in your "scripts" folder.
[VERSION 1.1 CHANGES]
No more pressing J to reload route, (auto now)
Increased stopping area radius to make quality of life easier.
Customers now make comments about the landmarks
Customers now look at the landmark when close
Customers make comments about the trip/area
Ability to quit once mission has actually started
Revamped the tip system so its tracks better
Added total real hours on job time tracker
Added total wages earned tracker
Added currency symbol to money values
Small power increase to tourbus
Redone starting blip (was not needed but done as a precaution due to missing blip bug)
Provided a read me file in the zip
Eerste Upload: 28 januari 2023
Laatst bijgewerkt: 5 februari 2023
Laatst Gedownload: 2 dagen geleden
@Clowsley looking forward to testing this! Judging by the video it seems like the mission marker could use a bigger trigger area as you seem to reposition the vehicle, also noticed the money amounts not being formatted as monetary as in 15.543$. It looks like a great addition to SP gameplay!
@ReNNie hi rennie thanks, yes i have some thing that i will polish up and also want to add some more locations, i will take your thoughts into mind for the next version, Thanks for welcoming me to the community :)
another tip for future updates, I haven't done this minigame in a while so I might be wrong, but I think the lady for the original tours has some audio files to play to give the drive a better feel of immersion, maybe ad a female to the passenger front seat and find some audio to randomly play when you hit some areas, or whilst driving,
Its just an idea don't worry if its too much, keep up the good work
@jerome74 i will double check and let be sure to keep it in mind if i find them, thanks
good mod
good idea abut there's no blip for me. epic games version
@Ghastify hey bro, the mod itself should show a blip, the only reason it might not is if other mods are making blips and its hitting the blip limit. i would suggest going to the location the mission starts in the video to see if the yellow marker is there, that way you can figure out if its another mod causing it.
@Clowsley what's the limit?
@Ghastify i actually dont know, i have an update version coming soon so that may fix it for you, i think you could also try this https://www.gta5-mods.com/misc/no-more-disappearing-blips
I can't see the blip
Effectivly, blip doesn't appear until you go to the spot near the LS airport. But after that, it stays on the map.
Everything works great. Thanks for this mod.
As I said on your other mod, if I could make a wish : make a language file, so we can translate it to our native language for immersion.
PS : Continue good work :)
good mod.
Tutorial here: https://youtu.be/OBrbfrwYRkM?si=BSI1avNVo4InuRyk